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Thread: skill change on war

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    Default skill change on war

    let heal allow some form of mana regen, so vb isnt our only alternative when we dont use vb.

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    Forum Adept Argoub's Avatar
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    Pots exist for a reason tho

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    Quote Originally Posted by Argoub View Post
    Pots exist for a reason tho
    in pvp to maximise skills and skill points we got to refrain from using vb at times.

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    Id rather want Jugg cd to be reduced

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    Here, lemme throw you some ways to get mana in pvp
    - naturally spawn(the last I've been in pvp dunno if still exist lol)
    - mishi(I think they were saying about mishi adding great mana regen)
    -help from teammates such as from mage or rogue
    -just wait it out since there is like built in mana regen if you are out of combat

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    Quote Originally Posted by Leikervin View Post
    Here, lemme throw you some ways to get mana in pvp
    - naturally spawn(the last I've been in pvp dunno if still exist lol)
    - mishi(I think they were saying about mishi adding great mana regen)
    -help from teammates such as from mage or rogue
    -just wait it out since there is like built in mana regen if you are out of combat
    everyone wants some mana when their in combat and dont have the above.

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    skyward smash Skill gives back mana too if you have this upgrade

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    Quote Originally Posted by Mitsooos View Post
    skyward smash Skill gives back mana too if you have this upgrade
    It doesnt give mana back, it prevents mana consumption on usage of the skill, furthermore its a chance of doing so, you dont get a net positive mana benefit.

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    Forum Adept Mitsooos's Avatar
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    All characters take from one skill only mana, the warrior why to have two ?
    Me according to flameofanger great build guide for war, I see venchfull blood (optional) only usable if no mage in team.
    The skills must have limitations, otherwise will be chaos in game.
    Sacrifice your hor or jug And use Vb!

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    warrior's skull axe already gives endless mana, no need even vb, in honor pvp u got enough mana regen
    Last edited by reyals; 07-04-2020 at 03:11 PM.

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    Quote Originally Posted by reyals View Post
    warrior's skull axe already gives endless mana, no need even vb, in honor pvp u got enough mana regen
    tested, it gives mana yes, but in the end, even if u use ur skills slowly, it still reduces in a fight, to zero.

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    In general I use vb since the rest of the team needs Mana too. I think it's funny how people only think of themselves. If I take Mana rogue can't, they eat Mana faster then me. If no mage around and it's a tough fight I'll use vb for the team. I drop an attack and only use axe. As long as the rogues stay close they don't need Mana and it makes a big difference. Sometimes it's not that important because your winning and can let the rogues rotate grabbing Mana. Others your getting destroyed and you get full Mana when you respawn after death. Duels wars generally don't use Mana as fast so it's not an issue. I would love it if jugg gave Mana but I seriously doubt that will be added

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