Balance is exactly the word I'm working with.

As Posted elsewhere. Just thought I’d add the same here for clarity.

AJP Level 20 - Archer.
Kills 3670
Deaths: 63

STR: 38
DEX: 51
INT: 21

Hit%: 94; Crit: 11; Dodge: 4; Health: 269; Regen: 1; Mana: 260; Regen: 3; Damage: 36-44; DPS:21; Armor: 26.

And My reason for quoting the devs on the following.
2010-04-09 Content Update (45589)
-Revised how stats affect damage, hit, crit, and dodge (Dex and Int now influence damage, health, and health regen). End Quote.
Brief comparison with a Level 28 Mage from a separate discussion thread.

- - - - : Level 28 / AJP: Level 20
Kills: 2654 / Kills: 3670
Deaths: 121 / Deaths: 63

STR: 1 / STR: 38
DEX: 20 / DEX: 51
INT: 130 / INT: 21

Hit%: 97 / Hit%: 94
Crit: 12 / Crit: 11
Dodge: 1 / Dodge: 4
Health: 200 // Health: 269
Regen: 0 / Regen: 1
Mana: 365 / mana: 260
Regen: 4 / Regen: 3
Damage: 56-66 // Damage: 36-44
DPS: 23 / DPS: 21
Armor: 43 / Armor: 26

Character AJP is 8 levels below. And As Presently Equipped. Lvl. 10 Armor and a Lvl. 15 Bow at best. Not sure at the moment. Will check back with that.