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    Blogger QuaseT's Avatar
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    Default PC: Why the new camera perspectives don't work and how to fix it

    There was a change to prevent botters/macro users to abuse maps. The camera in pve maps was set to a random horizontal angle to make it impossible for players to record macros. This is something positive we all agree on I believe. However, the controls on pc do not support this kind of change, making the game very difficult and inconvenient to play on a computer (the browser version). The following pics are trying to explain mobile users why. I'm not trying to change this back, but I believe it needs some adjustments which have advantages for both mobile and pc users AND to make macro users unable to bot any map still:

    You are only able to move into 8 directions at the computer (45° angles). Here are the controls on pc for those who dont play there usually:
    Name:  controlspc.png
Views: 384
Size:  10.4 KB

    The old camera perspective was set in one of those angles. The red arrows show the movement possible on pc, the yellow lines show the one I would use to run through the map as quick as possible. Moving top/moving along the map was identical to one of the 8 directions:
    Name:  oldangle720p.png
Views: 383
Size:  1.49 MB

    The new camera perspective does not support any of the 8 directions. Some angles are very difficult to run with pc controls, depending on which random view you get. Here is an example with the same controls/possible movement as highlighted in the previous picture:
    Name:  newangle720p.png
Views: 388
Size:  1.53 MB

    For some this sounds like a minor deal still. But you have to consider that this happens with every map at any point ingame... plus there are some which can be much worse (22.5° angle + map with tiny paths). In my opinion this is impossible to run on a long term. For people who farm maps and run many many times, for hardcore players because in some angles its hard to pick mobs, for timed runners and many more: all have massive disadvantages compared to the mobile users. So here are my suggestions:
    - Make the camera perspective random but only allow 8 perspectives that are set up in 45° differences according to the pc controls. This change just needs to be done for pc, mobile users won't even see a difference probably.
    - Don't change the perspective every single run. It makes people dizzy, especially on larger screens like on PC. Change it every 10/15/30/60 minutes randomly to one of the 8 views. Bots still wont have a chance for that, more later.
    - Unlock the camera for pve maps just like you did on pvp. People can turn the camera back to another beneficial position while bots cant. Very important for harder maps, hardcores for example cant run maus if they cant see/focus mages.

    For the macro part. The changes mentioned make it still impossible for bots to run maps. Most who code noticed that almost everybody who got reported, and was using such an abusive tool, was running with a simple recording software: you run one time, record the run and play it over and over again. Thats why you see so many expose-videos of fails on social media However, a few ones also used real coding languages with beginners AI. As somebody who is/was coding for around 5 years professionally I don't see how y suggestions can make it bot-able. I am not sure if I am allowed to post more info at this point into the thread. All I can say is that I believe that everybody who writes a high-level language on an advanced level can confirm that the information you need to contract from the screen is wayyy to much to run maps on every possible random condition we have now. If you still expect someone to bot you can report the player, I cant guarantee that I have considered everything. Maybe someone knows more than I do, but since I have nothing to do with this business I feel confident enough to share my ign plus this info. Someone who didnt use something like this should not get banned.
    Last edited by QuaseT; 11-06-2020 at 08:07 AM. Reason: Grammar

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