Originally Posted by
Analytical
Tired of reading so many religious people here about how bad and useless luck is.
Can u guys actually experiment and research them more before you even speak your "truths"?
Allow some clarification here:
1. If Heroic and arcane loot is your 1st drop, having 100% luck does nothing to this 1st drop. That means luck will always protect your best drop so it will never harm your loot/degrade your loot into something worse as your final drop, in any circumstances.
That said, if your 1st drop is lower than Heroic and arcane, and given that the lootable of the particular event contains common rarity all the way up to arcane rarity, having 100% luck/reroll items will reroll your 1st drop, possibly to something better (although unlikely) which includes arcane and Heroic.
An anecdotal proof:
In last year eggsavier have personally looted 3 arcane eggs on reroll while also directly looting 4 arcanes and 1 Heroic without any reroll, totally up to 7 arcanes and 1 Heroic.
Reroll is unlikely to give you a better loot because the drop rate remains the same, so even though you get a second chance to roll the lootable, the probablity of common- epic items still remain the highest, so it is more likely for your second drop to be worst than your 1st drop. However the good thing about luck/reroll items is that you can think of reroll as looting a second item/running the map second time, given enough number of times, having luck items equipped, you will eventually meet the required minimum runs that's guaranteed for you to loot an arcane/heroic faster than people who don't use luck at all. (For example, let's say arcane/heroic drop rate is 0.001% = 1/1000 runs, equipping a 100% luck can cut the minimum number of runs to loot an arcane/heroic from 1000 runs to 500 runs, making the probability to be 0.02% or 1/500 runs instead.)
2. However how useful luck is will depend on the lootable of the particular event.
There are TWO main scenarios here.
Scenario One - If the lootable of the event contains all rarity from common to arcane, then luck is extremely useful because as dev mentioned above, so long as your 1st drop falls between legendary to vanity, it can be rerolled into Heroic/Arcane in this case.
Scenario Two - Unfortunately, know who's playing the cards here! If dev decide to separate the loot into say 3 different lootable:
Lootable 1: Common to mythic
Lootable 2. Vanity
Lootable 3. Heroic/Arcane
Then having luck becomes less helpful/irrelevant in this case because your luck only reroll your item within the particular lootable it can't reroll into a better lootable. For example if you encounter lootable 1, luck can't reroll it into arcane when the lootable itself doesn't contain arcane. But if you encounter lootable 3, luck won't reroll and you either get Heroic or arcane. In other words, luck is not at a significant play in scenario 2 but rather the type of lootable you encounter in event map.
EDITED POST for accuracy: credit to ilovepoopoo for catching some mistakes
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