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Thread: Simple Fix to make Warr useful in 81

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  1. #1
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    Quote Originally Posted by -Rogue- View Post
    From rogues side:

    Yes, I can see how warrior useless now, but increasing difficulty of maps isn't the way, it will be just dead expansion, after last update I have ran 3 hours in new maps, made like 3-4m, this gold i can easily make in dm faster... just running new maps because not bored yet

    Why I prefer to run new maps without warrior:
    Simple - because it's lower damage than mage/rogue and warrior doesnt help much even he is pro/skilled (call it whatever u want). Warriors just doesn't have proper skills to be real tank in this game, or their skills are broken
    Which warrior i would like in my party in new maps? ofc who will make my runs faster, how he can do it without quitting his role of tank:
    - if he can give me immune to reflected damage, immune to stuns, slows etc (this buff can be included to "rallying cry" skill)
    - give me some immortality more often than once per 22 sec, here some bug about warrior's heal ( https://www.spacetimestudios.com/sho...ve-shield-quot ), but doesnt look like anyone supported me to repair it lol, because most of u are selfish warriors and only want to have damage instead some abilities for party
    - terror blade always welcomed in party, especially in party with mages, but price is 50m still? lol... this should be reduced ofc if u want see ALL warriors useful in maps but not only richie ones
    - taunt? taunts in this game is just a joke (also it has small area of effect), and not working properly, simple example: pool with sharks in mecharydon's lair, it goes to random player instead going to warrior who just axed boss, another example is that mob-bomb who choose target and follows it, and it never change target even if warrior used skill with taunt close to that mob
    -some old suggestion about GREAT BUFF for parties who has all classes, pathetic +30%damage or something like that won't work at all, if there will be +200gl or +100% stacking damage its ok then

    I can make this list of suggestions much longer how to make warrior useful and still keeping balance without increasing difficulty of maps, but who cares lol, devs care only about $$$, warriors care only about making damage as 2 other dps classes, good luck for you all, and in the end I want to tell (as every warrior told at 76 expansion): "go play another class if you don't like your current class now"
    My suggestion doesn't increase difficulty at all!

    I am talking about the gold farming maps: Mecha, Ekenta, and Rahab.

    Once in a while these new bosses will cause insta-death to all party members. Make that Horn of Renew can avoid this death, that's all we need.

    4 rog party will all die, Make mage shield provide 99% damage reduction for the first 2 second, instead of 2 second invulnerability.

    This way, there's no way to complete those maps without warriors ^^


    Sent from my GM1913 using Tapatalk

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    Quote Originally Posted by umarrahim View Post
    My suggestion doesn't increase difficulty at all!

    I am talking about the gold farming maps: Mecha, Ekenta, and Rahab.

    Once in a while these new bosses will cause insta-death to all party members. Make that Horn of Renew can avoid this death, that's all we need.

    4 rog party will all die, Make mage shield provide 99% damage reduction for the first 2 second, instead of 2 second invulnerability.

    This way, there's no way to complete those maps without warriors ^^


    Sent from my GM1913 using Tapatalk
    I want play with my spouce and friends, doesn't matter which class are they, and if we don't have warrior then we will suck and can't kill boss? That's wrong way too, having warrior in party should make runs much faster and easier, but shouldn't musthave in every party, its point of my comment

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    Quote Originally Posted by -Rogue- View Post
    I want play with my spouce and friends, doesn't matter which class are they, and if we don't have warrior then we will suck and can't kill boss? That's wrong way too, having warrior in party should make runs much faster and easier, but shouldn't musthave in every party, its point of my comment
    Warriors were must have an EVG too tho?

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    Quote Originally Posted by umarrahim View Post
    Warriors were must have an EVG too tho?
    My opinion about evg at 76 expansion:
    -tank should taunt everything
    -mage should kill mobs
    -rogue should kill spiders and boss
    But since taunts are broken and tanks got mage's role to clean mobs, and mage's gun proc better than rogue's bow for 3 reasons, rogue became weak in that map, but it doesn't mean that full rogue/mage party was sucking there and couldnt kill anything, warriors weren't must have in evg, they just make runs faster and can reach higher waves, I've run it several times with full rogue party or rogues + mages, and we were ok even we didnt reach higher than 45 wave

    Atm just simple fixing of taunts for warrior can help parties to run evg succesful (taunt to avoid those random DoT from mobs to rogue/mage while warrior still alive with jugg)
    Last edited by -Rogue-; 09-22-2021 at 06:06 AM.

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