Results 1 to 14 of 14

Thread: Item Count Indicator

  1. #1
    Senior Member Dynamicarth's Avatar
    Join Date
    Nov 2014
    Posts
    1,027
    Thanks Thanks Given 
    12
    Thanks Thanks Received 
    13
    Thanked in
    8 Posts

    Default Item Count Indicator

    As most of us know, the rarity (the total count in game) of an item is a one of the major factors contributing towards its price. I don’t know if it can be incorporated but it would really be nice for a feature in AL that would allow the players to see how many of that particular items exist in the game at the particular moment (for example : Number of Mauls of Ollerus (V) in game). This might also lead to prevention of inflated prices of certain items being hoarded by a single player/group of players and also prevent a certain rare item being sold for cheap after figuring out its rarity.


    Sent from my iPhone using Tapatalk

  2. The Following User Says Thank You to Dynamicarth For This Useful Post:


  3. #2
    Senior Member
    Join Date
    Feb 2014
    Location
    india
    Posts
    984
    Thanks Thanks Given 
    54
    Thanks Thanks Received 
    32
    Thanked in
    15 Posts

    Default

    Sounds great +1

  4. #3
    Senior Member
    Join Date
    Sep 2017
    Posts
    1,009
    Thanks Thanks Given 
    21
    Thanks Thanks Received 
    8
    Thanked in
    7 Posts

    Default

    ++

    Sent from my ASUS_X00TD using Tapatalk

  5. #4
    Senior Member
    Join Date
    Jun 2014
    Posts
    1,083
    Thanks Thanks Given 
    103
    Thanks Thanks Received 
    95
    Thanked in
    46 Posts

    Default

    +1. Just to see how this post'll turn out

    Sent from my Redmi 6 Pro using Tapatalk

  6. #5
    Senior Member
    Join Date
    Jun 2019
    Posts
    1,561
    Thanks Thanks Given 
    241
    Thanks Thanks Received 
    69
    Thanked in
    49 Posts

    Default

    +1

    Στάλθηκε από το MI 8 Lite μου χρησιμοποιώντας Tapatalk

  7. #6
    Member
    Join Date
    Feb 2021
    Posts
    50
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    +1 good idea


    Sent from my Redmi Note 7 using Tapatalk

  8. #7
    Senior Member Analytical's Avatar
    Join Date
    Jul 2020
    Posts
    1,535
    Thanks Thanks Given 
    167
    Thanks Thanks Received 
    181
    Thanked in
    133 Posts

    Default

    +1 supppppppp

  9. #8
    Blogger QuaseT's Avatar
    Join Date
    Oct 2015
    Location
    England
    Posts
    2,583
    Thanks Thanks Given 
    1,396
    Thanks Thanks Received 
    1,072
    Thanked in
    527 Posts

    Default

    +1 sounds good but not sure how easy it is to implement

  10. #9
    Forum Adept Abdu ._.'s Avatar
    Join Date
    Aug 2020
    Posts
    302
    Thanks Thanks Given 
    146
    Thanks Thanks Received 
    27
    Thanked in
    21 Posts

    Default

    Yea might be hard to implement but +1


    Sent from my iPhone using Tapatalk
    ~Abdu

  11. #10
    Senior Member flashio's Avatar
    Join Date
    Sep 2013
    Location
    Spain
    Posts
    1,695
    Thanks Thanks Given 
    139
    Thanks Thanks Received 
    559
    Thanked in
    273 Posts

    Default

    +1 nice idea

  12. #11
    Senior Member
    Join Date
    Nov 2020
    Posts
    1,098
    Thanks Thanks Given 
    9
    Thanks Thanks Received 
    144
    Thanked in
    111 Posts

    Default

    Not a good idea. What is with the accounts who quitted the game and still own those items.

  13. #12
    Senior Member Analytical's Avatar
    Join Date
    Jul 2020
    Posts
    1,535
    Thanks Thanks Given 
    167
    Thanks Thanks Received 
    181
    Thanked in
    133 Posts

    Default

    Quote Originally Posted by Oawaoebi View Post
    Not a good idea. What is with the accounts who quitted the game and still own those items.
    Not a good idea for knowing the amount of items currently flowing in market but a good idea for the total quantity available. Of course if someone is banned that won't be counted. The idea isn't perfect but good enough for us to make a proper judgement.

    Truth is

    People quit every day, some quit short term some quit long term. Knowing the exact number allow us to understand at which times are we more likely to see most of them being flowing in market.

    For example:

    During popular events like eggsavier, more quantity will flow in market as people come back to the game. So logically price is likely to fall, translating to a good time to invest.

    Conversely, during less popular events like harvest, less quantity would flow in market.
    So we know why price may rise during those times. Knowing the exact number gives us reassurance that there may still be many available even though not many flowing in market right now.

  14. #13
    Senior Member Dynamicarth's Avatar
    Join Date
    Nov 2014
    Posts
    1,027
    Thanks Thanks Given 
    12
    Thanks Thanks Received 
    13
    Thanked in
    8 Posts

    Default

    Quote Originally Posted by Analytical View Post
    Not a good idea for knowing the amount of items currently flowing in market but a good idea for the total quantity available. Of course if someone is banned that won't be counted. The idea isn't perfect but good enough for us to make a proper judgement.

    Truth is

    People quit every day, some quit short term some quit long term. Knowing the exact number allow us to understand at which times are we more likely to see most of them being flowing in market.

    For example:

    During popular events like eggsavier, more quantity will flow in market as people come back to the game. So logically price is likely to fall, translating to a good time to invest.

    Conversely, during less popular events like harvest, less quantity would flow in market.
    So we know why price may rise during those times. Knowing the exact number gives us reassurance that there may still be many available even though not many flowing in market right now.
    Exactly.

    And STS has already established a system where we can tell a person’s last seen. Maybe they can club it together to let a user decide a filter for which time frame they’re looking at the number of items for. Ex Maul of ollerus seen in <1 year, 1-3 years, etc.

    Again, most of this depends upon whether it can be incorporated or not but if there was a way, it surely would be much beneficial.


    Sent from my iPhone using Tapatalk

  15. #14
    Banned
    Join Date
    Jan 2021
    Posts
    105
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    1+ I think this would be good

Similar Threads

  1. A Gender Indicator
    By Overgrown in forum AL Suggestions and Feedback
    Replies: 19
    Last Post: 01-07-2020, 11:33 PM
  2. Kill Count & Death Count
    By Weak_Sauce in forum PL General Discussion
    Replies: 8
    Last Post: 08-02-2017, 11:09 PM
  3. Please remove flag count by win/lose count
    By kixkaxx in forum AL General Discussion
    Replies: 10
    Last Post: 04-01-2015, 02:47 PM
  4. [Suggestion] Indicator of getting hit
    By extrapayah in forum AL Suggestions and Feedback
    Replies: 0
    Last Post: 02-01-2014, 11:16 AM
  5. Item global count ?
    By LwMark in forum AL General Discussion
    Replies: 5
    Last Post: 02-14-2013, 08:40 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •