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    CTO asommers's Avatar
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    After looking into it, the reason they are made this way is so they don't inherit the player's orientation when they are attached to the player and the player spins. I'll add it to the list, but I was hoping for a quick fix.

    In the .gif below, I modified the aura to be rotatable as a furnishing, but you can see there is a side effect when that aura is attached to the player.

    -ALS

    Name:  test2.gif
Views: 327
Size:  981.1 KB

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    Quote Originally Posted by asommers View Post
    After looking into it, the reason they are made this way is so they don't inherit the player's orientation when they are attached to the player and the player spins. I'll add it to the list, but I was hoping for a quick fix.

    In the .gif below, I modified the aura to be rotatable as a furnishing, but you can see there is a side effect when that aura is attached to the player.

    -ALS

    Name:  test2.gif
Views: 327
Size:  981.1 KB

    thats not a side effect..its a feature XD
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=54483&dateline=131136  6901
    PL-Ghosts | SL-DL-AL- Ghost | SL-DL-AL-Octavos

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