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Thread: Hc impossible maps - And ideas :)

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    Default Hc impossible maps - And ideas :)

    -Well, first of all, thanks for the attention of those who are willing to read this topic.

    -Hc mode currently attracts more and more players, but the difficulty in high level events discourages many.

    -Ideas - a possible way to face places like gates, deepmarsh and some events like the approaching pirate, without death being an impediment, maybe an expulsion from the function room or something, I leave my idea here and thank you again for your attention.

    Thank you.

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    I would agree with this ONLY about paracelsus at haloween event

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    pretty nice idea, besides!

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    bad idea , there are lot of playera paid alot to be able to do deep marsh or Elite gates and they actually doing it , even solo

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    Yes many from the top are running deep marsh, hydra and elite vardan mobs or normal vardan bosses. I mean those are the last challenging pve maps overall. All maps in normal mode are easy for endgame player so I highly suggest to keep it as it is.

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    Quote Originally Posted by QuaseT View Post
    Yes many from the top are running deep marsh, hydra and elite vardan mobs or normal vardan bosses. I mean those are the last challenging pve maps overall. All maps in normal mode are easy for endgame player so I highly suggest to keep it as it is.
    It's just one idea can be improved according to the feedback from the players but needs to be put into practice mainly for events with highly dangerous bosses, so there could be some purple names in the lb once in a while.

    Note: I would love to see more colorful some lb name xD

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    Quote Originally Posted by heelme View Post
    bad idea , there are lot of playera paid alot to be able to do deep marsh or Elite gates and they actually doing it , even solo
    But by the way you say, "you don't play, but you pay", wouldn't that be difficult for free players?

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    Quote Originally Posted by reyals View Post
    I would agree with this ONLY about paracelsus at haloween event
    RT xD

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