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  Click here to go to the first Dev post in this thread.   Thread: My theory on why good loot doesn't drop as much at the end of events

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    Quote Originally Posted by Spooked View Post
    Well, just because 1 person (you in this case) loots all the “good ****” at the end of the event, doesnt mean his entire argument is false, its a bit anecdotal saying that.
    Is it? lol. All I'm saying is that people still loot good stuffs even at the end of event as it is all about RNG. I can't recall exactly who said it but I remember reading something like "We do not change drop rates in the middle of an ongoing event" from a developer. Clearly, everything he said is just an assumption. Some legend once said, "People make superstitions to justify their bad luck" and that is what this thread is about.

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    Quote Originally Posted by Enraged View Post
    Is it? lol. All I'm saying is that people still loot good stuffs even at the end of event as it is all about RNG. I can't recall exactly who said it but I remember reading something like "We do not change drop rates in the middle of an ongoing event" from a developer. Clearly, everything he said is just an assumption. Some legend once said, "People make superstitions to justify their bad luck" and that is what this thread is about.
    No, you started your post off with “invalid argument” and then proceed to support that argument by giving anecdotal evidence.
    Drop rates have been Changed during events, taking energy essences as a primary example.
    You cant trash someones argument if you have no constructive counter point.

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    The only loot limits that exist in the game are applied to the number of store items that are available in a given period.
    When it comes to monster loot, if a particular item drop rate is found to be too high or too low it will be changed - maybe once. We don’t micromanage event (or energy) loot with various ups and downs over an event’s course - because it’s a terrible design strategy, because it’s stupidly unfair and because it’s way too much effort for absolutely no gain.
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    Quote Originally Posted by Spooked View Post
    No, you started your post off with “invalid argument” and then proceed to support that argument by giving anecdotal evidence.
    Drop rates have been Changed during events, taking energy essences as a primary example.
    You cant trash someones argument if you have no constructive counter point.
    I can't believe what I just read.... you are actually comparing event exclusive items (arcanes, vanities and such) to energy essences

    Change of drop rates do happen as Cinco said, but it is usually during the first couple of hours of the event not in the middle, and not when it is about to end like the op is saying. Anyway, the mystery behind this thread has already been revealed. Thanks, Cinco!

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    Quote Originally Posted by Enraged View Post
    I can't believe what I just read.... you are actually comparing event exclusive items (arcanes, vanities and such) to energy essences

    Change of drop rates do happen as Cinco said, but it is usually during the first couple of hours of the event not in the middle, and not when it is about to end like the op is saying. Anyway, the mystery behind this thread has already been revealed. Thanks, Cinco!
    When you use a general term and say “drop rates have not been changed” youre including everything.
    I cant believe youre so shortsighted, its honestly baffling.

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    Quote Originally Posted by Spooked View Post
    When you use a general term and say “drop rates have not been changed” youre including everything.
    I cant believe youre so shortsighted, its honestly baffling.
    Anyone here with common sense know exactly that we are talking about exclusive event loots, and here you are babbling about energy essences..... but anyways, whatever floats your boat mate.

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