It was just an example, every boss attack ended in instakill.
On the other hand, in war the immortality lasts 3 seconds and the skill must be charged, in the case of the mage shield it lasts 2 seconds and it must also be charged, you must be quite precise to use it or you end up as a cheerleader behind a fence.
Even that, there is no teamwork, it is playing to save whoever can.
The above weapons are completely useless, that's why I say if you want to skip all instakill, you just buy a new mythic weapon and kill boss in a sec.
If you know the game, compared to other game mechanics from previous expansions, the current mechanics are quite lazy and poor.
Even Valley had more strategies and game modes, and I was never a fan of that map.
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