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  Click here to go to the first Dev post in this thread.   Thread: Armor & Armor Mitigation

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    Senior Member Jairus980's Avatar
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    Default Armor & Armor Mitigation

    According to this thread. I've decided to start my own research with how armor and armor mitigation works

    Futumush said that armor mitigation is...
    Quote Originally Posted by Futumsh View Post
    10% armor mitigation means you take 10% less damage from attacks affected by armor.
    Normal armor's effectiveness is relative to the level of the attacker, whereas armor mitigation is not.
    thus in conclusion that 10% armor mitigation is similar to 10% damage reduction.

    Now we know that in PvE and PvP max armor is 8215. above than that will still result same incoming damage, however, 10% armor mitigation is similar to dmg reduction and suppose to reduce incoming dmg, yet i still receive the same input even when im on maxed armor requirement.

    This are the test i did with a friend. Using Hiberio pet lv76, 367 is the dmg
    with my 9.2k armor, each of his attacks is -34
    i tested with quentin to add on my armor (10.1k), each of his attacks is -34
    lastly i tested with whiskers 10% armor mitigation (my armor 9.2k), each of his attacks is -34

    Then I decided to test on lower armor, below the PvE/PvP requirement
    with my 3.7k armor, each of his attacks is -107
    with quentin (4.1k armor), each of his attacks -102
    lastly with whiskers 10% armor mitigation (my armor is 3.7k), each of his attacks is -89

    so basically something is not correct with the calculation. unless dev is willing to declare.
    Last edited by Jairus980; 04-28-2020 at 04:55 AM.
    IGN: Jairrus
    Character: Warrior (always)

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    Default

    Quote Originally Posted by Jairus980 View Post
    Now we know that in PvE and PvP max armor is 8215. above than that will still result same incoming damage, however, 10% armor mitigation is similar to dmg reduction
    he said something like: max absorbing damage by ARMOR and ARMOR MITIGATION is 80% (at lvl76 mobs 8215 armor), i think it can be considered as "armor mitigation is useless if you already have maxed armor which absorbing 80%, and %dmg reducion isn't similar"
    Last edited by reyals; 04-28-2020 at 05:31 AM.

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    Spacetime Studios Dev Futumsh's Avatar
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    Default

    If your armor is already absorbing 80% on its own, armor mitigation will do nothing for you.

    min(80%, (effectiveness of armor based on attacker level) * armor + armor_mitigation)

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    Default

    Did you say 8.2k armor is max for PvP? 😂😂😂😂😂😂😂😂

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    Spacetime Studios Dev Futumsh's Avatar
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    Default

    Also don't forget your armor can be debuffed, in which case any extra armor and/or armor mitigation does come into play.

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    Senior Member GucciBang's Avatar
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    Default

    Quote Originally Posted by Xyv.io View Post
    Did you say 8.2k armor is max for PvP? ����������������
    this is the armor of a full str warrior

    Arcane Legends Since 2012

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    Senior Member Jairus980's Avatar
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    Quote Originally Posted by Xyv.io View Post
    Did you say 8.2k armor is max for PvP? ����������������
    Max yes. But need more armor to counter those debuffs armor.
    PvE require is 9k.
    PvP 10-11k.

    Armor debuff does not stack. Max is 25% from warrior's axe throw
    35% from arcanite tykia (low chance)
    Last edited by Jairus980; 04-28-2020 at 09:43 AM.
    IGN: Jairrus
    Character: Warrior (always)

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    Hmm so think best should be 12k armor for a tank in PvP cuz armor debuff

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