Removed same thing in every character class so we call it equal and balanced?
Should just make it equity nerf so everyone will be the same. But the truth is there will be in the bottom.
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Removed same thing in every character class so we call it equal and balanced?
Should just make it equity nerf so everyone will be the same. But the truth is there will be in the bottom.
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no one knows how the war users or war main feel now, so it's very easy to agree with others because they probably haven't been war users for a long time and even cinco won't feel the pain of our war users.
& I think 30% of ppl quit
& 50% for getting bored
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Looks like I'm way too late for this thread, but a big big +1 on this.
This is coming from someone who has played AL from May 2014, and always played Warrior class.
As long as we get weapons like Skull Dozer Axe or Terror Blade, we're perfectly fine without any proc stacks.
Spamming hotbars IS NOT a strategy, a skill, or anything that most people say it is. It's just button mashing.
"BUT ARCANEFID PLS WE DEVELOP OUR UNIQUE PLAYING STYLE WITH PROC STACKS!!!!"
Everyone stacks the same procs, in the same order, against the same enemies. There's nothing unique in playstyla, everyone just simply spams the things and the only difference is proc RNG.
Retired
Nobody needs a tanky warrior if they can tank just the same and still deal more dmg
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I think sts need to set a job for each class just like rogue dagger skill only/rogue bow skill only, warior aegis skill only/warior axe/sword skill only and mage staff skill only and gum skill only so they can choose the role they want to play like warior is to tank only or warior is to damage only but easy to die.
By far the worst decision you guys made for almost 9 years so far, killing a whole class, guess I'll just switch to rogue again.
I'm a war, I can see why they did this. I know how much it hurts now but if a major rebalancing is coming then we adjust and move on. I don't get why people would resent wars for having a good run seems petty but oh well.
They would need to design content for all the weapons stacking they ever put out. How would that effect new players or players with out every weapon that procs? If they made maps so hard we need to proc 50 times to clear it normal players wouldn't even be able to fight the mobs. I enjoyed being able to deal damage but that's not why I'm a war. There is a skill to keeping a party alive or a team alive in pvp and I enjoy that too. I went through the same angst when they removed stacking procs in pvp but we adjusted and moved on, most wars are handle pvp just fine now. Plenty of smart people play this game and will figure out the next thing we need to do to be effective as wars in no time. It will just be something new. It sounds like sts doesn't want it to go back to rogue legends either so I'm looking forward to all these changes. Actually sounds exciting.
Better just adjust it to stack proc for 2 different weapons.
Axe + Axe = Don't stack
Axe + Shield = Stacks
With this the nerf will hopefully balanced the issues stated above.
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Well I'm not happy about it but understand it. Wasted a lot of gold but everyone knows that will happen in game. New things come out and the old loses value.
I also don't get the resentment towards wars having a good run and why people would be jealous of it. Unless you count evg no one needs a tank to actually tank anymore. So in this rebalance I'm guessing rogues will revert back to glass cannons and won't be happy about that either. Lol maybe we are gonna see the rise of mage legends.
The most useless changes
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