I never thought of it like this but I realize now. The reason lower levels have a hard time leveling from glint caves to valley 60-76 is because there aren't many story quests first and those maps are ment for 4/4 parties at those levels.
Not many people run those maps anymore so its hard to get a party even if in a guild.
My idea is make the maps easier when 1 person is solo in there then when 2 are in there the enemies become harder and so on. Even if 1 person started and the 2nd joined it instantly levels all enemies up.
Valley portals do not need changed nor does deep marsh. Just underhul, festerfang swamp, glintstone caverns, and possibly mogeria lair.
A lot of games do this feature, curious if possible for AL?

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