Results 1 to 9 of 9

Thread: Healing tree please!

  1. #1
    Banned
    Join Date
    Dec 2010
    Posts
    414
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    33
    Thanked in
    22 Posts

    Default Healing tree please!

    I would love to have a healing tree. I usually play healers in mmos.

    That way you can make the levels much harder...and pvp would be way cooler.

  2. The Following User Says Thank You to Blaquehaaart For This Useful Post:


  3. #2
    Senior Member Cahaun's Avatar
    Join Date
    Mar 2011
    Location
    The Orthopedic Capital of the World!
    Posts
    4,995
    Thanks Thanks Given 
    235
    Thanks Thanks Received 
    419
    Thanked in
    303 Posts

    Default

    Hmmm. Maybe a revive also? That'll help a lot.

    Visit the SL Lore thread for more knowledge on the history behind SL! (Click me!)
    Visit the official Infinite Union Website to join the tribe, hang out, or chat in the forums!

  4. #3
    Senior Member Darkfader's Avatar
    Join Date
    Jun 2010
    Location
    finland - having fun with xazic
    Posts
    1,622
    Thanks Thanks Given 
    57
    Thanks Thanks Received 
    96
    Thanked in
    75 Posts

    Default

    I won't see healer good idea in dark legends because everyone have their own heal "skill". But revive would be useful sometimes.
    Pocket legends: Eagle (Endgame Bird), Magic (endgame mage), Getnuked (voodoo mage)
    Star legends: Eng (Engineer), Rapid (operative)
    Dark legends: Sucker (vampire queen)

  5. #4
    Lady_Pebbles
    Guest

    Default


    I'd rather they let us feed off of other players in DM for a certain time. Same with zombies in CtF


  6. #5
    Senior Member bronislav84's Avatar
    Join Date
    Dec 2010
    Location
    Brooklyn, NY, USA
    Posts
    1,935
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    71
    Thanked in
    54 Posts

    Default

    Healing is impossible in this game because what would you be healing? Use blood to heal blood? Unless it costs X blood and heals X + Y blood (In case your math is bad, heals more than it costs) it's not worth using. Maybe they'd make a skill that heals only others? Kinda like give your blood to others, but I would just prefer to spend blood to heal more blood than I spent. Doubt they'd do this since nobody would use packs.

    Basically since we only have one resource in this game a healer tree would be hard to introduce. Although a buff others with more damage or buff everybody with quicker blood regeneration skill is not out of the question.

    We do need a revive though. Maybe put it near the start so you don't need to spend much to get it.

    AL Kar | PL/SL Karaai | DL/AL Karai | SL Karaii | AL Karwar | PL Squishybirdie | PL Gotnorange

  7. #6
    Banned
    Join Date
    Dec 2010
    Posts
    414
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    33
    Thanked in
    22 Posts

    Default

    Yeah...you could use your blood to heal, and put life leeching skills in the same tree, which would work in tandem.

    Something like:

    Leech: cost 16 blood - does 35-65 damage. Heals self for 100-150. Charged version is an aoe. 10 second cool down

    Blood transfusion: cost 16 blood - heals up to 2 allies in a 12 meter range for 150-200 blood. Charged version heals 4 allies and increase their armor by +2. 3 second cool down.

    Ancient blood: cost 30 blood - regenerates 50 blood per second, increases armor +25, and grants immunity from immobilizing effects for 15 seconds. Charge version last for 25. Ancient blood also increases the damage of other spell in the healing tree by +5. 60 second cold down.

    Bloodletter: cost 30 blood - aoe damage over time spell that does 40 damage per second for 5 seconds, and heals party members within 12 meters of victims for 80 health per second for 5 seconds. Charged version increases armor by +15 and effect to 7 seconds. cool down 10 seconds.

    Basically, the healing tree would be a low damage, healing, and pvp tanking tree (because all healers in pvp pretty much tank). The person can heal their party members, or tank with leech spells...but not at the same time. Also, it isn't a dps tree, more like a survivability tree with healing utility, which would take forever to kill things, so it isn't crazy op. All the spells could be based on attack and damage, but just applied to healing and damage.

    Healer synergy is one of the best aspects to playing an mmo, over a one player game. I definitely hope that STS considering one. I think it would be a great thing.

  8. #7
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default

    Quote Originally Posted by Blaquehaaart View Post
    Yeah...you could use your blood to heal, and put life leeching skills in the same tree, which would work in tandem.

    Something like:

    Leech: cost 16 blood - does 35-65 damage. Heals self for 100-150. Charged version is an aoe. 10 second cool down

    Blood transfusion: cost 16 blood - heals up to 2 allies in a 12 meter range for 150-200 blood. Charged version heals 4 allies and increase their armor by +2. 3 second cool down.

    Ancient blood: cost 30 blood - regenerates 50 blood per second, increases armor +25, and grants immunity from immobilizing effects for 15 seconds. Charge version last for 25. Ancient blood also increases the damage of other spell in the healing tree by +5. 60 second cold down.

    Bloodletter: cost 30 blood - aoe damage over time spell that does 40 damage per second for 5 seconds, and heals party members within 12 meters of victims for 80 health per second for 5 seconds. Charged version increases armor by +15 and effect to 7 seconds. cool down 10 seconds.

    Basically, the healing tree would be a low damage, healing, and pvp tanking tree (because all healers in pvp pretty much tank). The person can heal their party members, or tank with leech spells...but not at the same time. Also, it isn't a dps tree, more like a survivability tree with healing utility, which would take forever to kill things, so it isn't crazy op. All the spells could be based on attack and damage, but just applied to healing and damage.

    Healer synergy is one of the best aspects to playing an mmo, over a one player game. I definitely hope that STS considering one. I think it would be a great thing.
    That could work, considering the trade off of high damage, low cooldown skills for little damage high cooldown helper skills. The limit of four skills means investing space would offset the advantage.

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  9. #8
    Banned
    Join Date
    Dec 2010
    Posts
    414
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    33
    Thanked in
    22 Posts

    Default

    Yeah, and the lower tier skills could still be used in other trees, and they would add some survivibility but at the sacrifice of the damage and other utility skills.

    Choosing skills can come down to a balance between survivabilty, damage, and utility.

    Currently this game is unbalanced. All the survivability, damage, and utility lays in the vs/stomp build. There really isn't balance between the builds right now.

  10. #9
    Senior Member bronislav84's Avatar
    Join Date
    Dec 2010
    Location
    Brooklyn, NY, USA
    Posts
    1,935
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    71
    Thanked in
    54 Posts

    Default

    I like your ideas Blaq. Very much inspired by SL. I was seriously expecting a version of Transference in DL, but no.

    AL Kar | PL/SL Karaai | DL/AL Karai | SL Karaii | AL Karwar | PL Squishybirdie | PL Gotnorange

Similar Threads

  1. healing tree?
    By Blaquehaaart in forum DL Player vs. Player
    Replies: 3
    Last Post: 04-21-2012, 12:32 AM
  2. Healing 101
    By LordEspe in forum SL General Discussion
    Replies: 2
    Last Post: 09-11-2011, 09:43 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •