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Thread: Let’s SAVE pocketlegends the right way. And the only way.

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    Quote Originally Posted by Itastemvp View Post
    Hi! I am itastemvp , and I have been playing pocket legends since it’s release ! Through out the years I have played and loved this game off and on. When pl ceased funding for expansions of pocketlegends during the 76 campaign a lot of players were upset. After a couple years a 77 extension was released and pl again flourished both in PVE and PVP. Shortly after pl was ruined with back to back updates and level expansions that they did not want nor ask for, but it was fun all the less. A couple things with wrong with the next few cap level raises whether it was disastrous pvp bugs, terrible drop rates, un finished sets due to the pieces not being in the game at all, to even just not being fun. Further more we reached the 100 campaign , perfectly perfected by cinco himself. The player vs player was phenomenal and the pve was very fair. A hard grind to hit the level cap but with a higher than normal drop rate of gear and crafting materials. With all that in mind, we can say the game was healthy and people were enjoying it. 105 cap raise was released and the game was still flourishing, and making a profit. The biggest issue pl has ever faced was the release of enchants, due to half of the player base only playing for the PVP aspect… I have watched countless , atleast slightly over 100 players quit due to this change.
    ————

    Now for the real proposal. ❗️❗️
    pocket legends needs some love, and it needs it the right way.
    - I do not think pocket legends needs a new level cap, 110 is fine.
    - I do believe pocket legends does require a new campaign, even if it’s a remapping of an older campaign
    - with that being said -
    - I do believe if the campaign HUMANIA was remapped and revamped for level 110s to run, tons of players would return to the game.
    - also , to the keep the interest of the PvP players I would highly suggest to LEAVE THE GEAR EXACTLY THE SAME STATS AS THE Lv70 Humania gear.
    -to add the biggest factor into this also MAKE JUST THIS GEAR, NONE ENCHANTABLE - this is absolutely a must to keep player vs player active.

    ———————————————-

    a New campaign with no level extension , with unenchantable gear, and decent drop rate of gear and craft materials
    - easy to do and requires little effort by developers -❗️❗️
    All I am asking is for STS DEVS to please consider this, for the game I love does not seem like it will make it past the next 6 months from what I am seeing in the game currently. Please take this seriously.
    Hi Itastemvp, Shafti here

    I think what you are implying is very biased to what you want versus what would actually incline the sales & marketing for the game.

    I don’t understand a new campaign with no new cap. I do agree that enchantments made PL very P2W. However, I do see why Cinco did add that in. There isn’t much revenue in PL. There’s a handful of players and unfortunately it costs $$ to keep businesses profitable. I highly advise looking at it from a business standpoint versus what you think will revive PL.

    It’s simple Supply & Demand. There’s not enough Supply to meet the Demands. Cinco has limited resources & im sure a lot of the STS staff has quit. You need Software Developers , Coders, etc to program these things into the game . Not only that, but you need $$ to market and advertise your app.

    I understand you want to revive an app we all grew up playing. I do too. Cinco took too big of a time gap from 76-77 . He announced there will not be any more updates for PL. He made vanities tradable , including cap vanities. All that grinding ..early cap rewards .. for nothing.

    There’s been too much damage done for the game to be resurrected. From a business standpoint & from an in game standpoint.

    If you took the time to read this thx :-)


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    Of course I took the time to read it. And it isn’t biased. And from a business stand point, this small vanity events that are being held won’t keep the game profitable when only a handful are spending money to do it. It isn’t EXCITING. When something is exciting , people are 100% more willing to participate in it. Pl needs something exciting, one final hoorah that literally doesn’t have to be anything new. Just simply remapping humania for a lv110 version, without making any changes to the stats on the gear. Just make it unenchantable gear. It’s something new for people to farm and to use in pvp free of enchantments. Regardless of enchants being pay to win, if people aren’t playing , no one is paying !

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    Quote Originally Posted by Itastemvp View Post
    Of course I took the time to read it. And it isn’t biased. And from a business stand point, this small vanity events that are being held won’t keep the game profitable when only a handful are spending money to do it. It isn’t EXCITING. When something is exciting , people are 100% more willing to participate in it. Pl needs something exciting, one final hoorah that literally doesn’t have to be anything new. Just simply remapping humania for a lv110 version, without making any changes to the stats on the gear. Just make it unenchantable gear. It’s something new for people to farm and to use in pvp free of enchantments. Regardless of enchants being pay to win, if people aren’t playing , no one is paying !
    Pocket legends was released all around the times of our youth. PL’s player base during release were primarily 11-25 years of age. We didn’t have responsibilities back then so we played PL. Years go by and then Cinco said “Ok guys no more updates , PL is done.” Majority of that player base quit, started their career , and moved on. Lets say in fact that Cinco takes your advice and does it all. Remaps Humania, no enchantments (which is biased because some people actually love enchantments), and so on and so forth. How will Cinco advertise PL to a NEW player base. Where will Cinco get this funding to increase STS Revenue?


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    Thanks for your feedback, enchants do absolutely nothing to help you in PVE, especially with the god tier pets in game now. And enchants have never gotten good feed back from a PvP stand point. Ever. And plus this update would be to bring back to players that me and you both know, still have this game downloaded. This isn’t so much to gain a new player base, rather regain what was lost to keep it profiting enough to keep going. Remapping / recolor costs nothing. It’s already there. I went on the announcements and noticed “events” are steady. It’s just a quick way to make a couple hundred bucks from the loyals dumping plat to be “NUMBER 1!” For a reward that means nothing . A title . Lol. But like I said, this is my last and final attempt to give an idea to help PL stand strong for atleast another couple years, if nothing changes in pl, the game isn’t lasting more than 6 months. The same 15 people are logged in everytime I’m on, and that’s it. 15-30 people online at one time, that’s so low it’s insane.

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    Quote Originally Posted by Itastemvp View Post
    Thanks for your feedback, enchants do absolutely nothing to help you in PVE, especially with the god tier pets in game now. And enchants have never gotten good feed back from a PvP stand point. Ever. And plus this update would be to bring back to players that me and you both know, still have this game downloaded. This isn’t so much to gain a new player base, rather regain what was lost to keep it profiting enough to keep going. Remapping / recolor costs nothing. It’s already there. I went on the announcements and noticed “events” are steady. It’s just a quick way to make a couple hundred bucks from the loyals dumping plat to be “NUMBER 1!” For a reward that means nothing . A title . Lol. But like I said, this is my last and final attempt to give an idea to help PL stand strong for atleast another couple years, if nothing changes in pl, the game isn’t lasting more than 6 months. The same 15 people are logged in everytime I’m on, and that’s it. 15-30 people online at one time, that’s so low it’s insane.
    agreed


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    Quote Originally Posted by Relied View Post
    Hi Itastemvp, Shafti here

    I think what you are implying is very biased to what you want versus what would actually incline the sales & marketing for the game.

    I don’t understand a new campaign with no new cap. I do agree that enchantments made PL very P2W. However, I do see why Cinco did add that in. There isn’t much revenue in PL. There’s a handful of players and unfortunately it costs $$ to keep businesses profitable. I highly advise looking at it from a business standpoint versus what you think will revive PL.

    It’s simple Supply & Demand. There’s not enough Supply to meet the Demands. Cinco has limited resources & im sure a lot of the STS staff has quit. You need Software Developers , Coders, etc to program these things into the game . Not only that, but you need $$ to market and advertise your app.

    I understand you want to revive an app we all grew up playing. I do too. Cinco took too big of a time gap from 76-77 . He announced there will not be any more updates for PL. He made vanities tradable , including cap vanities. All that grinding ..early cap rewards .. for nothing.

    There’s been too much damage done for the game to be resurrected. From a business standpoint & from an in game standpoint.

    If you took the time to read this thx :-)


    Sent from my iPhone using Tapatalk
    I do have to agree though that it is sad to see hundreds upon hundreds of hours wasted when the post was made about everything being tradeable. That was the real day PL died. That was a heart breaking and cruel move to make items that were exclusive and grinded for tradeable to anyone. Now with that being said, it still was those players options to trade / sale those items that they worked so hard for. But anyways, I’m just wanting to see the game alive one more time. I figured you’d be supportive being that I see you on regularly, that tells me this game is still apart of your life!

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    Quote Originally Posted by Itastemvp View Post
    I do have to agree though that it is sad to see hundreds upon hundreds of hours wasted when the post was made about everything being tradeable. That was the real day PL died. That was a heart breaking and cruel move to make items that were exclusive and grinded for tradeable to anyone. Now with that being said, it still was those players options to trade / sale those items that they worked so hard for. But anyways, I’m just wanting to see the game alive one more time. I figured you’d be supportive being that I see you on regularly, that tells me this game is still apart of your life!
    I enjoy playing PL because it’s what I grew up playing lol. Im one of the few “OG’s” that knew what it was like to take my mom’s credit card so I could purchase Balefort Castle map versus it being all free. I was with PL at the very very very beginning. I login only because I still have friends who play it too. It’s more of a family / friendship type. I’ve grown bonds and it’s our way of connecting


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    Quote Originally Posted by Relied View Post
    I enjoy playing PL because it’s what I grew up playing lol. Im one of the few “OG’s” that knew what it was like to take my mom’s credit card so I could purchase Balefort Castle map versus it being all free. I was with PL at the very very very beginning. I login only because I still have friends who play it too. It’s more of a family / friendship type. I’ve grown bonds and it’s our way of connecting


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    indeed


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