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  Click here to go to the first Dev post in this thread.   Thread: Preview - The saga of Fel Taras continues...

  1. #21
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    Please try to make it easier to defeat the boss.

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    Abracus

  2.   Click here to go to the next Dev post in this thread.   #22
    Design Department Cinco's Avatar
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    Quote Originally Posted by abracus View Post
    Please try to make it easier to defeat the boss.

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    Yes. I will look at the boss health (and armor - which I think may be way too high) as soon as I can. Thanks.


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  4.   Click here to go to the next Dev post in this thread.   #23
    Design Department Cinco's Avatar
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    Quote Originally Posted by Lastgoodbyes View Post
    Cinco can u make elixirs stack all into one slot? so that we can save more space for our inventory

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    Not sure I can do this but I’ll see what is available to me. Thanks!


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  6. #24
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    Interesting! Thank you for the event Cinco

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    Quote Originally Posted by Cinco View Post
    Yes. I will look at the boss health (and armor - which I think may be way too high) as soon as I can. Thanks.


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    yes need to fix this and event is good

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    Sir why only gold,silver,black armor sets ? Last time top 10 player's got chance to buy trinity pet and blood armor set . Pls make it for plat trinity pet and blood armor set. Thank you !

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    New outfits re great but would be nice if boss was dropping smth....nd till now all I have seen open treasure boxes they drop the same as before which is kinda good as more get pvp gems nd try arenas but weapon is needed too cos most new pvpers not have gelid so thinks the return of gelid is essential atm before the new pvp blood get disappointed nd quit arenas..
    Nd please bring us some new pvp hats to match with our shepherds ..thanks !!
    Make game mate

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  12. #28
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    Quote Originally Posted by Cinco View Post
    Yes. I will look at the boss health (and armor - which I think may be way too high) as soon as I can. Thanks.


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    Cinco, Imo only multi player has problem it takes more then half health of tomb tel telras untill the boss dies (boss are hard) solo is easy compared to multi
    Last edited by Uptosts; 08-14-2020 at 02:03 AM.
    Guild:- Yrs of Living Dangerously~Game Politics

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    @cinco bro can we have forge discount as event reward after event end? it would be awesome.

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    Quote Originally Posted by vipulbahad555 View Post
    Sir why only gold,silver,black armor sets ? Last time top 10 player's got chance to buy trinity pet and blood armor set . Pls make it for plat trinity pet and blood armor set. Thank you !

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    Agree, bro @Cinco please bring it

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    Yeah those should come back as well since the other sets came back to be hones. Make them cost plat just like the other sets

  16. #32
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    Hey Cinco. Would it be possible to make the character bound vanities stashable or account bound so that people can stash them or use them on their alternate characters. Space on the characters fills up really quickly. Making them stashable or account bound would help greatly. Thanks again for all the hard work.

  17. #33
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    Quote Originally Posted by kingoo7 View Post
    @cinco bro can we have forge discount as event reward after event end? it would be awesome.

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    Yeah maybe like kit 30mins discount coupon or 45mins or 60mins duration would be interesting or new kit like free respec one time etc etc more New elixir kits would be also interesting rather then only dmg speed =) just a thought

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    Firstly, thank you for the event. it helps break up the game monotony.

    Secondly, when choosing the “multi” option is it your individual kills being counted for your personal event points or is it a collective event points (meaning everyone gets the same amount of points no matter what you kill
    or don’t). If everyone in the “multi” option is getting the same amount of points as the “single” player option wouldn’t you want to make the waves a little bit tougher to beat in the “multi”?

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    Quote Originally Posted by kingoo7 View Post
    @cinco bro can we have forge discount as event reward after event end? it would be awesome.

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    Yea bro it's a great idea.

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  20.   Click here to go to the next Dev post in this thread.   #36
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    Quote Originally Posted by Uptosts View Post
    Cinco, Imo only multi player has problem it takes more then half health of tomb tel telras untill the boss dies (boss are hard) solo is easy compared to multi
    Agreed. Looks like both the health and armor values for the multi bosses are too high. This will be addressed soon. Thanks!
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  21.   Click here to go to the next Dev post in this thread.   #37
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    Quote Originally Posted by Ouefa View Post
    Hey Cinco. Would it be possible to make the character bound vanities stashable or account bound so that people can stash them or use them on their alternate characters. Space on the characters fills up really quickly. Making them stashable or account bound would help greatly. Thanks again for all the hard work.
    The 'bound' versions of the vanities for the current event should all be stash-friendly. Are you talking about vanity items from other events? I can see making this change - it does get pretty crowded in our inventories ;-)
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  22.   Click here to go to the next Dev post in this thread.   #38
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    Quote Originally Posted by true_blue1 View Post
    Firstly, thank you for the event. it helps break up the game monotony.

    Secondly, when choosing the “multi” option is it your individual kills being counted for your personal event points or is it a collective event points (meaning everyone gets the same amount of points no matter what you kill
    or don’t). If everyone in the “multi” option is getting the same amount of points as the “single” player option wouldn’t you want to make the waves a little bit tougher to beat in the “multi”?
    Event score is applied to all Vampires in the area when a monster is defeated. It is set up right now where 'multi' is a bit more difficult and 'solo is a bit easier... but it also seems to me that we've got a bit too much health and armor on the multi bosses. I've got changes coming for this that should hopefully smooth things out - allowing players with the best equipment and elixirs to go solo, with balanced multiplayer version for trios that aren't particularly well-geared :-)
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    The bosses were unkillable in multi-player so I just gave up on the event

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