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Thread: XP: 'Quests' vs Dungeons

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    Banned Elyseon's Avatar
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    Default XP: 'Quests' vs Dungeons

    I was wondering why the quest things give so much more xp than dungeon, i wasnt really sure what 'feed back section' this fit in so i made new thread

    But in like 5 secs u can get 55 xp from a quest as opposed to the 10 from a dungeon that takes around 3 minutes (for a solo run)

    I think the best way to optimize this would be to allow the quest-type actions to only be performed once and add 1 xp per dungeon kill.

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    Luminary Poster Fyrce's Avatar
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    I think the idea is to slow down content munchers... gobble gobble.

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    Senior Member Darkfader's Avatar
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    Have you noticed that these "quests" costs you more energy than dungeons.
    That's why.
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    Quote Originally Posted by Darkfader:617133
    Have you noticed that these "quests" costs you more energy than dungeons.
    That's why.
    Yeh dungeon = 3 energy and 10 xp
    Quest is 9 energy and 55 xp

    Still gives u a larger xp/energy ratio,


    I guess its just supposed to be an easy way to level for plat buyers

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    Member Basswhole's Avatar
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    Quote Originally Posted by Elyseon View Post
    Yeh dungeon = 3 energy and 10 xp
    Quest is 9 energy and 55 xp

    Still gives u a larger xp/energy ratio,


    I guess its just supposed to be an easy way to level for plat buyers
    That's why they made it so you can buy xp.... 5 plat for 25 xp

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    Senior Member ninjaduck's Avatar
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    9 E and 55 xp - bypass for 15 plat. Therefore you get about 3.5 xp per plat

    0 E and 25 xp - buy 25 xp for 5 plat
    Therefore you get 5 xp per plat.


    However way you look at it, plat buyers always will have an advantage.
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    Quote Originally Posted by ninjaduck:618029
    9 E and 55 xp - bypass for 15 plat.
    U dont have to bypass these, u just have to replenish energy after doing it twice

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