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    Spacetime Studios Dev Remiem's Avatar
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    Default Battle Royale | OFFICIAL FEEDBACK THREAD

    The Battle Royale Public Test is live! If you've played this new PvP mode, let us know what you think! This thread is for any and all feedback, suggestions and bug reports.


    These fixes/changes have been made so far:

    + Skills and gear should now behave in Royale as in other PvP zones.
    + Health and Mana should now be restored when Royale starts.
    + Removed pvp death penalty when abandoning a royale game while alive.
    + Enlarged Royale map.
    + Added mana powerup (adds 33-50%)
    + Increased health powerup to 33-50%
    + Increased speed powerup to 50%
    + Updated powerup colors (speed powerup is now yellow, mana is blue, health is green)
    + Doubled up number of powerups now that map is larger
    + Fixed virtual joystick disappearing after a while in Royale.
    + Hitting Play on the hud ad no longer teleports you.
    + Camera is now unlocked in PvP zones by default and you can lock it in Options with 'Lock PvP Camera'
    + Renamed Battle Royale to Last Legend Standing to eliminate confusion surrounding expected gameplay
    + Fixed entry buttons not switching properly when the time expires (Opens in 0s, Closes in 0s)
    + Player and pet names are visible before the match starts and hidden when the match starts
    + Don't display 'player left during combat' after leaving (no death was actually recorded, but the message was displayed)
    + You can no longer cast abilities when in the red zone
    + Summary screen now shows number of kills
    + A random powerup is spawned at the location where a player killed another player
    + Matches now support up to 25 players
    + Play area now shrinks 30% faster (active for 20 seconds, shrinks for 10 seconds, reduces playable area by 25%)
    + When the event temporarily closes, existing games are allowed to finish
    Last edited by Futumsh; 06-01-2020 at 09:43 AM.
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