Yesterday I saw this problem, I went to observe a character from a long distance and I noticed that in a certain camera angle, the helm is buggy strange. When you approach the helm it is normal with errors.
Yesterday I saw this problem, I went to observe a character from a long distance and I noticed that in a certain camera angle, the helm is buggy strange. When you approach the helm it is normal with errors.
:V that is funny lel
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