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Thread: New spirit weapon leveling

  1. #1
    Senior Member jazzbloonist's Avatar
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    Default New spirit weapon leveling

    71 spirit weapons was overall a nice idea, but quite poorly implemented. People used bugs to level their spirit to the max level. And without it, leveling up takes ages upon ages.
    The difficulty in leveling it up and the mediocre proc and stats make it not useful at all, and its now even less than just a throw away weapon.
    I would like to suggest for a new type of leveling for spirit weapons: 'blood sacrifice'.
    Basically u can level it up by gaining xp from killing mobs. BUT, u can also feed the same type of spirit weaps into it to gain xp. (E.g. a spirit dag can 'eat' another spirit dag but not a bow or staff etc.)
    The spirit weap that is eating would gain a % of the level and amount of xp that the food had. Example would be feeding a lvl 35 to a 40 would probably increase the lvl 40 one to... say lvl 43. (Idk what % amount would be best). And feeding a bunch of lvl 10s to a lvl 30 would slowly make it lvl 40+. You get the idea. Sacrificing other spirits to the main spirit.
    Maybe make it so that those spirit weaps can be purchased reasonably cheap for tokens in token vendor so this feature could be used more with more spirits ingame.
    71 spirit probably wont revive. So lets make it a new 81 spirit? 81 spirits cant eat 71 spirits since they are different. Also the spirit proc strength and most importantly proc chance should increase as level increases.
    In my opinion, this faster and better way of leveling spirit weaps and the increased proc strength and chance per level would make it more useful and more people would actually like it, rather than the 71 spirits now, just being useless and sleeping in inventory.
    What do you think?

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    Last edited by jazzbloonist; 03-03-2021 at 07:34 PM.
    Meow~

  2. #2
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    Default

    +1 I agree with you

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    Default

    Nice idea and explained well +1

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    Forum Adept Abdu ._.'s Avatar
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    Default

    +1


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    ~Abdu

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