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Thread: Problem with Honor Ranked PVp

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    Default Problem with Honor Ranked PVp

    1. When for example a rogue of one team leaves ,the rogue of other team gets kicked too
    - ppl abuse this either to get full hp back and mana (just by leaving) -> fixed
    -or they also dc while fighting on their side, just to join again 1 sec later so the enemy rogue spawns across the map and the exploiter spawns right into the fight to get unfair advantage in a 3v2)
    (In my opinion this feature should be removed)

    2. Its literally a staring contest
    - both teams wait on their side behind the middle stone for the opponent team to attack, because fighting on ur side is way better cause u spawn right in the fight again and the enemies spawn across map (so a lot of times both teams just stare at each other AND the spawn camping team gets rewarded with higher chances of winning)
    +You need to add a timer of like 10 minutes (when the timee runs out, the team with more points wins if even -> sudden death - next kill wins) its literallyy a staring contest, if there was a timer it would be so much better

    3. It takes too long to find matches
    - u should increases the span of points (difference of players) to find games easier and u can fix the point system so that if ur the highest ranked in the game u get less points for winning and loose more points for loosing (to prevent players from getting endless points, like in so many other games)

    + can you add a sound when findig a match, the que times are so high that I always do other stuff while searching a match and because there is no sound when finding a match its easy to miss it


    NEW:

    +also u dont join the map with 100% health and mana (if u werent full before)

    + there are big ping issues going on which is super annoying (Ping goes up all the time)

    +(just had a 30minute 2v2 war and mage because enemy rogue left and our rogue gets kicked because of it and the fight took so long)

    +also I always get matched up with the same ppl in my team, it feels like its not random for some reason
    Last edited by championboost; 07-25-2020 at 02:19 PM.

  2. #2
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    Quote Originally Posted by championboost View Post
    1. When for example a rogue of one team leaves ,the rogue of other team gets kicked too
    - ppl abuse this either to get full hp back and mana (just by leaving)
    -or they also dc while fighting on their side, just to join again 1 sec later so the enemy rogue spawns across the map and the exploiter spawns right into the fight to get unfair advantage in a 3v2)
    (In my opinion this feature should be removed)

    2. Its literally a staring contest
    - both teams wait on their side behind the middle stone for the opponent team to attack, because fighting on ur side is way better cause u spawn right in the fight again and the enemies spawn across map (so a lot of times both teams just stare at each other AND the spawn camping team gets rewarded with higher chances of winning)

    3. It takes too long to find matches
    - u should increases the span of points (difference of players) to find games easier and u can fix the point system so that if ur the highest ranked in the game u get less points for winning and loose more points for loosing (to prevent players from getting endless points, like in so many other games)
    some things will still be fixed with time and with our feedback, about if you quit the game when you are dying.. if you quit more than 1x or 2x you can no longer enter in battle, the member who left automatically loses, and member of the other team with the same class automatically wins, remembering that in addition to losing the match, it is 1 hour without entering in rankeds, let's be calm, things will get better with time

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    yep .. . . . . . .

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    Default

    also i just had a 2v2 mage and war cause enemy rogu left and te fight took like 30minutes

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    I always get matched up with the same ppl in my team, Ive played so much and I can confirm now that its not ramdom

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    you need to add a timer!! its a staring contest

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    we need a counter before the match starts, we also need heal and mana to be reset when entering, not to come with heal and mana low.

    A separate build would be great, we often enter the wrong build, and sometimes we change the build and someone does not accept the match, so we are limited to standing still to play pvp because the pve build is different.

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    Quote Originally Posted by Hel View Post
    we need a counter before the match starts, we also need heal and mana to be reset when entering, not to come with heal and mana low.

    A separate build would be great, we often enter the wrong build, and sometimes we change the build and someone does not accept the match, so we are limited to standing still to play pvp because the pve build is different.
    yea a counter of like 10minutees would make it way better

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    Quote Originally Posted by Hel View Post
    some things will still be fixed with time and with our feedback, about if you quit the game when you are dying.. if you quit more than 1x or 2x you can no longer enter in battle, the member who left automatically loses, and member of the other team with the same class automatically wins, remembering that in addition to losing the match, it is 1 hour without entering in rankeds, let's be calm, things will get better with time
    exactly yes.

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    bump this to keep the honor discussion thread active

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