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Thread: About spirit items

  1. #1
    Senior Member Advocacies's Avatar
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    Default About spirit items

    Anyways devs will ignore buffing or revamping something like crate token vendor or idk

    We all know spirit isn't famous or idk just because how hard it is to grind xp but i have this idea for spirit items to become relevant in meta

    1: Spirit XP
    - add spirit xp elixir (15mins) for 500 vales each

    2: Spirit Armor - (proc increase same lvl as spirit
    Proc for armor concept
    +%regen hp
    +%(1-10%) damage reduction (stacking)
    +%(1-20%) bonus dmg
    Duration: 4sec
    Cooldown: 15sec
    Same visual as ebon armor but light green color

    3: Spirit Purchase cost lower/murkstone crafting time
    -Lowering the spirit purchase cost from vendor and crafted token time lower

    This could help those newbie who doesn't have good gear idk if this is good or not but i just don't want spirit to be forgotten imo the weapon proc is really good specially tight places like mausoleum ❓

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    Default

    Agree. And should increase proc by lv up

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    Senior Member flashio's Avatar
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    Default

    Spirit gear was a good idea but was not well implemented.
    The lvl scale of the gear is too big, very little xp is earned at maps, which on higher lvl Spirit gear is a big problem.
    The spirit weapon proc has to be reworked so when the proc activates if the mob that activates the proc dies the proc doesn't get cancelled, also make the proc faster, it takes a while for the proc to finish(aura spawns, grows, roots appear and lastly, mobs are pulled).
    The stats of Spirit gear should be looked and reworked(each lvl should have the stats changed/improved) , even at max lvl the spirit gear is too underpowered, which imo, after a hellish grind to lvl this gear up, is a big disappointment.
    Both helm and armor should have a proc as well, something focused on hp regen, small dmg boost and maybe an small armor multiplier or dmg reduction.
    A spirit set bonus should be made, and not make it stats bonus *only*, still wonder why a set proc just like the one from glintstone set hasn't been implemented. It would be very easy, wear full Spirit set 3/3 and get a proc: *THIS IS JUST AN EXAMPLE FOR WARRIOR CLASS*
    Warrior:
    3/3 shield weapon, chance on taking dmg to spawn a spirit shield for 3secs (that reduces dmg taken over 7k by 80%) and a totem for 7secs that heals your allies 300hp regen per second. CD 15secs. *wear 3/3 to get 2000hp,50str/dex/int,20%crit,1000armor,30dmg,30%ms*
    3/3 sword weapon, chance on dealing dmg to create a poison pool (deals dot 100hp, slows enemies and reduces %15crit) and a healing pool (regens 200hp,adds 1k max hp, increases crit %30) for 8secs. CD 20secs. *wear 3/3 to get 1500hp,80str,20dex,30int,30%crit,600armor,30dmg,50 %ms*

    That being said, I think I wasted my time elaborating here when I know sts will ignore but ya, Spirit gear is a failure.

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    Senior Member firebelt & crystalkiller's Avatar
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    Default

    Imo that entire rarity should be removed.
    Maybe rather add extra Stat for new arc wep with leveling on it..

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    Senior Member Saint Jaffo's Avatar
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    Default

    I like the category of "Spirit" items. In my opinion, the current ones are useless (never felt comfortable with them), but I think STS should add more items for this category, maybe with the next expansion we can get new Spirit items. It would be cool if they had a big difference (visual and stats) compared to Mythic/Set/Arcane items. For example, a complete armor set that wraps you into the "Spirit Dimension", where mobs ignore you for 5 seconds. I would say that items like this can have potential for end game, but as @flashio said, it was not well implemented, so let's hope STS can take our comments for future development of the game.

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    Default

    Wow didnt know they added spirit rarity

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    Default

    Quote Originally Posted by Advocacies View Post
    Anyways devs will ignore buffing or revamping something like crate token vendor or idk

    We all know spirit isn't famous or idk just because how hard it is to grind xp but i have this idea for spirit items to become relevant in meta

    1: Spirit XP
    - add spirit xp elixir (15mins) for 500 vales each

    2: Spirit Armor - (proc increase same lvl as spirit
    Proc for armor concept
    +%regen hp
    +%(1-10%) damage reduction (stacking)
    +%(1-20%) bonus dmg
    Duration: 4sec
    Cooldown: 15sec
    Same visual as ebon armor but light green color

    3: Spirit Purchase cost lower/murkstone crafting time
    -Lowering the spirit purchase cost from vendor and crafted token time lower

    This could help those newbie who doesn't have good gear idk if this is good or not but i just don't want spirit to be forgotten imo the weapon proc is really good specially tight places like mausoleum ❓
    I agree, i think STS have to make this

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    Default

    And make craft murkstone free

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  9. #9
    Senior Member Nexior's Avatar
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    Best idea i saw from ages ,+1

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    Senior Member evilmorty's Avatar
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    Default

    I remember buying murkstones 8k each the first week spirit came out and grinding my staff to 45 xD biggest waste of gold and time I've ever spent. Even with 8% stat it wasn't no where near to ebon staff stats or horror staff proc

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