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Thread: Exchanging Polaris and Pisces Proc

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    Default Exchanging Polaris and Pisces Proc

    Hi,

    Please read with an open mind from a neutral perspective and without prejudice.

    I think Pisces proc makes more sense for Warriors. Warriors are not meant to 1 hit, if they wanna do insane damage Neptaris is available.

    Pisces needs you to be near enemy constantly, and Rogs almost always die trying to proc these daggs. Warriors with higher HP, Armor, and Survivability can make perfect use of this proc. They can shred the enemy armor for their team to cleanup after them.

    Although to compensate for these changes, I'd propose a few more changes to Pisces proc for warrior. Add %100 taunt chance including bosses, and 50% Damage Reduction.

    And Polaris proc makes more sense for Rogs, they have either a chance to burst with the Polaris proc, or do DPS with Marianos proc.

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    It's like you live to make things difficult for other players first nerf dm now this warriors do less damage since stack proc it's fair that now we can one hit some things makes us useful neptaris doesn't do as much as polar a big no.
    I run hydra lb and Polaris is very useful also for other bosses .

    -9999999999

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    No, im sorry but that is a terrible idea. That would break tanks(again). Really shouldn't have to break it down but if you can't see why i will.

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    you are a mage why don't you suggest things involving your own class? stop suggesting things that only in your mind make sense please.

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    Quote Originally Posted by Formature View Post
    you are a mage why don't you suggest things involving your own class? stop suggesting things that only in your mind make sense please.
    I agree he is a rich mage and is always making suggestions that only help him or benefit him

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    Personally I'm sick if it it's new years bro I'm out of here

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    Quote Originally Posted by Formature View Post
    you are a mage why don't you suggest things involving your own class? stop suggesting things that only in your mind make sense please.
    Nerf Gun as well, since it's rog job to especiallize on single target proc.

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    We don't want anything nerfed and we don't want anything exchanged jeez

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    Quote Originally Posted by Bellicz Al View Post
    It's like you live to make things difficult for other players first nerf dm now this warriors do less damage since stack proc it's fair that now we can one hit some things makes us useful neptaris doesn't do as much as polar a big no.
    I run hydra lb and Polaris is very useful also for other bosses .

    -9999999999

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    Yes, Warriors shouldn't be doing insane damage to bosses, care to explain the purpose of rogues?

    I suggested warriors be useful by tanking and shredding enemy armor, no?

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    Mythic proc rates should be buffed nothing nerfed

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    Quote Originally Posted by Switchback View Post
    No, im sorry but that is a terrible idea. That would break tanks(again). Really shouldn't have to break it down but if you can't see why i will.
    Care to explain why it breaks tanks? Pisces procs gives a big dmg buff, armor shreds enemies, gives big armor buff, I also said they should add damage reduction and taunt to it as well.

    Geez. People these days think it's either their class one shots eveything in their path or it sucks.

    As a a mage, I wouldn't mind pisces proc on them, but they would die trying to proc it. Hence I suggested for warriors.

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    No no and no

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    Quote Originally Posted by Bellicz Al View Post
    No no and no

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    Explanation? Care to elaborate?
    I wouldn't mind then giving pisces proc to mage gun, but warrior shouldn't be oneshotting bosses, that's not their class

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    Mythic weapons for warrior are pretty good on bosses we don’t have any other weapons for bosses as warriors and u want us to be useless again? Like honstley idk wtf u think of sometimes rogues got daggers for mobs and bow for bosses mages got staff for mobs and bosses and gun for bosses I don’t see anything wrong with that they all do very and I mean very good dmg on all classes since we (tanks) can kill mobs pretty fast with skull axe we don’t need any weapon changes or nerfs the only thing u want is in ur head which Dosent make sense to anyone first nerf deep marsh (which it will be nerfed for sure somewhen in the future) and now this like enjoy ur life and stop complaining about such things happy new year


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    Quote Originally Posted by Avta View Post
    Care to explain why it breaks tanks? Pisces procs gives a big dmg buff, armor shreds enemies, gives big armor buff, I also said they should add damage reduction and taunt to it as well.

    Geez. People these days think it's either their class one shots eveything in their path or it sucks.

    As a a mage, I wouldn't mind pisces proc on them, but they would die trying to proc it. Hence I suggested for warriors.

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    Your a mage stick to that and stop trying to ruin things for other players.

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    While the whole you’re a mage stop complaining about other classes is true I would also like to add that wars have been one shorting for a couple years now with proc stacking.

    Seems like you have forgotten how arcane legends used to work. Anyways the devs are not going to even consider this idea since they have already implemented these procs in game.

    You see there are things called useful suggestions and then there are selfish suggestions. I hope you understand what category of suggestion yours lays under.

    Anyways happy new year and quit with the nerfing threads it’s annoying and unnecessary if it were indeed wrong the devs would fix it they are the devs for a reason.

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    Honestly war mythics only 1 hits weak bosses and you need ultimate to kill anything else with it. What you're really complaining about is one boss in an event map that is weaker then the same boss in deep. If procs switched you would be complaining since it's useless against any mini or main boss in expansion with out rage ultimate. You have to proc multiple times and land those hits in zodias and deep maps with out rage ulti.

    Other classes see us pop a boss and have no clue how it actually works. You need to prepare, execute and be a little lucky to 1 hit. I don't care how the mechanics work or what the name of the proc is all of the weapons are similar functionally. Now if rogue or mage had an ultimate that boosts damage from a normal attack that would change how your weapons deal damage. As is I see mages and rogues 1 hit with out rage all the time. In fact every run I make with other mythic users it's basically up to who procs first. However in zodias and deep if my ultimate isn't ready I can't 1 hit anything. As a war with the debuffs in zodias you can't even 1 hit some mobs on proc.

    So switch procs or weapons or whatever it won't matter if you can't boost the damage you deal when you actually proc.

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    Quote Originally Posted by Avta View Post
    I suggested warriors be useful by tanking and shredding enemy armor, no?
    Not that I disagree but, sts gave up on the idea of tanking a while ago
    I even brought up the fact that taunt is overwritten by high damage & it wasn’t considered a bug in the bugs section

    Seems there are just 2 classes in al
    Damage and health :/
    \m/,____( >. < ‘ )________,\m/
    Suentous

    “The Cult” does not exist. Stop asking questions!

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    Quote Originally Posted by Avta View Post
    Yes, Warriors shouldn't be doing insane damage to bosses, care to explain the purpose of rogues?

    I suggested warriors be useful by tanking and shredding enemy armor, no?

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    We no longer need "tanks"

    When maps are too hard ppl complain and dev make it easier. When it's hard to proc dev increase proc chance and now all 3 classes have at least one mythic weapon which can proc fairly easily.

    Needless to say, the aim now is to kill boss/mobs fast. Not to survive anymore. So no need for tanking ability. With a decent hp and high (proc) damage, we can now clear any maps with ease.

    This is why warrior is no longer a tank. It is just a different class to deal big damage too.

    Back when evg was "alive" tank was pretty needed. Now? Meh.

    Hopefully elite maps fulfil this gap.
    Last edited by Analytical; 01-01-2022 at 03:56 AM.

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    Quote Originally Posted by Avta View Post
    Yes, Warriors shouldn't be doing insane damage to bosses, care to explain the purpose of rogues?

    I suggested warriors be useful by tanking and shredding enemy armor, no?

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    Tank what exactly? There is no class roles anymore, Sts intended all classes to be independent.

    The mythic weapons for all classes have both defensive and offensive components where every class can clear and survive any map with ease.

    Fyi mages can 1 shot bosses as well with their meteor ult, making all classes able to do so.

    And wouldn't your suggestion be biased toward rogs in which these Zodias cyclical maps literally are single boss maps similar to Hydra/Infested?


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