Quote Originally Posted by Jausa View Post
Some tiers or levels wouldn't make such a big difference to turn a game into Fortnite. The levels aren't the problem, the idea is. If they should add anything at all, it should be packs of what players might need, instead of a subscription where they give you a bunch of stuff you don't need and weeks or days later. This doesn't work for Al. You can't give a player another advantage that's good without giving them something that would put them at too much of an advantage over f2p. Something like a bound awakening gem like people suggested would be absolutely useless.

Packs of items work, this doesn't. This is AL very different from other games. People are obsessed with these trends for some reason.
Adventure quest worlds is a lot like arcane legends. They have a monthly subscription and it works out great. Just because you dislike it does not make it a bad idea, you do know that right?