Originally Posted by
IiRose
I believe every class should have the capability to beat another class in 1v1 to some extent. In terms of the average player, mages beat bears in 1v1, bird beats mage in 1v1, bear beats bird in 1v1, and fox beats birds or mages in 1v1. However, even the best rhinos cannot 1v1 other classes and win reliably. The very few times they do is a result of a 5 minute long 1v1 where players are running buff and autoing because they ran out of mana.
I believe giving the rhino more crit in its damage buff and more reliable ranged debuffs would be useful in helping them have a chance at beating at least some of the other classes in 1v1. This buff would not impact mythic gameplay since the numbers are so high. Furthermore, it would not change the hybrid bear/mage role that paladin is supposed to fulfill in team fights, but simply enhance it in a balanced fashion. The rhino will still be useful with its ability to buff the damage of the team, debuff enemies, and revive allies from long ranges. The only difference now would be that a rhino can atleast do damage and sustain itself in a 1v1 duel, if isolated in a team setting.
Best,
IiRose
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