A simple solution can be introduced , gold sinks to make gold in overall less in the economy of the game to avoid gears getting too expensive , for example these bound awakening gems are GREAT gold sinks ^^) , sts tried to make other gold sinks like in marvelous event opening mini exotic chests but it was for 1m , price needs to be reasonable for the players to spend their gold on these gold sinks , which means the gold that will be added from gold loot , will be sinked in purchasing things from npc's etc
Hope i explained my opinion in an understandable way ^^)
For me gold loot is good but the game should really have more ways to farm that needs gold to buy them so gold will circulate to players. But the game doesnt do that just gold loot farming and will really tear the gap between poor and rich. Jewel farm was a thing before and now it's gone which will make items to go higher since there are no other stuff that needs gold to spend on. Idk why sts is letting the doors close for new players to come in and just happy with players who are pay to play and players who have gold loot.
Yikes, now that jewel farming is gone. There aren't many options left besides gold loot
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Last edited by umarrahim; 06-21-2020 at 12:18 AM.
Moving this to Suggestions and Feedback. Keep it coming! Great insights here.
For me nerf gold loot will be the answer for those items that keeps getting higher in price. Demolish eggzavier and bring back the old school egg farm that is farming in elite maps, lock farming is really dead because of high luck items and awakes. Better if they introduce new ways of farming that the farmed items are needed to every players.
while gl is the main thing in the game you can make gold during events, craft things that rich players need, if people could get rich in just 1 or 2 months i want it on that cheat :v, obviously it is boring to wait for events so, maybe farm elite golden war/pirate/puzzle chests or just lvl a second character :v
maybe create a gl awakened pack for new players, 20%gl in very item weapon,ring,amulet,belt and make it untradeable evens they will get gold eventually, i personally started farming with like 140%gl in esg
But that was on the time of esg when runners just like every farmers to get speed set and go. Now? most runners want u to have end game gears (arcane engine wep). What im telling u is even u farm elite gold chests it is not enough to farm it to buy an end game wep which costs 50m+. Will they farm that forever about 5months while gold loot farmers' pockets are increasing everyday? ofcourse not they will think it is not worth it to play the game. More gold input to the game (thanks to gl farmers) the more item prices go up and thanks to the current update the gold cap is increased. For me the gold cap increase just shows the gold pool of rich players (thinking mostly are gl farmers and pay 2 play players) which will result that everyone(rich players) thinks all players have huge amount of gold then they will increase their items to be sold more. Just my speculation but we will see in the future
Could u give me insights on the idea behind introducing gold loot to the game?
High gold loot players are farming 1million gold per hour while low end players can barely make 50k.
New players struggle to make even 10k in an hour. This keeps widening the gap between poor and rich.
Items are getting really expensive day by day for newer players. How are they suppose to earn enough money to buy gold loot? Sure there are events like Easter and Eggzavier, even rich people benefit from them which makes the price of gears even more expensive, and luck plays quite a big role in events.
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I also have the same question, but I don't think they'll ever answer that, so I'll share my thoughts instead. :P
I guess it's because it's easier to just slap a big gold drop to each boss instead of adding different items to every boss, and still keep it a good spot for farming. It's probably way easier for STS when designing maps and bosses, and also good for the players who don't mind grinding endlessly without getting bored. When the new expansion comes, chances are DM gets a gold drop nerf (like ESG did), then in the other one same happens to Valley bosses, and so on. That way the newest expansion will always be relevant even if it doesn't drop anything cool, just like Valley is now. XD
Retired
That's the problem, they introduced gold loot. For me, gold loot killed most all farms it should've been better if they terminated it. They couldve put booty as mini events and doesnt need gold loot that should give more life to the economy of the game because sts can hold the input of gold to the game. Now that jewel farm is dead there are no more items that every player needs which will result for inflation of items in the future
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