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    Default Add BD/ED/MS % show in main stats

    I just think it would be cool if we can see how much bd/ed/ms a player has. When we form a pt they can look very weak in stats but have like 200 bd/ed+, also will save us the calculations every time we change set. I think it will be great life quality addition to the game

    Including gold loot and haste %
    Including damage reduction %
    Including luck %
    (Let me know if i forget something)
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    Last edited by dangibg; 10-28-2021 at 06:16 PM.

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    Include goldloot % and haste %

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    Quote Originally Posted by snakeeyes View Post
    Include goldloot % and haste %
    Yes fair, maybe a new graph with those 5 will be good


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    +1
    GOLDSHRIMP

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    + damage reduction and any other stat that doesn't show.

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    +1

    Enviado de meu M2102J20SG usando o Tapatalk

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    +100


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    Yes please +1273873.272872

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    Add %luck too

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    Can we have any word from @Cinco or any mod? So we know it’s noticed at least and hear their opinion, although i see 0 reasons that it shouldn’t be added. Well thats if they care what their customers want ofc


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    support. we rly do need this.

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    Can anyone tag Cinco or any mod? Im using Tapatalk and i cant do it


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    No mod has noted this yet? Up up up up


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    @Cinco maybe u can consider it, it's good I think

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    Interesting, definitely would vote for implementing this.

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    Goldloot and luck is unnecessary, just something for yourself
    doesnt affect the overall performance

    ign Battling /irg /answer
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    Quote Originally Posted by Irg View Post
    Goldloot and luck is unnecessary, just something for yourself
    doesnt affect the overall performance
    Much easier, no need to calculate locations, pet hb, item sets, item awakens, elixirs


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    Quote Originally Posted by Irg View Post
    Goldloot and luck is unnecessary, just something for yourself
    doesnt affect the overall performance
    Idk about gold loot, that new passive 5%, is it really just 5%? or it adds 5% to your general gold loot? for example I have 500gl (400 in awakes + 100 base), with passive 5% it will be 505% (500+5) or 525% (500x1,05) ? never seen any answer from devs about it, and if its really just 5%gl its kinda useless and was unecessary to make that passive ... also some pets might be broken and doesn't give any gl as it supposed... who knows? u cant check it... it happened with lancelot %bd in past, with glowstik shield %dmg reduce and other things, so it can happen again.

    About %luck also too many questions, some items says in description "stacks with elixir" and some items doesnt say it, does it mean they don't stack? some items give you %luck and some gives %reroll, whats difference? I guess its same thing, but sometimes with 120% luck/reroll I still don't have reroll in nightmare raid all 6 items during x2 loot there, why? All items there are 'rerollable'... is there any cap of reroll? like it had been done with %dmg reduce or %haste?

    Mr Answer, do you know exact answers for these questions? just tell Yes or No...
    If its "Yes" - I'll appreciate it if you also provide some proofs (tests or developers' posts about that) of your answers
    If No - why do you tell its unnecessary? Only because you don't need? Then your comment was unecessary too...
    Last edited by Player AL; 11-12-2021 at 10:11 AM.

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    Quote Originally Posted by Player AL View Post
    Idk about gold loot, that new passive 5%, is it really just 5%? or it adds 5% to your general gold loot? for example I have 500gl (400 in awakes + 100 base), with passive 5% it will be 505% (500+5) or 525% (500x1,05) ? never seen any answer from devs about it, and if its really just 5%gl its kinda useless and was unecessary to make that passive ... also some pets might be broken and doesn't give any gl as it supposed... who knows? u cant check it... it happened with lancelot %bd in past, with glowstik shield %dmg reduce and other things, so it can happen again.

    About %luck also too many questions, some items says in description "stacks with elixir" and some items doesnt say it, does it mean they don't stack? some items give you %luck and some gives %reroll, whats difference? I guess its same thing, but sometimes with 120% luck/reroll I still don't have reroll in nightmare raid all 6 items during x2 loot there, why? All items there are 'rerollable'... is there any cap of reroll? like it had been done with %dmg reduce or %haste?

    Mr Answer, do you know exact answers for these questions? just tell Yes or No...
    If its "Yes" - I'll appreciate it if you also provide some proofs (tests or developers' posts about that) of your answers
    If No - why do you tell its unnecessary? Only because you don't need? Then your comment was unecessary too...
    For any feature that needs to be implemented it has to be helpful to you, and
    since it's a multiplayer game, other players, too.
    Lets start with how it can help other player, does your %luck and %gl affect
    your performance in a map? No
    Now lets see how practical it is to show on your end. Is there a need for multiple
    goldloot set or luck set? No, you always use the highest one anyway. And all you
    need is less than 30s to get the sum.
    Thats a simple "good to have" thing. But as a developer myself, I have to consider
    things more thoroughly, more than simply asking if its good. And i can tell you
    the package request of 2 additional parameters will not have a significant
    impact on speed, server response or locally. but considering how potato this
    game already runs at, I rather it run slightly faster than having something
    that you view once and never again. Simple, not practical enough.

    Also about your goldloot % question,
    Name:  Screenshot_20211112_113339.jpg
Views: 185
Size:  163.3 KB
    Please consider the underlined text elaborately
    Last edited by Irg; 11-12-2021 at 11:40 AM.

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    @Cinco @TzatOps @Futumsh @Remiem

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