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  Click here to go to the first Dev post in this thread.   Thread: Player to Player Quest System

  1. #21
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    Quote Originally Posted by gilsooon View Post
    Yes, a runner can run 10x then quit, so another runner comes 10x then quit, the point is it is endless as what you have said, then its just a matter of time when will he loot the items. Say orrick, the ebon items.
    Yeah, that's upto the runner to quit, it's his loss if he quits, lol.

    Most people won't take the quests they think they won't be able to finish..

    Why do you think every player that takes the quests will quit, lol

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  2. #22
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    Quote Originally Posted by umarrahim View Post
    Yeah, that's upto the runner to quit, it's his loss if he quits, lol.

    Most people won't take the quests they think they won't be able to finish..

    Why do you think every player that takes the quests will quit, lol

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    what u quoted is my answer to what you replied just now ;D. the point is its "endless" xd my last reply thx.

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    Quote Originally Posted by gilsooon View Post
    what u quoted is my answer to what you replied just now ;D. the point is its "endless" xd my last reply thx.
    It's not endless, it'll be finished once a player finishes all the runs specified... Smh...

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    Quote Originally Posted by umarrahim View Post
    It's not endless, it'll be finished once a player finishes all the runs specified... Smh...

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    This person is trolling the thread like he always does.
    He is notorious for this type of behaviour on a lot of threads.

    This is a very good idea if implemented.
    Plus it's not endless.
    Quest giver :
    requirements : 100 runs of fly( will start when he accepts). Time : 3 days
    Award: 5m on completion

    So if the taker starts the quest it will begin tracking the number of times the map is ended after fly dies.

    It will show on current uptake quests bar ...then once he completes the 100 runs ,every loot he has taken from normal rarity to arcane (if any) will be sent to a seperate loot box of all looted for the giver.
    If the quest taker had looted ebon ,then it's luck for the quest giver.So all of the items goes to the quest giver while 5m gets credited to this account.

    So if a person decided to quit running halfway,the quest will reach an end in a stipulated time,then the quest will automatically be cancelled with no loss to anyone .

    If a person wants 5m ,then he will run the 100 times and follow the process.

  5. #25
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    Quote Originally Posted by Mythocrisis View Post
    This person is trolling the thread like he always does.
    He is notorious for this type of behaviour on a lot of threads.

    This is a very good idea if implemented.
    Plus it's not endless.
    Quest giver :
    requirements : 100 runs of fly( will start when he accepts). Time : 3 days
    Award: 5m on completion

    So if the taker starts the quest it will begin tracking the number of times the map is ended after fly dies.

    It will show on current uptake quests bar ...then once he completes the 100 runs ,every loot he has taken from normal rarity to arcane (if any) will be sent to a seperate loot box of all looted for the giver.
    If the quest taker had looted ebon ,then it's luck for the quest giver.So all of the items goes to the quest giver while 5m gets credited to this account.

    So if a person decided to quit running halfway,the quest will reach an end in a stipulated time,then the quest will automatically be cancelled with no loss to anyone .

    If a person wants 5m ,then he will run the 100 times and follow the process.
    Troll? do u even read who makes sense on both of us? Nice idea wow! 100 runs from a full max bd rog would take 10-15 seconds per run. So basically it will just took him proximately 18 minutes to end the quest. Did all players benefited? no. Only the most op/richest would benefit. Well the quest giver may ask for 500 runs so that he'll loot the ebons along the way. Win win for the rich. Guess I'm a troll for giving constructive deliberations.

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    Quote Originally Posted by gilsooon View Post
    Troll? do u even read who makes sense on both of us? Nice idea wow! 100 runs from a full max bd rog would take 10-15 seconds per run. So basically it will just took him proximately 18 minutes to end the quest. Did all players benefited? no. Only the most op/richest would benefit. Well the quest giver may ask for 500 runs so that he'll loot the ebons along the way. Win win for the rich. Guess I'm a troll for giving constructive deliberations.
    Who are you to decide whether the quest is too much ,profitable or not?
    You are one player with your one set of ideals.
    Are you blind to see there are other players who might try this and have various opinions ?
    It can be for crate farming/ elite chests or more anything lootable for that matter.

    But I don't think it's worth fighting over between ourselves..it's just an idea ...

    With all this we are going to get this thread locked down for toxicity .
    It's a great idea atm because there's nothing much to do than gold farm.
    Hope the people who matter see this and make a call hopefully positive.
    Ty my last response here.

  7.   This is the last Dev post in this thread.   #27
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    I did this in a game long ago. Worked well at first but eventually became useless bc players overall don’t want to be GM’s - let alone employers in a virtual environment. Incentives become your slippery slope and ultimately it is a lot of effort for very little enjoyment.

    Not hatin. Just fax.

    And yeah the toxicity is getting this one shut down.


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