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Thread: Rogue zodias tackle armor

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    Default Rogue zodias tackle armor

    I noticed the warrior version has int and strength and the mage version has dex and int however the rogue version is dex dodge and crit why not int and dex on the rogue type?

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    Dex and str would be even better
    +1

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    Quote Originally Posted by Sulphurea View Post
    Dex and str would be even better
    +1

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    It doesnt have int because devs want to see endgame pvp dead, rogue's mana in speed set (as only one possible thing to use in pvp) + new mythic set enough only for 3 combos lol, they think its okay

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    Still wondering why this is the way it is.

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    You dont need any dex awakenings to get max dodge% and crit% so having those both stats over int or str is pointless.

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    Still wondering why this is the way it is.

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    Quote Originally Posted by Msrobinsonal View Post
    Still wondering why this is the way it is.
    I assume rogues are too overpowered lol so they decided to do that

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    Omg stop saying this mf obvious lie :/ among all the mythic weapons, the rogue ones are absolutely the weakest in terms of boss killing. A mage with gun compared to a rogue with bow is way stronger .-. or war with aegis. Rogue is absolutely not overpowered, actually the opposite. Bow needs a dmg buff and daggers need to proc easier, sometimes i charge 20 times on boss without getting the proc!

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    Quote Originally Posted by Sulphurea View Post
    Omg stop saying this mf obvious lie :/ among all the mythic weapons, the rogue ones are absolutely the weakest in terms of boss killing. A mage with gun compared to a rogue with bow is way stronger .-. or war with aegis. Rogue is absolutely not overpowered, actually the opposite. Bow needs a dmg buff and daggers need to proc easier, sometimes i charge 20 times on boss without getting the proc!

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    I proc my daggs with maximum 6 charges… 20 just sounds dramatic

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    On mobs it's easy, on some bosses - ig due to some debuff etc- daggs proc takes ages to go. For example in rahabkor is very hard to proc on the boss. Can happen a fast proc but more likely takes very long. Bow has opposite problem, it procs very good but the amount of dmg it does to rahab is very poor, and i have 6.5% dex bow

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    Quote Originally Posted by bloodythefirst View Post
    I assume rogues are too overpowered lol so they decided to do that
    400 mana / health is not overpowered.

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    Bumping in hopes for a response from a developer.

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    Why you looking just the numbers, you can put some of your stats points to intel and have the amount of mana you need or put those unwanted cheap gems that gives mana and balance your character.

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    I want str, i can't care less of int, we have pots for that

    Plus why we should sacrifice our dexterity when other classes are not forced to do so?

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    According this guide https://www.spacetimestudios.com/sho...de-Stat-Points
    rogue get benefit from main stats (dexterity) in 5 stats value , Warriors from str in 3, mage from intel in 4.
    And the damage you get from main stat (dex) is higher from any other class plus you deadly hitting from the huge critical.
    I believe with your +% from the mythic set buff, you can cut some off your dexterity and put to mana, is 500 mana anyway.

    I'm mage, I have put 100 points main stats to dexterity, plus +25 from passive, I use mixed equipment for str and more dexterity(not new mythic set), my main stats stay low 1400 , but with boss damage I can kill every boss and farming new maps alone.
    Why do I need full intel if with mixed stats I'm ok?

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    Quote Originally Posted by Mitsooos View Post
    According this guide https://www.spacetimestudios.com/sho...de-Stat-Points
    rogue get benefit from main stats (dexterity) in 5 stats value , Warriors from str in 3, mage from intel in 4.
    And the damage you get from main stat (dex) is higher from any other class plus you deadly hitting from the huge critical.
    I believe with your +% from the mythic set buff, you can cut some off your dexterity and put to mana, is 500 mana anyway.

    I'm mage, I have put 100 points main stats to dexterity, plus +25 from passive, I use mixed equipment for str and more dexterity(not new mythic set), my main stats stay low 1400 , but with boss damage I can kill every boss and farming new maps alone.
    Why do I need full intel if with mixed stats I'm ok?
    Dont compare mage with rogue. Mage always relays on proc which gives you more freedom to choose between stats and skills however you can't take away dex from single target dps class.

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    Quote Originally Posted by Mitsooos View Post
    Why you looking just the numbers, you can put some of your stats points to intel and have the amount of mana you need or put those unwanted cheap gems that gives mana and balance your character.
    You have clearly never played as a rogue, your mage build is whack no offense... Im just asking why the other 2 class armor have 2 stats and rogue has only 1 stat, seems a bit unfair to me.

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    Quote Originally Posted by Sulphurea View Post
    I want str, i can't care less of int, we have pots for that

    Plus why we should sacrifice our dexterity when other classes are not forced to do so?

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    You know the gear isn't only used in pve right?

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    No, actually i can't care less of pvp since is dead in any case

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