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    Default What would you like to see added in the game next year

    Next year I’ll like to see the first 10 man raid and player fourm mods.
    Also like to see fox made more unique in player vs monsters cause when I started him I was thinking he was going to be a cold assassin with them daggers. There not even many double daggers in game. I’ll like to see some of his base damage reduce ( so not to become another mage) but his posion stacks and if it’s a long fight he’ll out dps everyone (in teams I can just run around applying posion to monsters are something) Also like to see his combos stuns fix. Ever other char stuns, roots, daze, roots, (cc) are 1 click, longer range and easy. Fox a pain and require like perfect timing his just broken and not equal to other classes and I’m not talking about one level but over all


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Size:  640.5 KB I would like a menu added in game to show what’s all the team combos are and them to be buffed. Like a armory to be added that shows what boss drop and what stage and drop rate ( I been trying to farm 50 shield for my str set forever. Gave up cause I’m not even sure if it still drop in game, maybe I been farming the wrong shadow cave bosses)
    Last edited by Hjable; 04-18-2020 at 11:46 AM.

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    The level 50 sets
    Shadow, Sentinel and Guardian
    The Shadow Cave campaign

    Level 1 : Cave of Shadows
    * Last boss drops weapons

    Level 3 : Third Cave of Shadows
    * Shadow witch and last two bosses drop shields

    Level 5 : Shadow Cave V
    * Clear all for helm and armor

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    Quote Originally Posted by Dolloway View Post
    The level 50 sets
    Shadow, Sentinel and Guardian
    The Shadow Cave campaign

    Level 1 : Cave of Shadows
    * Last boss drops weapons

    Level 3 : Third Cave of Shadows
    * Shadow witch and last two bosses drop shields

    Level 5 : Shadow Cave V
    * Clear all for helm and armor
    Thank you so much i can never find that shield in cs now I can farm for it off event


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    Ya I would also like to see fox and even rhino getting all sort of buffs and even enormous buffs just ban them from PVP. They just don't fit in classic pvp, even if they people just want to use them as exploitation in pvp rather than evaluating their real potential and use, nothing else. Facts.

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    Quote Originally Posted by Waug View Post
    Ya I would also like to see fox and even rhino getting all sort of buffs and even enormous buffs just ban them from PVP. They just don't fit in classic pvp, even if they people just want to use them as exploitation in pvp rather than evaluating their real potential and use, nothing else. Facts.
    I would argue I play fox as a legitimate class and don't just use it as what you would call an "exploitation". I would be very upset if my main class was banned from player vs player.
    Last edited by Congeniality; 04-18-2020 at 07:18 PM.

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    Quote Originally Posted by Congeniality View Post
    I would argue I play fox as a legitimate class and don't just use it as what you would call an "exploitation". I would be very upset if my main class was banned from player vs player.
    They don't need to be deleted but they do need to be nerfed. Take the global 20% Damage and dodge away then put it on endgame skills L.10 instead.

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    Quote Originally Posted by Congeniality View Post
    I would argue I play fox as a legitimate class and don't just use it as what you would call an "exploitation". I would be very upset if my main class was banned from player vs player.
    Ole waug is just upset his op bird isnt as op as fox and rhino. Nah im jk but i dont like the idea at all because many people in the game play the class legitimately and have been doing so since rhino and fox came out.
    You should've gone for the head...

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    Quote Originally Posted by MageFFA View Post
    They don't need to be deleted but they do need to be nerfed. Take the global 20% Damage and dodge away then put it on endgame skills L.10 instead.
    Fox has been the universal weakest if not second weakest class in PvP since it's release. The fox is strong this current cap because of the nature of the sets at endgame being very focused towards damage with little to no armor, not the class itself. I don't speak for that lv20 fox nonsense years ago that was good.

    With that said, I still wouldn't say that fox is even the strongest class this cap in mythic PvP (easily behind bird), and would conservatively rate it the second worst in honor PvP (maybe ahead of rhino). I think the class is objectively underpowered in respect to the original three, but enjoy the gameplay enough to use it regardless.

    I would strongly caution against nerfing fox in any way. I can't speak for rhino because I myself don't play it.

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    Quote Originally Posted by Congeniality View Post
    Fox has been the universal weakest if not second weakest class in PvP since it's release. The fox is strong this current cap because of the nature of the sets at endgame being very focused towards damage with little to no armor, not the class itself. I don't speak for that lv20 fox nonsense years ago that was good.

    With that said, I still wouldn't say that fox is even the strongest class this cap in mythic PvP (easily behind bird), and would conservatively rate it the second worst in honor PvP (maybe ahead of rhino). I think the class is objectively underpowered in respect to the original three, but enjoy the gameplay enough to use it regardless.

    I would strongly caution against nerfing fox in any way. I can't speak for rhino because I myself don't play it.
    (Pve)I was playing my 105 rhino to day trying to cap him in this event.. with a few def buff he could become a really fun tank in like a really hard dungeon /raid. Warrior more like a berserker a lot of damage and tank we’re rhino just the way his skill are can pally tank and can be really fun if twink a bit


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    Quote Originally Posted by Congeniality View Post
    Fox has been the universal weakest if not second weakest class in PvP since it's release. The fox is strong this current cap because of the nature of the sets at endgame being very focused towards damage with little to no armor, not the class itself. I don't speak for that lv20 fox nonsense years ago that was good.

    With that said, I still wouldn't say that fox is even the strongest class this cap in mythic PvP (easily behind bird), and would conservatively rate it the second worst in honor PvP (maybe ahead of rhino). I think the class is objectively underpowered in respect to the original three, but enjoy the gameplay enough to use it regardless.

    I would strongly caution against nerfing fox in any way. I can't speak for rhino because I myself don't play it.
    It depends on level range. Endgame wise 76-110 during their respective caps sure. You can say that they were possibly the weakest if not second weakest classduring those eras, but to say globally is beyond a stretch. There were foxes who did 16 back then that were doing remarkably well. Then you had the likes of 22 and 27 foxes like swagfox and Godyr. Now you enter L.30, where it wouldn't be a stretch to say that foxes during the 2013-2014 PvP era in 30 was arguably top 3 if not top 2 behind mages, which they beat 70% of the time. I'll mention some old foxes in the form of Vvolfgang and utimateimpact, both of which were high on the leadersboard list with a 3 or above KD ratio. You had 35 foxes such as drdodge and drcombo, both went on LB with stable KDs. L.40 cutter fox during 2013 was possibly top 2 class behind warbird, warbird during this time was the undisputed best class. A key player who was a 40 fox was stereotypes, was on LB for a short while and he definitely didn't have any trouble competing even against plat bears.

    Now we are entering a grey zone with 50+, I'm not mentioning 45 because every class had the ability to do well there. 50 shotty fox was actually pretty decent, i mained 50 fox for a while and it was possibly the most fun I'd have with the class even still to this day. 51 foxes were a grey area also but there were some who did good with it. I forgot what @Fourm Name: Hook L.51 reaper fox was called but he was a player i saw personally fighting against dex and str bears. I can go as far to say that foxes could also compete in 56 and 61 by referencing yoshi at 56 and divakitty at 61.

    This is where things go down hill though. Foxes above 66 just didn't work perfectly. I've seen plenty of good 71 foxes but it all ended with them always having bad match ups, which i blame on how the skills on foxes are set up. I can't speak directly for you at 76 but if my experience doing fox at 30 says anything then i know you had a hard time. Foxes back then just took more skill and demanded more time. A newbie fox wasn't going to do well with the class until they learned both the basics and advanced, but if you look at fox now you wouldn't believe it to be the same class from 5+ years prior. 22 foxes 1 shots everything, even 27s. Take away enchants in 30 and you'll see that 1 hand sword foxes can now easily go pound for pound with bears, just imagine what they'd do with 2hand instead. Mere pull darts is now enough to kill mages with ease it seems like. The question is what exactly changed?

    I'll tell you what changed. Foxes recieved a 20% DMG and 20% Dodge buff that effected the class globbaly. It went from easily the most skilled and difficult class to learn now to a class that's easier to learn than beck stomp bear, I'm speaking for twinks behalf on this not endgame Had this nerf just been directed towards endgame there would never be any complaint.
    Last edited by MageFFA; 04-20-2020 at 02:57 AM.

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    I'd like to see these cursed Elites and enchants be finally disabled in PvP from 30 to 100. They don't deserve to be here just as how pets shouldn't be either. I'd like to see the old stats of all the gear nerfed in 2016 be corrected. Sets such as copper, custom, and sang took a massive dive thanks to damage, crit, and hit nerf making them weaker than their other attribute rivals, Int and Str. I'd like to see more gauntlet type events in the future where every level has the ability to play, the only difference is that I'd love for them to be made a permanent feature like in AL. This could have a range of rewards such as more inventory slots, more character slots, more Cs slots, pets with simi decent stats, and free boxes that will have a chance to loot QTr's and 25 Elites but this should only be if QTR and 25 elites are removed from PvP.

    Doing my last suggestion would make doing the gauntlet a major importance for new players, especially if topped off with Exp orbs in the mix. My suggestion on making Elites a permanent item in the games overall loot table is good but to have them set in gauntlet boxes for free is even better. The box should only drop Exp kits that are 3x and above, Auto gold and auto loots, elites, and a shot at a pet but at a rare loot rate.

    I'd like to see further improvements towards honor. Even though honor would be less played than OG PvP. It'll still be a hotspot for tourneys, if the stats are improved i kind of see all tourneys being hosted there. More content for twink is good. Would be great to see a legendary gemstone wand and recurve added into twink that isn't broken. Recurve could be another Forgotten bow and the gemstone wand would be a entirety new concept.

    Ofc possibly none of this will happen but aye why not.
    Last edited by MageFFA; 04-18-2020 at 09:16 AM.

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    Default What would you like to see added in the game next year

    Quote Originally Posted by MageFFA View Post
    I'd like to see these cursed Elites and enchants be finally disabled in PvP from 30 to 100. They don't deserve to be here just as how pets shouldn't be either. I'd like to see the old stats of all the gear nerfed in 2016 be corrected. Sets such as copper, custom, and sang took a massive dive thanks to damage, crit, and hit nerf making them weaker than their other attribute rivals, Int and Str. I'd like to see more gauntlet type events in the future where every level has the ability to play, the only difference is that I'd love for them to be made a permanent feature like in AL. This could have a range of rewards such as more inventory slots, more character slots, more Cs slots, pets with simi decent stats, and free boxes that will have a chance to loot QTr's and 25 Elites but this should only be if QTR and 25 elites are removed from PvP.

    Doing my last suggestion would make doing the gauntlet a major importance for new players, especially if topped off with Exp orbs in the mix. My suggestion on making Elites a permanent item in the games overall loot table is good but to have them set in gauntlet boxes for free is even better. The box should only drop Exp kits that are 3x and above, Auto gold and auto loots, elites, and a shot at a pet but at a rare loot rate.

    I'd like to see further improvements towards honor. Even though honor would be less played than OG PvP. It'll still be a hotspot for tourneys, if the stats are improved i kind of see all tourneys being hosted there. More content for twink is good. Would be great to see a legendary gemstone wand and recurve added into twink that isn't broken. Recurve could be another Forgotten bow and the gemstone wand would be a entirety new concept.

    Ofc possibly none of this will happen but aye why not.
    I’ll like to see a major pvp update we’re we can chose what items (rarity or discontinued), class ,enchants, pets, etc can join a custom game. Also a free for all mode were there’s no rules. And how about pvp gaulet were we fight other team 10 vs 10 but at the same times there waves of monster that drop power up and boosts and maybe items up grades. Like we start the match with basic armor gear and upgrade though the fight while fighting each other. The last team standing is the winner!!

    I also wouldn’t mind seeing detailed well thought out quest plots that voice activated instead of having to read it and cut scenes but also the option to skip the Dialogue and cut scenes (cause after doing it like 10 times on different char I’ll prob wanna skip).


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    Last edited by Hjable; 04-18-2020 at 11:37 AM.

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    Default What would you like to see added in the game next year

    Quote Originally Posted by MageFFA View Post
    I'd like to see these cursed Elites and enchants be finally disabled in PvP from 30 to 100. They don't deserve to be here just as how pets shouldn't be either. I'd like to see the old stats of all the gear nerfed in 2016 be corrected. Sets such as copper, custom, and sang took a massive dive thanks to damage, crit, and hit nerf making them weaker than their other attribute rivals, Int and Str. I'd like to see more gauntlet type events in the future where every level has the ability to play, the only difference is that I'd love for them to be made a permanent feature like in AL. This could have a range of rewards such as more inventory slots, more character slots, more Cs slots, pets with simi decent stats, and free boxes that will have a chance to loot QTr's and 25 Elites but this should only be if QTR and 25 elites are removed from PvP.

    Doing my last suggestion would make doing the gauntlet a major importance for new players, especially if topped off with Exp orbs in the mix. My suggestion on making Elites a permanent item in the games overall loot table is good but to have them set in gauntlet boxes for free is even better. The box should only drop Exp kits that are 3x and above, Auto gold and auto loots, elites, and a shot at a pet but at a rare loot rate.

    I'd like to see further improvements towards honor. Even though honor would be less played than OG PvP. It'll still be a hotspot for tourneys, if the stats are improved i kind of see all tourneys being hosted there. More content for twink is good. Would be great to see a legendary gemstone wand and recurve added into twink that isn't broken. Recurve could be another Forgotten bow and the gemstone wand would be a entirety new concept.

    Ofc possibly none of this will happen but aye why not.
    More reason why player hosting pvp should be able to make game rules. If dev Ignores the fact that at this point all pvpers (non event pvps) are and been asking for years. We just spent to much time in trying to balance a class/ gear and I truly believe that was the wrong approach now because doing so rune player vs monster completely with some class) for pvp non event to be able to set rule as what to allow in there match ( what rank item like elite , discontinued, pet , enchant - qtr,hemi, pure bring back elite level one ring it help new people even in pvm

    Please write some codes I don’t no how hard it is to do that in the game to make but it’ll definitely fix pvp cause if one class to strong kick him he can fight his on.

    I don’t like pvp really they do deserve that and I don’t even have friends .

    Please let player leave meassge to there friend/guild offline member it help build relationships for player and help the game in the long run.

    To devs please give them at least these two item this year pocket legend fans are some of the most devoted players I ever seen in any game

    Also if cinco posted hi or anything on this thread it would be the greatest thing ever we’re just brain storming idea so that u guys have things to think about. And idea what players might want in the future. Not saying anything we mention can be done ( would love to see that armor in game) but it’s the greatest feeling in the the world knowing a dev team member hear us and know that we Exist. Or having a player fourm mods would be great to cause a we know your busy they can take or idea and summarize for you guys and u can address everything in one post.

    We all want the same thing for this game to continue being the best ever


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    Last edited by Hjable; 04-30-2020 at 02:50 AM.

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    Quote Originally Posted by Hjable View Post
    More reason why player hosting pvp should be able to make game rules. If dev Ignores the fact that at this point all pvpers (non event pvps) are and been asking for years. We just spent to much time in trying to balance a class/ gear and I truly believe that was the wrong approach now because doing so rune player vs monster completely with some class) for pvp non event to be able to set rule as what to allow in there match ( what rank item like elite , discontinued, pet , enchant - qtr,hemi, pure bring back elite level one ring it help new people even in pvp.

    Please write some codes I don’t no how hard it is to do that in the game to make but it’ll definitely fix pvp cause if one class to strong kick him he can fight his on.

    I don’t like pvp really they do deserve that and I don’t even have friends .

    Please let player leave meassge to there friend/guild offline member it help build relationships for player and help the game in the long run.

    To devs please give them at least these two item this year pocket legend fans are some of the most devoted players I ever seen in any game

    Also if cinco posted hi or anything on this thread it would be the greatest thing ever we’re just brain storming idea so that u guys have things to think about. And idea what players might want in the future. Not saying anything we mention can be done ( would love to see that armor in game) but it’s the greatest feeling in the the world knowing a dev team member hear us and know that we Exist. Or having a player fourm mods would be great to cause a we know your busy they can take or idea and summarize for you guys and u can address everything in one post.

    We all want the same thing for this game to continue being the best ever


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    A De-enchantment zone would work also. It shoukd start from L.50 to level 56.

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    Quote Originally Posted by MageFFA View Post
    A De-enchantment zone would work also. It shoukd start from L.50 to level 56.
    It should start from l.1 and go to l.100,, enchants on endgame sure ig, but it ruined all of twink and you already know this.
    You should've gone for the head...

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    Quote Originally Posted by Spullllll View Post
    It should start from l.1 and go to l.100,, enchants on endgame sure ig, but it ruined all of twink and you already know this.
    I mean ofc. All of PvP is better off without it, but tell Cinco that. He has the ability to disable honor arenas gear in PvE and the ability to nerf a entire level ranges damage value, L.25-27. I don't know a single instance where Enchantments could of ever been a success in Twink (30-76) without there being some sort of balance issue. Enchants should only be used on elites and above that they originated from. So that would be L.105+.

    The best way to fix this issue is to either make enchants a 85+ thing or rid the capabilities of putting them on any grade of gear below Elites, these grades are trash common uncommon rare epic and legendary. @Cinco would you consider this?

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    Quote Originally Posted by Spullllll View Post
    It should start from l.1 and go to l.100,, enchants on endgame sure ig, but it ruined all of twink and you already know this.
    U know what now that they able to add new currency to the game why not letting us dechant items or enchants for a chance to get enchants marks/ currency that we can spend to get the exactly enchantment we want. Plus we can lock that enchant in place in use marks for the next slot. The better the enchant on a peace of gear the higher chance of getting a mark/ enchant currency . The not so good enchant like 1 damage don’t cost many marks but the max or best cost a lot of marks. It take items out the game and give players new reason to farm more off event. And maybe we have a low chance of farming a dechant scroll form the new boss ( for free to play players) and and maybe plats/ event


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    Quote Originally Posted by Spullllll View Post
    It should start from l.1 and go to l.100,, enchants on endgame sure ig, but it ruined all of twink and you already know this.
    Op Enchant help people level when no one wanna join there party so they can join us in end game also


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    I personally would like to see if we can fix the issue with trees. Jumping or using spells as you circle trees seems to lag enough to not show it happened until it is too late.

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    Id like to see an huge nerf or just ban from pvp the new L20 halloween staff, xbow and longsword, they killed all variety and options. Also ban from pvp elite weapons and armors from L25 to 49. Id make valentine new rings and ammys to give half on each stats, L10 dex ring and ammy gives around 60 dmg,and the str version too much armor for such a low level, while the L50 version or even L25 gives less, I think that was a mistake.

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