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Thread: Bird skills

  1. #1
    Senior Member Late's Avatar
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    Default Bird skills

    id dont know if there is a thread about this

    Level 2 - Blast shot
    Level 3 - Avian Scream
    Level 4 - Thorn Root
    Level 6 - Focus
    Level 8- Meditation
    Level 10 - Restore
    Level 12 - Evade
    Level 14 - Armor Break
    Level 16 - Shattering Scream
    Level 18 - Repulse shot
    Level 20 - Blinding shot
    Level 22 - Thorn wall

    Shattering + blast shot = Combo

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    Forum Adept Zamu's Avatar
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    Default

    Enchantress skills:

    Level 2 - Frostbite
    Level 3 - Lightning
    Level 4 - Heal
    Level 6 - Ressurect
    Level 8 - Firestorm
    Level 10 - Icestorm
    Level 12 - Drain Life
    Level 14 - Weakness
    Level 16 - Nightmare
    Level 18 - Mana Shield
    Level 20 - Blessing of Vitality
    Level 22 - Blessing of Might

    Frostbite/Icestorm + Firestorm = Combo

    The Official Yawn Train, created and owned by me.


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    Banned Urqui's Avatar
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    Default

    Quote Originally Posted by Physiologic View Post
    Blast Shot (unlocked at lv 2)
    Explanation: Shoots a powerful arrow that hits an enemy, explodes, and also damages enemies nearby. Described as an "AoE" attack aka "area of effect," or a skill that damages multiple enemies within a certain range. Can be comboed with Shattering Scream to create the "Cruel Blast" combo, which deals higher damage than Blast Shot alone.

    Lv 1: 20 mana, 6 sec. cool-down, 12m range
    200-213 damage, 2m target area blast
    Lv 2: 20 mana, 6 sec. cool-down, 12m range
    200-225 damage, 3m target area blast
    Lv 3: 20 mana, 6 sec. cool-down, 12m range
    226-250 damage, 4m target area blast
    Lv 4: 20 mana, 6 sec. cool-down, 12m range
    253-277 damage, 5m target area blast
    Lv 5: 20 mana, 6 sec. cool-down, 12m range
    280-304 damage, 6m target area blast
    Lv 6: 20 mana, 6 sec. cool-down, 12m range
    300-324 damage, 6m target area blast

    Avian Scream (unlocked at lv 4)
    Explanation: Emits a scream that damages enemies around you in a very limited range (they have to be really close). Knocks the enemies back a bit and stuns them for 3 seconds.

    Lv 1: 15 mana, 8 sec. cool-down, 3m area effect
    194-237 damage, knock-back + 3 sec. stun
    Lv 2: 15 mana, 8 sec. cool-down, 3m area effect
    194-247 damage, knock-back + 3 sec. stun
    Lv 3: 15 mana, 8 sec. cool-down, 3m area effect
    194-257 damage, knock-back + 3 sec. stun
    Lv 4: 15 mana, 8 sec. cool-down, 3m area effect
    194-267 damage, knock-back + 3 sec. stun
    Lv 5: 15 mana, 8 sec. cool-down, 3m area effect
    194-277 damage, knock-back + 3 sec.stun
    Lv 6: 15 mana, 8 sec. cool-down, 3m area effect
    194-287 damage, knock-back + 3 sec.stun

    Thorn Root (unlocked at lv 6)
    Explanation: Damages a single enemy and stops them in their tracks for 3 seconds, as well as decreasing their ability to dodge your attacks up to 25%. Useful for bosses. Important to note that this works completely different from Thorn Wall.

    Lv 1: 20 mana, 6.25 sec. cool-down, 10m range
    3 sec. root, -5 DODGE % debuff
    Lv 2: 20 mana, 6.25 sec. cool-down, 10m range
    3 sec. root, -10 DODGE % debuff
    Lv 3: 20 mana, 6.25 sec. cool-down, 10m range
    3 sec. root, -15 DODGE % debuff
    Lv 4: 20 mana, 6.25 sec. cool-down, 10m range
    3 sec. root, -20 DODGE % debuff
    Lv 5: 20 mana, 6.25 sec. cool-down, 10m range
    3 sec. root, -25 DODGE % debuff
    Lv 6: 20 mana, 6.25 sec. cool-down, 10m range
    3 sec. root, -30 DODGE % debuff

    This skill also causes a bleed proc that decreases enemies' health per second (H/s). Credits to HerWolf and Beanmachine for this useful piece of information.

    Lv 1: -6 H/s
    Lv 2: -10 H/s
    Lv 3: -14 H/s
    Lv 4: -18 H/s
    Lv 5: -22 H/s
    Lv 6: -26 H/s

    Note that this skill also does damage (not listed in the descriptions) similar to your damage range.

    Focus (unlocked at lv 8)
    Explanation: Increases your chance to hit an enemy (you miss less) as well as increasing your chance to critically damage them for 20 seconds. "Hit chance" and "crit chance" are in percentages.

    Lv 1: 25 mana, 30.5 sec. cool-down, self-target
    20 sec. buff, +5 hit chance, +5 crit chance
    Lv 2: 25 mana, 30.5 sec. cool-down, self-target
    20 sec. buff, +10 hit chance, +10 crit chance
    Lv 3: 25 mana, 30.5 sec. cool-down, self-target
    20 sec. buff, +15 hit chance, +15 crit chance
    Lv 4: 25 mana, 30.5 sec. cool-down, self-target
    20 sec. buff, +20 hit chance, +20 crit chance
    Lv 5: 25 mana, 30.5 sec. cool-down, self-target
    20 sec. buff, +25 hit chance, +25 crit chance
    Lv 6: 25 mana, 30.5 sec. cool-down, self-target
    20 sec. buff, +30 hit chance, +30 crit chance

    Meditation (unlocked at lv 10)
    Explanation: Increases your inherent mana regeneration rate for 3 seconds.

    Lv 1: 10 mana, 45.5 sec. cool-down, self-target
    3 sec. buff, +12 mana regen rate
    Lv 2: 10 mana, 45.5 sec. cool-down, self-target
    3 sec. buff, +16 mana regen rate
    Lv 3: 10 mana, 45.5 sec. cool-down, self-target
    3 sec. buff, +20 mana regen rate
    Lv 4: 10 mana, 45.5 sec. cool-down, self-target
    3 sec. buff, +24 mana regen rate
    Lv 5: 10 mana, 45.5 sec. cool-down, self-target
    3 sec. buff, +28 mana regen rate
    Lv 6: 10 mana, 45.5 sec. cool-down, self-target
    3 sec. buff, +32 mana regen rate

    Restore (unlocked at lv 12)
    Explanation: Heals you and increases your inherent health regeneration rate for 5 seconds.

    Lv 1: 15 mana, 16.25 sec. cool-down, self-target
    Heal 13-17, +5 health regen for 5 sec.
    Lv 2: 15 mana, 16.25 sec. cool-down, self-target
    Heal 16-27, +5 health regen for 5 sec.
    Lv 3: 15 mana, 16.25 sec. cool-down, self-target
    Heal 19-34, +5 health regen for 5 sec.
    Lv 4: 15 mana, 16.25 sec. cool-down, self-target
    Heal 28-51, +5 health regen for 5 sec.
    Lv 5: 15 mana, 16.25 sec. cool-down, self-target
    Heal 44-67, +5 health regen for 5 sec.
    Lv 6: 15 mana, 16.25 sec. cool-down, self-target
    Heal 60-83, +5 health regen for 5 sec.

    Evasion (unlocked at lv 14)
    Explanation: For 10 seconds, increases your ability to dodge all enemy attacks (melee, ranged, and magic attacks) and increases your armor.

    Lv 1: 25 mana, 30 sec. cool-down, self-target
    10 sec. buff gives +4 dodge
    Lv 2: 25 mana, 30 sec. cool-down, self-target
    10 sec. buff gives +8 dodge
    Lv 3: 25 mana, 30 sec. cool-down, self-target
    10 sec. buff gives +12 dodge
    Lv 4: 25 mana, 30 sec. cool-down, self-target
    10 sec. buff gives +18 dodge
    Lv 5: 25 mana, 30 sec. cool-down, self-target
    10 sec. buff gives +24 dodge
    Lv 6: 25 mana, 30 sec. cool-down, self-target
    10 sec. buff gives +30 dodge

    This skill also increases armor, unspecified by the skill description:
    Lv 1: +2 armor
    Lv 2: +3 armor
    Lv 3: +4 armor
    Lv 4: +5 armor
    Lv 5: +6 armor
    Lv 6: +7 armor

    Break Armor (unlocked at lv 16)
    Explanation: Shoots a piercing arrow into an enemy to damage them and decrease their armor for 10 seconds, enabling you and your party to damage them more.

    Lv 1: 15 mana, 5 sec. cool-down, 12m range
    10 sec. debuff reduces armor 4 pts.
    Lv 2: 15 mana, 5 sec. cool-down, 12m range
    10 sec. debuff reduces armor 8 pts.
    Lv 3: 15 mana, 5 sec. cool-down, 12m range
    10 sec. debuff reduces armor 12 pts.
    Lv 4: 15 mana, 5 sec. cool-down, 12m range
    10 sec. debuff reduces armor 16 pts.
    Lv 5: 15 mana, 5 sec. cool-down, 12m range
    10 sec. debuff reduces armor 20 pts.
    Lv 6: 15 mana, 5 sec. cool-down, 12m range
    10 sec. debuff reduces armor 26 pts.

    Note that this skill also does damage (not listed in the descriptions) similar to your damage range.

    Shattering Scream (unlocked at lv 18)
    Explanation: Emits a scream around you for a decent range that, along with damaging enemies, reduces the damage enemies do to you and your party, as well as reducing their armor, enabling you and your party to damage them more. Can be comboed with Blast Shot to create "Cruel Blast," which deals more damage than Blast Shot alone.

    Lv 1: 20 mana, 5.5 sec. cool-dow, 8m range
    Reduce DMG -4, ARMOR -4
    Lv 2: 20 mana, 5.5 sec. cool-dow, 8m range
    Reduce DMG -8, ARMOR -8
    Lv 3: 20 mana, 5.5 sec. cool-dow, 8m range
    Reduce DMG -10, ARMOR -10
    Lv 4: 20 mana, 5.5 sec. cool-dow, 8m range
    Reduce DMG -12, ARMOR -12
    Lv 5: 20 mana, 5.5 sec. cool-dow, 8m range
    Reduce DMG -14, ARMOR -14
    Lv 6: 20 mana, 5.5 sec. cool-dow, 8m range
    Reduce DMG -16, ARMOR -16

    Note that this skill also does damage (not listed in the descriptions) similar to your damage range.

    Repulse Shot (unlocked at lv 20)
    Explanation: Shoots an arrow that damages a single enemy as well as knocking them back to a distance. Useful if strong enemies or bosses charge towards you.

    Lv 1: 15 mana, 7.5 sec. cool-down, 12m range
    183-188 damage + knock-back (no stun)
    Lv 2: 15 mana, 7.5 sec. cool-down, 12m range
    194-200 damage + knock-back (no stun)
    Lv 3: 15 mana, 7.5 sec. cool-down, 12m range
    204-216 damage + knock-back (no stun)
    Lv 4: 15 mana, 7.5 sec. cool-down, 12m range
    214-228 damage + knock-back (no stun)
    Lv 5: 15 mana, 7.5 sec. cool-down, 12m range
    224-243 damage + knock-back (no stun)
    Lv 6: 15 mana, 7.5 sec. cool-down, 12m range
    244-263 damage + knock-back (no stun)

    Blinding Shot (unlocked at lv 22)
    Explanation: Shoots an arrow that damages an enemy, as well as decreasing their chance to hit you.

    Lv 1: 25 mana, 7 sec. cool-down, 12m range
    171-214 damage plus 5 sec. hit debuff
    Lv 2: 25 mana, 7 sec. cool-down, 12m range
    174-227 damage plus 5 sec. hit debuff
    Lv 3: 25 mana, 7 sec. cool-down, 12m range
    177-243 damage plus 5 sec. hit debuff
    Lv 4: 25 mana, 7 sec. cool-down, 12m range
    198-257 damage plus 5 sec. hit debuff
    Lv 5: 25 mana, 7 sec. cool-down, 12m range
    201-264 damage plus 5 sec. hit debuff
    Lv 6: 25 mana, 7 sec. cool-down, 12m range
    221-284 damage plus 5 sec. hit debuff

    Here are the following hit% reductions unspecified by the skill descriptions:

    Lv 1: -5 hit% debuff
    Lv 2: -10 hit% debuff
    Lv 3: -15 hit% debuff
    Lv 4: -20 hit% debuff
    Lv 5: -25 hit% debuff
    Lv 6: -30 hit% debuff

    Thorn Wall (unlocked at lv 24)
    Explanation: Damages and stops several enemies in their tracks as an AoE for 3 seconds. Has an unspecified dodge debuff as well.

    Lv 1: 30 mana, 11 sec. cool-down, 6m area
    3 sec. root, 6 target damage per sec.
    Lv 2: 30 mana, 11 sec. cool-down, 8m area
    3 sec. root, 6 target damage per sec.
    Lv 3: 30 mana, 11 sec. cool-down, 8m area
    3 sec. root, 9 target damage per sec.
    Lv 4: 30 mana, 11 sec. cool-down, 10m area
    3 sec. root, 9 target damage per sec.
    Lv 5: 30 mana, 11 sec. cool-down, 10m area
    3 sec. root, 12 target damage per sec.
    Lv 6: 30 mana, 11 sec. cool-down, 10m area
    3 sec. root, 16 target damage per sec.

    Here are the following dodge% reductions unspecified by the skill descriptions (thanks Skimmey for this useful piece of information):
    Lv 6: -20% dodge
    This is an awesome guide btw. If you want to check out the full thing here's the Url
    http://www.spacetimestudios.com/showthread.php?16244

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