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Thread: Taint set Bonus proc

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    Talking Taint set Bonus proc

    Hi, i just noticed that the bonus proc from taint set lvl 76 is not effective in my opinion. It gives you +25% boss damage which the proc can only be triggered by killing an enemy. When in mobs fight its useless since its boss damage and cant do anything with those mobs but when we come to boss fight there is no mobs to trigger that proc. I think it will be better to be changed for example chance the boss damage into normal damage instead of boss damage since it is better and can help us in clearing mobs or make it easier to trigger by doing damage to trigger instead of chance upon killing an enemy. I think this problem is also happens in pvp, in 1 vs 1 it is useless because its never proc. Sorry for my bad English hope you understand.

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    Senior Member GucciBang's Avatar
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    nothing is perfect, tainted is not op

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    Quote Originally Posted by GucciBang View Post
    nothing is perfect, tainted is not op

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    I knew it but i only want it to at least be efficient, its true thats its not op but i think its better to make it improve it since its lvl 76

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    Senior Member Kystone's Avatar
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    manudoom thinks tainted set is perfect, try talking to him

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    Quote Originally Posted by Kystone View Post
    manudoom thinks tainted set is perfect, try talking to him
    Okay, thanks i will try to talk to him. I think everything is perfect depends on our playstile

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    I think it should proc on doing damage

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    Quote Originally Posted by Achates View Post
    Hi, i just noticed that the bonus proc from taint set lvl 76 is not effective in my opinion. It gives you +25% boss damage which the proc can only be triggered by killing an enemy. When in mobs fight its useless since its boss damage and cant do anything with those mobs but when we come to boss fight there is no mobs to trigger that proc. I think it will be better to be changed for example chance the boss damage into normal damage instead of boss damage since it is better and can help us in clearing mobs or make it easier to trigger by doing damage to trigger instead of chance upon killing an enemy. I think this problem is also happens in pvp, in 1 vs 1 it is useless because its never proc. Sorry for my bad English hope you understand.
    The more updated bosses always have mobs......

    The older bosses don't but, if you have trouble dealing with them then your equipment or stats are frail, which means you still have more building to do......

    But, yeah..... The current endgame map bosses usually have mobs because they are tired of us slaughtering them in Arlor, so they keep back up... LOL......

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    Quote Originally Posted by Skolking View Post
    I think it should proc on doing damage
    Yup me too, i think it should be doing damage instead of killing an enemy

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    Quote Originally Posted by Motherless_Child View Post
    The more updated bosses always have mobs......

    The older bosses don't but, if you have trouble dealing with them then your equipment or stats are frail, which means you still have more building to do......

    But, yeah..... The current endgame map bosses usually have mobs because they are tired of us slaughtering them in Arlor, so they keep back up... LOL......
    Owh thanks, youre right some bosses have mobs to cover them, but only a few bosses have guards. The rest of them dont have any guard. I think sts should put more mobs in boss fight in the future. Poor bosses, they always got slaughtered by arlorians XD

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