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  Click here to go to the first Dev post in this thread.   Thread: New class

  1. #21
    Senior Member Saint Jaffo's Avatar
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    Quote Originally Posted by Stephencobear View Post
    Yes they did and it was problematic. The new classes upset the balance in pvp and in some levels the new class was either useless or completely dominated.
    The fox was designed to be based on int, but had better stats if you made it dex & wasn’t as good as the dex class (bird)
    The rhino needed a lot of tweaks and was at times pointless in pve or dominated some pvp brackets

    So again, 3 main attributes make it like paper rock scissors ideally, and making a paperrock or a scissorpaper is odd imho

    I’d rather them work on that old class balance where all classes had one class they had a good chance to beat, and one class they were at a disadvantage
    Or rather they work on content
    Maybe just me tho
    You got a good point. I had no idea that happened on PL, but what would happen if they add, let’s say, 2 new classes to AL with two new attributes? I would be happy if they announced this no matter the time they take to check it’s all balanced.

  2. #22
    Blogger Immortal_Blood's Avatar
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    Quote Originally Posted by Stephencobear View Post
    Yes they did and it was problematic. The new classes upset the balance in pvp and in some levels the new class was either useless or completely dominated.
    The fox was designed to be based on int, but had better stats if you made it dex & wasn’t as good as the dex class (bird)
    The rhino needed a lot of tweaks and was at times pointless in pve or dominated some pvp brackets

    So again, 3 main attributes make it like paper rock scissors ideally, and making a paperrock or a scissorpaper is odd imho

    I’d rather them work on that old class balance where all classes had one class they had a good chance to beat, and one class they were at a disadvantage
    Or rather they work on content
    Maybe just me tho
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  3.   This is the last Dev post in this thread.   #23
    Design Department Cinco's Avatar
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    This thread is clearly asking for a new concept of mine called "Vanity Classes" - that kinda mean nothing, but they're still somehow super meaningful ?

    You get me tho, I'm sure.
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  4. #24
    Banned alflurry's Avatar
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    Quote Originally Posted by Cinco View Post
    This thread is clearly asking for a new concept of mine called "Vanity Classes" - that kinda mean nothing, but they're still somehow super meaningful ?

    You get me tho, I'm sure.
    Uh

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  5. #25
    Senior Member Stephencobear's Avatar
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    Quote Originally Posted by Cinco View Post
    This thread is clearly asking for a new concept of mine called "Vanity Classes" - that kinda mean nothing, but they're still somehow super meaningful ?

    You get me tho, I'm sure.
    This is like a zen Koan where your so confused it almost makes sense
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  6. #26
    Senior Member Susanne's Avatar
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    Yep. A class that just looks like it does something when it does nothing but does do something by being there. A placebo class.
    Whatever it is, it would only cause more arguments just by it's existence.

  7. #27
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    Quote Originally Posted by Susanne View Post
    Yep. A class that just looks like it does something when it does nothing but does do something by being there. A placebo class.
    Whatever it is, it would only cause more arguments just by it's existence.
    Anyone still confused, this is basically want Cinco is talking about xD
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  8. #28
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    -1

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  9. #29
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    Yes please new class tf playing same class all day so bored

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