50% is too strong ramp it down a little.
+1
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Even when I read back it doesn't make sense. I've never seen a thread asking for a pet to be nerfed for pve.
What is wrong with it staying as it is?
By the way, I don't have that pet so there is no reason apart from curiosity that's motivated me to ask.
Just want to know how it affects the players who are complaining.
Lol how quickly some ppl go off topic here.
Pls read the the original post and remember no one here is asking the aa to be removed altogether but instead a balancing…like instead of 50%SDR , it can give 25% ….or DR caps at 75% …otherwise the end game maps mean just going thru motions like a braindead zombie.
Everyone is entitled to their opinion but that doesn’t mean they are right as well.
If you can’t understand the difference or situation then read the post again.
Seriously are u willing to play in an event or a map where one pet decides it all out of 200+ pets, i think some ppl shud reconsider.
I dont think so, because the weaps lvl 76 itself makes all the mobs look like braindead zombies already. With or without mephisto, so if this pet needs to be nerf on the pvp side of it then im with you but on the pve? Leave that part alone.
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I have literally provided so many reasons as to why it shouldn’t stay the way it is.
The players who are complaining are the players who have it. We have ran with it and we have tested it. All we are asking is some sort of balancing because the pet is overpowered. Ask yourself, do you want the new pve meta to be brain dead and spamming meph AA or a combo of Meph and Blizzard AA. A meta where if you have these pets combos you can run for endless hours?
Future expansions could potentially just be breeze for the people that have meph AA. (and for those thinking it, everyone getting a meph AA would not solve this problem because then EVERYONE would blast through the expansion then complain about how it’s too easy and no fun). Meph AA is THAT op. It complicates future pve content.
The current scores in evg waves is proof of how strong meph AAs are.
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Idk why you talk about mephisto here instead talking about %stacking dmg reduce in general and why u call it 'nerf', %haste has been fixed and can't be reached 100% atm (even if it was hard to get, and just for 3-4sec); 100% dmg reduce is easy to get in full party and almost permanent... ofc it should stack same as %haste stacking now (without reaching 100%), its bug which should be fixed, hope devs would care more about it
I agree with you to a certain extent that level 76 weps are op. In the past, I have voiced my concerns about the power creep in this game and how evident it was in the weapon procs. Unfortunately new weapons/gears are always needed and incentivized people to spend platinum. It is unrealistic to ask STS to nerf all the op arcane weapons. That being said, there are pvp maps where even having these weapons make the runs tough (such as Evg and Temple). That’s because it is possible to die even with all the proc’s active. With Meph AA and Blizz AA combo, you are literally invincible.
Sts can make the mobs hits as hard as they want but that WONT DO ANYTHING if you have 100% damage reduction!!
You are op in both offense and defense, it is unrealistic to ask STS to heavily nerf the offensive side (76 weps) because so many people have those weps and an expansion is about to come. Therefore a solution is to balance the defensive side of pve, while so few people have the pet! As I’ve implied before, I am willing to take a loss if it means meph will get balanced.
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Well not everybody is willing to take a loss. And also you are specifically pointing out evg and temple, do u realize that the mobs and the boss gets stronger every wave. So i think those pets are made for those endless wave maps.
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Have you use glint aegis and arc arie’s AA at the same time? Or blizz AA ? Why only nerf meph? might aswell nerf those two too. Oh wait the other 2 pets are easy to obtain and doesn’t cost 90m+ to get one. Thats why nobody talks about nerfing them.
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Last edited by Luckycharmx; 06-16-2021 at 06:30 PM.
aegis gives any damage reduce? no... how it related to this thread?
blizz aa? arc arie? this thread about fix %damage reduce in general, not only mephisto, so this "nerf" (fix) will touch blizz and arc arie abilities too
I have 2 mephisto and not going sell even if damage reduce going be less, most of people in this thread (those who talking about fix stacking dmg reduce) are same as me. Its not about price, for me its only about temple event and I'm not going sit 10 hours in one run because its easy to get permament 100% dmg reduce just until somebody fail with timings
Btw i checked your posts and seen your char, for example here... https://www.spacetimestudios.com/sho...ell-ebon-aegis
hahahaah, sorry no more questions for you, good luck at your adventure through Arlor, newbie
Welll go ahead stalk me. Idgaf. I have a life outside this. And i am not a shame of what i got in my inventory, i play this game to have fun, even ive been playing this for years im still learning something new each day. So go ahead keep stalking. Must be nice to have a lot of free time
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thought the dev clarified that like the armor cap, there is also a damage reduce cap? so why have 100% damage reduce lol
please +200 nerf for mephisto aa damage reduce
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