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Thread: Change Ekenta for the better

  1. #1
    Senior Member Flamesofanger's Avatar
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    Exclamation Change Ekenta for the better

    When his health goes down to near death that's when he goes to consume one of the hostages tied to the ropes and therefore he gains a reflective shield. (He only eats 1 hostage through the entire run before dying making the presence of the other hostages pointless)

    Can you please make it so he goes through phases like Mecharydon by like eating all 3 hostages and gaining a shield while also recovering health over time?

    That'd spice things up and stop gold inflation cause he his incredibly easy to get to and farm 10,000+ gold each time. Thanks.
    Last edited by Flamesofanger; 09-18-2021 at 05:58 AM.

  2. #2
    Senior Member |Ares|'s Avatar
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    Yeah, well, nah. Don't wanna spend 80% of the time in that map just to wait through shields.

    Aka Ares/Twerrk/Mystery. :]

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    Member The100's Avatar
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    Don't change anything sts. If want to change then ban this guy giving useless ideas.

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    This map is so broken. Dps, jump here and let's talk about balancing it.

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    Senior Member Flamesofanger's Avatar
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    You can also freeze Ekenta endlessly spamming breeze AA subsequently.

    He is a boss and shouldn't be able to be frozen like that. Thanks.

    I made 100,000g in under 3 minutes. This should be nerfed.

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    Senior Member Flamesofanger's Avatar
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    Quote Originally Posted by dmqp View Post
    This map is so broken. Dps, jump here and let's talk about balancing it.
    Agreed very broken map. This is lord orrick and Hydra again. Basically spend 3 minutes to make 100,000g.

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    Member The100's Avatar
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    Quote Originally Posted by Flamesofanger View Post
    Agreed very broken map. This is lord orrick and Hydra again. Basically spend 3 minutes to make 100,000g.
    We were making 100k in 2 waves of evg. Why no body complained then

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    Senior Member Flamesofanger's Avatar
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    Quote Originally Posted by The100 View Post
    We were making 100k in 2 waves of evg. Why no body complained then

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    Evg bosses drop 2.5k-5k max with 200% GL set from my experimentation. Also the map is very hard to handle, 2 spiders and 1 boss + mobs making it worth the fight.

    Ekenta is 1 boss and can be nuked in under a couple seconds. Also he is most likely broken, apparently he should have phases by eating those hostages. Not die and drop 10,000g every time. (I tested with 150%+ GL)

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    Member The100's Avatar
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    Quote Originally Posted by Flamesofanger View Post
    Evg bosses drop 2.5k-5k max with 200% GL set from my experimentation. Also the map is very hard to handle, 2 spiders and 1 boss + mobs making it worth the fight.

    Ekenta is 1 boss and can be nuked in under a couple seconds. Also he is most likely broken, apparently he should have phases by eating those hostages. Not die and drop 10,000g every time. (I tested with 150%+ GL)
    I do 17s per wave evg and get 40-50k =)

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    Senior Member Flamesofanger's Avatar
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    Quote Originally Posted by The100 View Post
    I do 17s per wave evg and get 40-50k =)

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    Nice. Exactly what i was talking about. Now imagine Ekenta with more Gold Loot % ?

    He dies very fast and drops huge gold compared to evg in my experience so far.

    Thank you.

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    Member The100's Avatar
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    Quote Originally Posted by Flamesofanger View Post
    Nice. Exactly what i was talking about. Now imagine Ekenta with more Gold Loot % ?

    He dies very fast and drops huge gold compared to evg in my experience so far.

    Thank you.
    Ofcourse it does bc devs said that the new maps drops better gold than the previous.
    Ty

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    Luminary Poster Encryptions's Avatar
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    3 minutes? Make a 4 rog pt and skip the enemies nuke the boss in 3-8 seconds get gold and remap. No need for the other 2 useless classes.

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    Senior Member Ilove_Poopoo's Avatar
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    I don't mind the gold. But map design is a little too biased towards rogues.

    This is exactly the scenario of when Orrick was firstly introduced with gold - it became a breeding nest for rogues.

    Instead, why not increase path lengths and mob density, and have both Ebon/Duggar dag aoe's removed, just to remove this class independence.

    Increase boss difficulty, and have it lock on rogues. Now, its up to the tanks and mages to block incoming attacks and maintaining the survival of everyone.



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    Rogues were mostly excluded from evg for "few months" never saw any of you say anything then...now all the sudden here you are after what 8 hours max? Make a rogue just like everyone suggested rogues make warriors for evg and it takes more than 8 seconds a run, dont over exaggerate lol.
    Last edited by Msrobinsonal; 09-18-2021 at 09:15 PM.

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    Senior Member Kystone's Avatar
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    Quote Originally Posted by Msrobinsonal View Post
    Rogues were mostly excluded from evg for 2 years, never saw any of you say anything then...now all the sudden here you are after what 8 hours max? Make a rogue just like everyone suggested rogues make warriors for evg and it takes more than 8 seconds a run, dont over exaggerate lol.
    Few months*

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