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    Default Buff juggernaut subskill "unstoppable"

    I just solo'd sanctuary of secrets.
    Gonna keep it all the way 100 billion with y'all.

    in my opinion.

    1. Shouldn't need to charge juggernaut to enable unstoppable, rogues don't.


    I notice how frustrating and stressful it is to set everything up for a killing blow (vengeful blood, weapon Proc, pet AA) but THEN get stunned because we must charge juggernaut to enable anti-stun...

    2. Unstoppable should negate zaartarax AOE debuff.

    Zaartarax's AOE attack "impairs movement" of warrior arms. Unstoppable should negate arm impairment too, judging by how big the warriors arms are it makes perfect sense to me.

    3. Additional: Charged juggernaut with unstoppable should pull mobs in per circle/taunt mobs per circle/damage enemies in 3m radius for entire duration/ ...or what?

    +1 or not?
    Last edited by Immortal_Blood; 01-13-2022 at 05:48 PM.

    LINKS CAN HACK YOU, now visit the wiki ;D
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