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Thread: Regarding Timed Buffs

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    Default Regarding Timed Buffs

    I think that, rather than having a timer on the buffs, they should last a certain number of missions before they wear off.

    It's ridiculous to do a mission and get a buff and then "Oops. I'm out of Energy!", so the buff wears off before you can do another mission.

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    Senior Member Kaytar's Avatar
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    Default Regarding Timed Buffs

    Agreed. I heard that it also counts down when your offline
    Kaytar

  3. #3
    Lady_Pebbles
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    I agree! Either that or have the timer start as soon as you enter a mission involving its usage. So instead of it being wasted on the actions that are completed with a cutscene, we will actually be able to use them completely. Hell make them pots we can save in our inventory or something.. To save for later too!


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    Default

    Oh, right. I meant a certain number of 3D missions, not the cutscene missions. Making them a savable item would be good too, so that you don't waste them on easy missions, and you can stockpile for the later ones where you might actually need them.

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