I'd like to second this, about the force start option, maybe make it so that if all the players are standing in the circle, we can start? As for the event's difficulty spike, I feel like it's too heavily unbalanced to Operatives and Engineers, because not many can survive the enemy encounters especially from the big charging mobs & the Scorn Devastators because some aren't fully equipped to handle it, while others can't afford it even at level 61, most of the Operatives & Engineers struggle through it.........as for the pet though, it would be a good idea to have a tradable version for plat (for after the event ends)
Sent from a Can of soup!
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