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Thread: Sort of ults

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    Default Sort of ults

    Yo Arlorians! I like how ultimates work and I wish we'd get more sort of super moves soon
    Aaannd I've been thinking 'bout somethin' like Yaaahh maybe somethin' like:

    Warrior
    EARTH SHAKE - leaps a heavy smash, shaking the ground, stuns enemies(PVE- 1.5sec,PVP-0.5 sec), and deals 2k-3.5k true damage(ignores armor) to enemies within its range
    Rogue
    STEALTH ASSAULT - becomes invisible for 3 secs and next basic attack deals 100%crit with an additional of 35%crit damage (can be cancelled when hit by an AOE attack)
    Sorcerer
    FIENDLY CALL - summons a shadow connected to the sorcerer and does a cleaving damage within its range for 9 seconds (the shadow receives 40% of the sorcerer's basic stats)

    If you have some ideas, kindly comment it. Let's share them to the community. Let's rock for some new Ultimates!
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    Last edited by Ukku; 10-01-2020 at 05:39 AM.

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    Luminary Poster Encryptions's Avatar
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    Default

    Warrior ults are fine atm. Mage needs something like a black hole pulling enemies dealing massive amounts of dmg- or 4x int. Rogue needs invincibility for 15 seconds with 40% haste I guess. Or 3x dex.

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    Quote Originally Posted by Encryptions View Post
    Warrior ults are fine atm. Mage needs something like a black hole pulling enemies dealing massive amounts of dmg- or 4x int. Rogue needs invincibility for 15 seconds with 40% haste I guess. Or 3x dex.

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    Rogues don't really need haste they have low cool down and invisibility would just be a waste in pve the 3x dex would be ok.
    Warriors 5x str
    Mages 4x int
    Rogues 3x-4x dex
    Seems balanced

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    Not balanced actually. Rogues with 3x Dex would break the game. They already deal almost as much damage as warriors with multiple procs and they deal this damage constantly unlike warriors

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    Member darkestfaire's Avatar
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    Anyways...., love the designs. They are really great!

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    Normal is an illusion. What is normal for the spider is chaos for the fly. - Morticia Adams

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    Ty guys and hope to see more ideas coming

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    Quote Originally Posted by Aeot View Post
    Not balanced actually. Rogues with 3x Dex would break the game. They already deal almost as much damage as warriors with multiple procs and they deal this damage constantly unlike warriors
    Rogues don't deal as much damage as warriors with multiple procs.
    If wars get 5x str, mages 4x, rogues 3x
    Seems fair to me 3x dex would only make rogues hit at 15k dmg, plus dugg daggs which would make 50k-60k dmg that seems ok to me wars can reach 300k

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    And besides it's pve, nothing can break the game if its pve op wars didn't it only makes rogues and mages have a fair chance

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    That mage ult would be crazzzy!


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    Senior Member will0's Avatar
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    nice drawings but sts wont implement it

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    Quote Originally Posted by GenGen View Post
    Did u know? Rogs has high Crits & Dodge's!!
    Do you know dozer aegis gives +50%crit plus a wars normal crit around 30-40% and over 50% if arc shog is used gives almost 100%crit or more plus dozer axe for haste?.

    Every class now can attain high crit and crit and dodge over 100% is wasted anyway, so the only thing the dex would add to is damage

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