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Thread: Balance all classes

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    Default Balance all classes

    So,

    i've seen so much said to change of procs, that will make one class useless, while other one won't be affected as much. Are you going to balance game? Let's do it properly.

    1. Reduce hp and armor for rogues
    2. increase skill damage and skill cd for mages
    3. increase hp and taunt for warriors

    Make every skill deplete more mana for warriors and rogues, so after one set of skill they'll need mage to support them with mana, or they will have to sacrifice damage pet for mana pet. Make expansion's minions and bosses tear both rogue and mage classes apart with 1-3 hits, so they'll finally get what they were asking for, warrior doing it's job moving in front of them taunting and healing team, keeping it alive.

    Ofc, unhappy rogues will jump here with comments this is not "balance".

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    Senior Member Willl's Avatar
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    Default

    Quote Originally Posted by dmqp View Post
    So,

    i've seen so much said to change of procs, that will make one class useless, while other one won't be affected as much. Are you going to balance game? Let's do it properly.

    1. Reduce hp and armor for rogues
    2. increase skill damage and skill cd for mages
    3. increase hp and taunt for warriors

    Make every skill deplete more mana for warriors and rogues, so after one set of skill they'll need mage to support them with mana, or they would have to sacrifice damage pet for mana pet. Make expansion's minions and bosses tear both rogue and mage classes apart with 1-3 hits, so they'll finally get what they were asking for, warrior doing it's job moving in front of them taunting and healing team, keeping it alive.

    Ofc, unhappy rogues will jump here with comments this is not "balance".
    Your points are right but this not going to happen..

    It's too much work for it I guess..

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    Default

    That's the worst idea I've seen, u saying u want "balance" but what u suggesting is just to boost every Class and destroy rouge class that's stupid

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    Quote Originally Posted by shakedrubin View Post
    That's the worst idea I've seen, u saying u want "balance" but what u suggesting is just to boost every Class and destroy rouge class that's stupid

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    It's called balance, classes depending on each other, no 4 dps parties, no 4 tank parties.
    Do you want to survive big pulls and boss's hits? Include warrior
    Do you want to kill bosses fast and help with killing mobs? Include rogue
    Do you want to keep fighting without getting exhausted (out of mana) and kill big pulls of mobs fast? Include mage

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    Senior Member Analytical's Avatar
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    Default

    Quote Originally Posted by dmqp View Post
    It's called balance, classes depending on each other, no 4 dps parties, no 4 tank parties.
    Do you want to survive big pulls and boss's hits? Include warrior
    Do you want to kill bosses fast and help with killing mobs? Include rogue
    Do you want to keep fighting without getting exhausted (out of mana) and kill big pulls of mobs fast? Include mage
    Even a junior member speaks better logic than a veteran player in forum these days. Literally laughing my *** off.

    Well said my fren (:

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    Default

    Mages never use heal it's just a waste of a skill slot so what u saying is force them to be our mana boosters and make it so if we don't have them we can't use skills properly,still doesn't sound balanced to me

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    Default

    Quote Originally Posted by dmqp View Post
    It's called balance, classes depending on each other, no 4 dps parties, no 4 tank parties.
    Do you want to survive big pulls and boss's hits? Include warrior
    Do you want to kill bosses fast and help with killing mobs? Include rogue
    Do you want to keep fighting without getting exhausted (out of mana) and kill big pulls of mobs fast? Include mage
    Its all good until the mana part. Besides the fact that almost no mages use heal anymore, in pve everybody affords mana pots. Also, warrior has vengeance which regens mana per dmg taken, so as long as he tanks he wont lose mana. Balancing isnt really as easy as 1-2-3...

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    Quote Originally Posted by ZZTop View Post
    Its all good until the mana part. Besides the fact that almost no mages use heal anymore, in pve everybody affords mana pots. Also, warrior has vengeance which regens mana per dmg taken, so as long as he tanks he wont lose mana. Balancing isnt really as easy as 1-2-3...

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    It was pretty well said, if your concern is mana, maybe the focus of mage is haste or cd reduction - and I don't think you fully read the expansion - you can't use pots in one of the new map - so we have to rely on each other skills to stay alive.

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    Default

    I like the nerf. Ty sts
    Next nerf gold loot

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    Default

    dead game or nah?

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    Mages are not support, they are AOE damage dealers. Idk why people keep thinking that way.

    People can just use potions for mana....

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    Epw

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    I am not here to argue, if everyone seeks for so called balance, something should be done to every class.
    I outlined where balance of classes should aim (my opinion), not just by touching one class, but finding balance among all. Fine, warrior is meant to heal and keep team alive, not deal high damage, same as rogue is not meant to tank end game mobs smoothly. I myself got rogue and playing end game maps as a rogue with single proc was smooth, except Evg, where devs found right way to involve warrior in parties (deadly minions). But this is not balance, is it? Everyone is calling for balance, then let's do it properly, not just from 1/3. Rogue is meant to be glass cannon, fast in killing, easy to die in PvE. Balance is hard to find, but we will never reach it with comments "Fix/nerf other class, but don't forget, you are not allowed to touch my class".

    Quote Originally Posted by umarrahim View Post
    Mages are not support, they are AOE damage dealers. Idk why people keep thinking that way.

    People can just use potions for mana....

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    I mentioned it.
    Mage is supporting class with crowd control, but you could read my text properly to see, i suggested skill damage buff and i mentioned if we want to kill fast big groups, include mage.
    Last edited by dmqp; 09-16-2021 at 05:08 AM. Reason: Better

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