First let me start by saying that I put this thread here and no in suggestions feedback topic because it directly effects PVP and I wanted all my fellow pvpers to read and give there feedback. If it needs to be moved please do so
Hey Legends,
So I like most are loving the acheivments aspect of the game! I brings new challenges and a new twist to what A lot have been grinding away at for 2yrs now. I think some of the acheivments are great and prove to be challenging enough as is or TBH couldnt be changed (ie: Completing all levels in each map) One area that I would like to see not so much changed but updated is the PVP (HONOR) achievments. Right now the requirments for unlocking these is by all means low. I can see how this was ported over from DL and with DL being a new game I can see how it worked there. Even tho most were able to accomplish all these within the first day of PVP in DL. With PL being a game that is 2+ yrs old I think it only right that our achievments be scaled to that level. I am not so much asking that the current achievments be made harder as I am suggesting that they be expanded to encompass a larger scale.
Here are current requirements and my suggestions:
PVP:
one down = requires 1 kill in pvp SUGGESTION: 100
taste of glory = requires 5 kills in pvp SUGGESTION: 500
call to arms = requires 10 kills in pvp SUGGESTION: 1000
gladiator = requires 25 kills in pvp SUGGESTION: 2500
champion = requires 100 kills in pvp SUGGESTION: 5000
overlord = requires 1000 kills in pvp SUGGESTION: 10000
CTF:
ready for more = requires 1 kills in ctf SUGGESTION: 100
slayer = requires 5 kills in ctf SUGGESTION: 1000
rampage = requires 10 kills in ctf SUGGESTION: 5000
mine now = requires 1 capture in ctf SUGGESTION: 10
unstoppable = requires 10 capture in ctf SUGGESTION: 100
kleptomaniac = requires 50 capture in ctf SUGGESTION: 500
Please leave me your thoughts and suggestions below
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