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    Forum Adept DontNerfMeBro's Avatar
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    Default My opinions on Dark Legends

    Let me first say that I am an avid fan of Spacetime Studios and their "Legends" games. Now to cut through the rest of the bull I can't say how disappointed I am with Dark Legends. This isn't supposed to be a flaming thread as I genuinely want to hear feedback that dispels some major problems I have with the game.

    Lets talk about money. I mean after all, thats what its all about, right? Who would dispute that? I'm sure the employees of STS LOVE what they do but something tells me they wouldn't do it for free. ;D Now as a player, I have spent amounts of money large enough to make me feel sheepishly embarrassed for myself. I've never regretted a dime I've spent and have always enjoyed the games.

    Whats with the energy thing? I guess the question is: What purpose does it serve? I can't imagine its purpose would be to slow players down. Anyone in their right mind could understand what a horrendous concept that would be. I mean after all, if you have to slow players down then that's like boldly telling your audience you don't have enough material for them to play. Besides, you can't pace progression within a player community evenly and except it to be agreeable for the players. Some people can spend more time (unlike me) and shouldn't have content witheld as a result. But alas, this is a problem easily solved with platinum, right?

    Playing the game, you almost get the sense that the user interface was created around selling the game rather than playing the game. The ease in which things can be purchased from the AI goes beyond convenient. Frankly, it goes beyond pushy. There's a "+" sign at the end of EVERY bar at the top of the screen! Energy, coins, platinum, geez...even EXPERIENCE!

    What's up with the whole map screen itself? Why are we doing this arbitrary connect the dots, do a click-mission, put me on time-out sort of thing? Where people offering feedback that suggested that simply playing the game, killing creatures, and gathering treasure was a little to arduous for their style? Again....what...is its purpose, and what does it bring to the game?

    Also, unless I'm mistaken there is only one playable class in the game? One class, one wielding style, one skill tree.

    I dunno. I wanna believe that this game is some sort of breakthrough but perhaps I'm misunderstanding. As of right now it just feels like any other dollar grinding game like GLU makes; its just wearing a STS T-shirt.

    so far..so disappointed.
    Last edited by Justg; 04-19-2012 at 07:59 AM. Reason: Now with less drama!

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