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Thread: Thoughts on Buffing Arcane Dragon Sword?

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    Default Thoughts on Buffing Arcane Dragon Sword?

    This is primarily aimed towards PvP, I'm sure it's working as expected in PvE if used.
    The reason I bring this up is due to the fact that with the addition of the Rachnarus weapons (Legendary) the rog daggers add nearly 250 base dmg, and a abundance of extra stats when compared to dragon daggers. Now with this, it makes warriors who are even specced and gear to the fullest, 5.6k-6.3k armor (At lvl47-48) don't stand any chance when clashing/VS.
    With the huge stat increase from the Rachnarus Daggers it makes the dragon blades useless. So what about the warrior's side of it? The Rachnarus sword is almost useless in terms of use, sure you get extra dmg, but the proc of the dragon sword still outweighs it in ever scenario.
    Now with that said, would you think itd make sense to either reduce the base stats of Rachnarus, or buff the Damage tick/dot from drag? Either one would be great, but as things stand, a tank with a 100m+ set, could lose to a rogue with half a set (including Rachnarus Daggers)
    I'm sure there will be some that disagree with this, and I get it, sure...
    But seeing how unbalanced it really makes things, what's everyone's thoughts ?

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    Proc is already op in 47-48 specially in clash, no need to buff that xd its already op. Just need to nerfed roman and rachnarus wep than buffing this wep. If buff happen on this wep, they may include dragon staff and dags too

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    Quote Originally Posted by Legendssarcane View Post
    Proc is already op in 47-48 specially in clash, no need to buff that xd its already op. Just need to nerfed roman and rachnarus wep than buffing this wep. If buff happen on this wep, they may include dragon staff and dags too

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    That'd work to tho, a nerf on the damage would be fantastic. But I do agree dragon sword is still op, however when the two cross each other, thats the problem.

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    A buff to dragon sword would unbalance other pvp brackets, since iv seen that weapon used up until 63. Also, how and why are the rach daggs better? arent 2 extra awaken slots( possible 10% dex) and one extra jewel slot( +10 dex ) enough to overthrow the base dmg advantage? If not...then id say nerf the 45 daggs would be the sensible decision...unlikley since its for a twink cap tho

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    Quote Originally Posted by Straef View Post
    That'd work to tho, a nerf on the damage would be fantastic. But I do agree dragon sword is still op, however when the two cross each other, thats the problem.

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    Yess buddy, i know how much damage does rachnarus and roman and it must be reviewed by the devs too

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    Quote Originally Posted by ZZTop View Post
    A buff to dragon sword would unbalance other pvp brackets, since iv seen that weapon used up until 63. Also, how and why are the rach daggs better? arent 2 extra awaken slots( possible 10% dex) and one extra jewel slot( +10 dex ) enough to overthrow the base dmg advantage? If not...then id say nerf the 45 daggs would be the sensible decision...unlikley since its for a twink cap tho

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    Yes much better to nerf those Pvp 45 legend dags coz it makes also dragon blades left Behind which is not good as arcane wep. Dragon blades almost same as proc of roman wep but roman wep and rachna dealt more damage and it can ez kill combo tank too

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    Last edited by Legendssarcane; 07-03-2021 at 09:43 PM.

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    Quote Originally Posted by Legendssarcane View Post
    Yes much better to nerf those Pvp 45 legend dags coz it makes also dragon blades left Behind which is not good as arcane wep. Dragon blades almost same as proc of roman wep but roman wep and rachna dealt more damage and it can ez kill combo tank too

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    Amen my brotha!

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    Quote Originally Posted by Straef View Post
    Amen my brotha!

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    Oh hallelujah!!

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    Quote Originally Posted by Legendssarcane View Post
    Oh hallelujah!!

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    Just really hope they do something lol, it's rough here

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    Idk why people bother playing twinks, gears are expensive, may die anytime, and no reward for winning...

    Just played ranked honor... u get badge as a reward, and the teams are more organized imo

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    just so you guys know the dot from the pools are capped . this also goes for the dream and nightmare war sword n shield.



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    Last edited by Potofgreed; 07-04-2021 at 08:27 PM.

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    Quote Originally Posted by umarrahim View Post
    Idk why people bother playing twinks, gears are expensive, may die anytime, and no reward for winning...

    Just played ranked honor... u get badge as a reward, and the teams are more organized imo

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    I wouldn't say 48 is "twinking" really.
    Yes it's not endgame. But it's a normal pvp zone.
    Not one of the zones where clashes last nearly 10min per room
    And 46/48 is actually one of the cheapest and most active zones next to 61. (Maybe 20-40m if you're a tank with glint)
    Honor is fine, yes. But old players such as myself, prefer 48 and have for years man.

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    Where is rach stuff lootable from?


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    Quote Originally Posted by Straef View Post
    This is primarily aimed towards PvP, I'm sure it's working as expected in PvE if used.
    The reason I bring this up is due to the fact that with the addition of the Rachnarus weapons (Legendary) the rog daggers add nearly 250 base dmg, and a abundance of extra stats when compared to dragon daggers. Now with this, it makes warriors who are even specced and gear to the fullest, 5.6k-6.3k armor (At lvl47-48) don't stand any chance when clashing/VS.
    With the huge stat increase from the Rachnarus Daggers it makes the dragon blades useless. So what about the warrior's side of it? The Rachnarus sword is almost useless in terms of use, sure you get extra dmg, but the proc of the dragon sword still outweighs it in ever scenario.
    Now with that said, would you think itd make sense to either reduce the base stats of Rachnarus, or buff the Damage tick/dot from drag? Either one would be great, but as things stand, a tank with a 100m+ set, could lose to a rogue with half a set (including Rachnarus Daggers)
    I'm sure there will be some that disagree with this, and I get it, sure...
    But seeing how unbalanced it really makes things, what's everyone's thoughts ?

    Sent from my LM-X410(FG) using Tapatalk
    Yes!!! The most OP tanks with the highest armor literally dies in a 1 combo by a rouge. Literally makes armor looks useless and plus tanks do 0 damage now that rogues are also bulky at that level. Pretty unbalanced, putting rogue at the top


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