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Thread: Damage reduction vs Damage resistance

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    Default Damage reduction vs Damage resistance

    what is the difference?

    a answer and example directly from a developer would be helpful.

    i think all data about a.l should be included as a sticky it would make things more accessible to people playing the game.everything seems like a huge secret atm.

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    Think about it, 25% damage resistance would mean you would take 25% less damage
    25% damage reduction would mean the damage is reduced by 25%, therefore you take 25% less damage
    I think you can figure out the conclusion

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    Senior Member Willl's Avatar
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    At start it was said, if im not wrong by a Dev that dmg reduction wouldnt be stacking while armor mitigation yes.

    Then after got added I think it was Airie AA which says dmg reduction (stacking).
    So the first statement got confused.

    Then also damage resistence got added which if I remember well, has been compared to damage reduction (so basicly not stacking).

    I agree, we need a clear reply about those stuff cause it's a bit messy atm.

    Maybe would be easier if we post a list of pets (hb and aa) concerning those stats and a dev checks all of them and give us an answer.

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    Quote Originally Posted by Willl View Post
    At start it was said, if im not wrong by a Dev that dmg reduction wouldnt be stacking while armor mitigation yes.

    Then after got added I think it was Airie AA which says dmg reduction (stacking).
    So the first statement got confused.

    Then also damage resistence got added which if I remember well, has been compared to damage reduction (so basicly not stacking).

    I agree, we need a clear reply about those stuff cause it's a bit messy atm.

    Maybe would be easier if we post a list of pets (hb and aa) concerning those stats and a dev checks all of them and give us an answer.

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    Damage reduction and resistance are the same. Unsure why Devs have to confuse players.

    These don't stack in general, hence why they had to add the (stacking) distinction.

    Armor mitigation is irrelevant to these two.

    (Surely there are more mechanics that we don't know, and will only be disclosed when asked)

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    Last edited by Ilove_Poopoo; 11-13-2020 at 06:05 AM.

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    Quote Originally Posted by Ilove_Poopoo View Post
    Damage reduction and resistance are the same. Unsure why Devs have to confuse players.

    These don't stack in general, hence why they had to add the (stacking) distinction.

    Armor mitigation is irrelevant to these two.

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    so it should be damage reduction and damage reduction(stacking)

    they should remove "damage resistance" text.

    a sticky of a list explaining these things would be beneficial to the community and would be appreciated.

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    I assumed,

    Damage Resistance -
    Any damage taken is reduced by a percentage.

    Damage Reduction- is an indication of how much physical damage a character absorbed before it actually starts to subtract from their health.

    The actual mechanics would be great to know.

    +1

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    Think of it this way. Both mean the same thing but in perspective.
    Fire man vs fire is resistance. Basic man vs fire is damage reduction.

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    Quote Originally Posted by Encryptions View Post
    Think of it this way. Both mean the same thing but in perspective.
    Fire man vs fire is resistance. Basic man vs fire is damage reduction.

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    hmmm...what?

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    Quote Originally Posted by Encryptions View Post
    Think of it this way. Both mean the same thing but in perspective.
    Fire man vs fire is resistance. Basic man vs fire is damage reduction.

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    I don’t understand either. Why’d you bring up a fire man and basic man outta nowhere?

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    Quote Originally Posted by Archugejackmen View Post
    I don’t understand either. Why’d you bring up a fire man and basic man outta nowhere?
    Because. Damage resistance term is in use of games that use elements. Not 1 element type games like AL.
    Damage reduction is the same as damage resistance except damage reduction counts for all factors of damage and its physically different than resistance but they do the same effect.
    Unstackable--. In AL they are the same thing.
    Resistance is more of an immune to flu or virus type of term as a man of fire is resistant to fire.
    Damage reduction is more of an armor thing. You have a basic human in armor so he takes 10k dmg and 80% of that is reducted so he takes 2k dmg from the fire. Man of fire has 80% resistance and takes the same damage.
    Its like in pokemon for resistance or any elemental game, grass type attacks are weak against grass type pokemon.
    Or a normal type pokemon has enough armor to reduce the same amount of damage like the grass attack on a grass element entity.

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    Quote Originally Posted by Encryptions View Post
    Because. Damage resistance term is in use of games that use elements. Not 1 element type games like AL.
    Damage reduction is the same as damage resistance except damage reduction counts for all factors of damage and its physically different than resistance but they do the same effect.
    Unstackable--. In AL they are the same thing.
    Resistance is more of an immune to flu or virus type of term as a man of fire is resistant to fire.
    Damage reduction is more of an armor thing. You have a basic human in armor so he takes 10k dmg and 80% of that is reducted so he takes 2k dmg from the fire. Man of fire has 80% resistance and takes the same damage.
    Its like in pokemon for resistance or any elemental game, grass type attacks are weak against grass type pokemon.
    Or a normal type pokemon has enough armor to reduce the same amount of damage like the grass attack on a grass element entity.

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    so for example if i have 100% damage resistance ill be immune to damage.

    so damage reduction and damage resistance isnt the same then?

    look...im not trying to be annoying but this is why we need a place where we can look for data if needed.

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    According to Futu dmg resistance ain't a thing/a mistake. Those labeled that are now fixed.

    Along with Iridyas & Obsidyas.

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    Last edited by Ilove_Poopoo; 11-14-2020 at 01:53 PM.

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    Quote Originally Posted by Ilove_Poopoo View Post
    According to Futu dmg resistance ain't a thing/a mistake. Those labeled that are now fixed.

    Along with Iridyas & Obsidyas.

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    ok cool thank you and futu.

    so.... what does armor mitigation do?

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    i think damage resist mean the likelihood of being stun , poisoned , and other negative effects are reduced .
    but not really sure

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    Quote Originally Posted by Aminsamimi2000 View Post
    i think damage resist mean the likelihood of being stun , poisoned , and other negative effects are reduced .
    but not really sure
    they fixed it

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    So armor mitigation is for something elemnts and i can only think of frozen poisoned in ,game so if im using 15% mitigation its more likely im having 15% less chance to got infected or 15%less dmg with it. If its less the dmg then its like you only have reduction on dot when using it rite? So reduc remains still better

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    Quote Originally Posted by ianvinta View Post
    So armor mitigation is for something elemnts and i can only think of frozen poisoned in ,game so if im using 15% mitigation its more likely im having 15% less chance to got infected or 15%less dmg with it. If its less the dmg then its like you only have reduction on dot when using it rite? So reduc remains still better

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    Armor can only absorb up to 80% of incoming damage. You can call this as armor reduction - damage absorbed by your armor.

    Essentially, Armor reduction = Armor mitigation.

    At lv76, that 80% cap is 8215 armor. Armor mitigation behaves like the usual armor stat, except, it is not visually added to your armor stat.

    Long story short, 15% armor mitigation is equivalent to having an extra 1540 armor.. and yes, it will absorb 15% of incoming damage.

    However, damage reduction absorbs all sources of damage unlike armor - therefore, dmg reduction is indeed better.

    Note: You only benefit from the highest dmg reduction source, multiple sources of dmg reduction don't stack unless it is a stacking type of course.

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    Last edited by Ilove_Poopoo; 06-13-2021 at 10:21 AM.

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