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  Click here to go to the first Dev post in this thread.   Thread: The Dark Hollow Saga - Event Guide

  1.   Click here to go to the next Dev post in this thread.   #1
    Design Department Cinco's Avatar
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    Default The Dark Hollow Saga - Event Guide

    The Dark Hollow Saga
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    Double-Scenario Event

    Scheduled for 6.11 thru 6.25

    The fragile settlement of Dark Hollow needs your help!
    Talk to Esmi, the founder of Dark Hollow settlement to get started:
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    - You'll find her in the Dark Forest Towne.

    Token Vendor Items
    - Esmi sells character-bound versions of the new event vanity items:

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    - She also sells Keys to the Realm, a special Pet recipe, and "Hollows" currency packs.
    - Esmi will give you some background on the Dark Hollow Settlers' event if you ask.

    Individual Tier Event
    The "Dark Hollow Saga" is an individual Leaderboard Event with Bronze, Silver and Gold Tier Rewards!
    - This is not a competitive Leaderboard Event. There are no special rewards for Top Ranked Players.
    - Earn a Victory Tier to collect special prizes from Esmi on 6.25 (until 6.28, 1:30PM CT).
    - Collect 10K points to unlock Bronze Tier
    - Earn 30K points for Silver Tier
    - 50K points for Gold Tier

    Scenario Score
    - Points are awarded after successful completion of either the 'escort' or 'defense' scenarios.
    - Both scenarios have the same number of enemies and offer the same maximum number of possible event points per run:
    - Escort
    - 50 points for getting Esmi past each of her three (3) encounters (for a total of 150 points).
    - 50 additional points for defeating "Amok the Armored Troll."
    - Defense
    - 50 points for each building that surives to the end (for a total 150 points).
    - 50 additional points for defeating the "Wytch of the Wood."

    Dark Hollow Event Tier Rewards
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    Bronze Tier:
    - One Bronze Key to the Realm
    - Character-bound "Classic Forest" Vanity Set (shown above)
    - 100K Gold

    Silver Tier:
    - One Silver Key to the Realm
    - Character-bound "Classic Forest" Vanity Set
    - 200K Gold

    Gold Tier:
    - Choice of Hard, Wild or Greedy Barky pet
    - One Gold Key to the Realm
    - Character-bound "Classic Forest" Vanity Set
    - The "Dark Angel" Title
    - 350K Gold

    Dark Hollow Event Loot
    Skeletons, "Amok the Armored Troll" and the "Wytch of the Wood" have a chance to drop:
    - Experience Orbs (for characters below Level 110)
    - Experience Kits, up to 5K XP!
    - The Admiral's Funeral Dress and Bicorne vanities.
    - The Dark Hollow Trader's Hat and Vest vanities (trade-friendly versions of vendor items).
    - The Dark Hollow Nymph's Raiment and Helm vanities (trade-friendly versions of vendor items).
    - The Classic Forest Armor and Helmet vanities (Note: these vanity items are all class-specific).
    - Hollowtree Pulp crafting component.
    - Witchwood Fiber crafting component.
    - Dark Hollow Weave crafting component.
    - Forest Life Energy crafting component (required to evolve 'Barky the Log').
    - Traveling Trader's Fabric component (required to craft the Admiral's Funeral vanity).
    - Epic, Legendary and Elite Level 110 equipment.
    - and the Locked Dark Hollow Settler's Crate

    The Locked Dark Hollow Settler's Crate costs 5 Platinum to open and contains:
    - The Dark Hollow Wytch Mask vanity.
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    - The Dark Hollow Trader's Hat and Vest vanities.
    - The Dark Hollow Nymph's Raiment and Helm vanities.
    - The Classic Forest Armor and Helmet vanities.
    - Gold Stash item packs, up to 50K Gold.
    - Elixir Kits, up to 5X Damage, Experience and Speed.
    - Elite and Mythical equipment.
    - Bronze, Silver and Gold Realm Keys.
    - QTR, HEMI, and PUR 'Stat' weapons.
    - Crafting recipe for 'Hard Barky' pet.
    - Crafting recipe for 'Wild Barky' pet.
    - Crafting recipe for 'Greedy Lord Barksdale' pet.
    - Crafting recipe for the Admiral's Funeral Dress vanity armor.
    - Crafting recipe for the Admiral's Funeral Bicorne vanity helm.

    Crafting the 'Evolved Log'
    Get "My Barky" from Esmi just for the fun of it... or craft him into a power-pet!
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    To give "Barky" a stat boost...
    - Purchase "My Barky" from Esmi for tokens.
    - Use "My Barky" in combination with looted crafting components and recipes to craft trade-friendly "Barky" (with Esmi's help).
    - Then you can use trade-friendly "Barky," more looted components and recipes to craft one of three (3) evolved companions:
    - Hard Barky
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    - Wild Barky
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    - Greedy Lord Barksdale
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    Dark Hollow Event Tokens
    - You will earn tokens for completing either of the event scenarios.
    - They are listed as "Hollows" in your satchel:
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    - If you have Event Tokens left over from the Birthday Celebration you can use them to purchase Hollows (exchange rate is 2:1).
    - Esmi sells most items for Hollows, a few for Platinum and two 'currency conversion' packs for the Birthday Event Tokens.

    How to Play
    - Use the "Let's Play" option when talking to Esmi to bring up the 'Legendary Events' campaign category of your World Map.
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    - Host a game with a Password to get the option to Force Start either scenario.
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    Hope you enjoy saving Dark Hollow! :-)
    Last edited by Cinco; 06-10-2020 at 03:07 PM.
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    What section are the arcane drops at

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    Tysm Cinco ^.^

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    Junior Member beniamin's Avatar
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    Quote Originally Posted by Flambladom View Post
    What section are the arcane drops at
    I’ve been watching your comments on the other thread too and I’m not sure if you can’t read or just want to annoy ppl.
    HAHAHA

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    You have listed "crafting recipe for Admiral's Funeral Dress and Bicorne" as loot from locked Dark Hollow Settler's crate Does this mean that the dropped Funeral Dress and Bicorne are character-bound and have to be crafted to be made trade-friendly? And are the contents of locked and unlocked Dark Hollow Settler's crate the same?

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    Just confused about the locked crate.
    Does it only drop mythic weapons or other mythic pieces too?

  8.   Click here to go to the next Dev post in this thread.   #7
    Design Department Cinco's Avatar
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    Both crafted and looted versions of the Admiral's Funeral vanity are trade-friendly.
    Contents of the locked and unlocked are the same. Difference is price and trade status.
    Unlocked costs 100 for a single instant pull.
    Locked costs 50 for a trade-friendly crate that you (or whomever you trade it to) can open for 5 Platinum.
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    wow looks awesome! Will definitely return for this one. Ty STS

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    Cinco why did u play with the honor sets.. pvp so different now we dont like it. You have to switch it back this just ruins ffa style and everything not sure if u did dmg reduction or increased armor or something but its destroying the ends of honor pvp.
    Last edited by 3pc; 06-10-2020 at 06:38 PM.

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    Yeah I’ve been experiencing the same issue with L100 honor sets. There appears to be a big dmg reduction.
    However, 105 elite honor does not seem to have this issue funnily enough

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    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by 3pc View Post
    Cinco why did u play with the honor sets.. pvp so different now we dont like it. You have to switch it back this just ruins ffa style and everything not sure if u did dmg reduction or increased armor or something but its destroying the ends of honor pvp.
    +1

    #11chars

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    Senior Member Dolloway's Avatar
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    Change Honor pvp back to what it was please.

    Every so often it seems that the dmg modifiers get changed and dmg gets reduced drastically, making level 100 Honor pvp (and other pvp levels/gear) unbalanced. I think this has accidentally happened 3 times over the last year.

    Hopefully this was just another accident and can be fixed in the update tomorrow or sooner. There is a 5v5 Honor tourney currently going on and this will no doubt affect it if not changed.

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    Senior Member Waug's Avatar
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    It's a global dmg reduction, most likely to reduce dmg at myth pvp and since it's a global modifier honor is effected, which shouldn't be the case, honor is unplayable now for most of the part and about elite, it took 9 full combos to kill one mage elite vs elite. No point.

    And this global dmg reduction wont solve myth pvp, seriously. Auto dmage (arcane boat) is too high either lower it or reduce the range significantly or both. Suppressing the skill damage for auto damage is one of the worst thing to do now since buff debuffs already playing minimal role here.
    I mean really what in the world in PL a high auto damage bow got 13m+ range?

    2- No point rhinos almost all damage at one combo, it's ridiculous already and since even after dmg reduction rhinos will be still able to do 2hit kill because of that the difference I can clearly see will be more, rhino 2 hit kill (one combo) and it will require more skill to kill rhino.
    Again what in the world rhino is doing 2 hit kill since L100 pvp?

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    Senior Member 3pc's Avatar
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    Quote Originally Posted by Waug View Post
    It's a global dmg reduction, most likely to reduce dmg at myth pvp and since it's a global modifier honor is effected, which shouldn't be the case, honor is unplayable now for most of the part and about elite, it took 9 full combos to kill one mage elite vs elite. No point.

    And this global dmg reduction wont solve myth pvp, seriously. Auto dmage (arcane boat) is too high either lower it or reduce the range significantly or both. Suppressing the skill damage for auto damage is one of the worst thing to do now since buff debuffs already playing minimal role here.
    I mean really what in the world in PL a high auto damage bow got 13m+ range?

    2- No point rhinos almost all damage at one combo, it's ridiculous already and since even after dmg reduction rhinos will be still able to do 2hit kill because of that the difference I can clearly see will be more, rhino 2 hit kill (one combo) and it will require more skill to kill rhino.
    Again what in the world rhino is doing 2 hit kill since L100 pvp?
    We want pvp back to how it used be, take it all back!

  17.   Click here to go to the next Dev post in this thread.   #15
    Design Department Cinco's Avatar
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    Changes to Honor were not intentional. We are looking into what might have caused this change (as nothing was deliberately changed in the data that governs Honor balance).
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    Junior Member tintindu's Avatar
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    Hard for LVL 10- 20

    Envoyé de mon DLT-H0 en utilisant Tapatalk

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    For Escort please reward us tokens once we kill all the mobs, waiting for the wagon is slow. Also for Defense, the end screen is in the middle of our screens so we cant see the loot.

  20.   Click here to go to the next Dev post in this thread.   #18
    Spacetime Studios Dev Futumsh's Avatar
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    Quote Originally Posted by Ifeast View Post
    For Escort please reward us tokens once we kill all the mobs, waiting for the wagon is slow. Also for Defense, the end screen is in the middle of our screens so we cant see the loot.
    If you patch, the defense end screen can be minimized.

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    More drops, only been 1 day and everyone has everything

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    Not sure I understand how points are scored for each run. It honestly seems random unless I'm missing something?

    I've mostly been running Escort. According to this post, players receive 50 points for completing each encounter for having Esmi's wagon survive for a total of 150 points and an additional 50 points for killing Amok, making the total points able to be received for a run 200.

    However, I'm getting a seemingly random number of points between 200, 250, 450, 500, 550, 600 (650?), 750, and 800. Probably others too, but these are numbers that I have noticed thus far.

    I'm fine if you decided to increase the points players are eligible to receive each run, but I still don't understand why it's seemingly random between 250-800 points. I'm doing the same thing each run.

    Edit: Sometimes when I remake the map, it seems like I earn an extra 50-100 points at random as well.
    Last edited by Dolloway; 06-12-2020 at 07:48 AM.

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