Originally Posted by
umarrahim
My suggestion doesn't increase difficulty at all!
I am talking about the gold farming maps: Mecha, Ekenta, and Rahab.
Once in a while these new bosses will cause insta-death to all party members. Make that Horn of Renew can avoid this death, that's all we need.
4 rog party will all die, Make mage shield provide 99% damage reduction for the first 2 second, instead of 2 second invulnerability.
This way, there's no way to complete those maps without warriors ^^
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