Originally Posted by
asommers
Right now, your primary/mainhand target is preserved unless the target doesn't qualify in a subsequent attack (out of range, cone, etc.).
One of the reasons we abandoned tap targeting was not having the fidelity of a mouse pointer, overlapping target boxes (how to you target a specific mob when a large boss or mob cluster is present), mismatched target boxes (box was either too large or too small for the mob), etc.
Off the top of my head, we could add an option that only adjusts the choose closest target rule (Prefer Strongest Over Closest Target). This way it doesn't change the way it works for everyone, just the player that wants it.
-ALS
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