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Thread: Rivet Re-Invented

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    Default Rivet Re-Invented

    Here are my ideas for the rivet...
    1. Allowing the rivet to level up and change its shape with every upgrade.
    2. Allowing the rivet to attack
    3. Rivet can be turned off and on and while on it consumes fuel. ( so its not too OP )
    4. Allow to equip shields and weapons with special abilities.

    .5 The rivet should be able to die and should cost 100 C every time it dies, with the lvs and shields your pet should get stronger and after certain lvs you can buy abilities such as a repair feature for your pet over time.


    These are just my thoughts about how this game could be improved. I have asked many people about this and they said they would love to see this. I know the rivet is only a vanity item but it could be so much more and should affect gameplay. If the rivet became like what I said above, it would bring endless fun and action instead of seeing a small little robot circle around you and occasionally break its cycle and go farther then it normally goes.. Please I beg u to make something like this, it doesn't even have to be the rivet.
    Last edited by Kevinbb; 07-16-2012 at 05:11 AM.

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    I agree with this,bcz it would be more funny and more people will buy pets.

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    When I said weapons with special abilities I actually meant the rivet could have special abilities such as.... Hmmm lets see.. You guys know how at the end of a round you defeated the boss and u can't find the last enemy? Instead of wasting time why not let your rivet guide you directly to them?

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    Default

    Quote Originally Posted by Kevinbb View Post
    When I said weapons with special abilities I actually meant the rivet could have special abilities such as.... Hmmm lets see.. You guys know how at the end of a round you defeated the boss and u can't find the last enemy? Instead of wasting time why not let your rivet guide you directly to them?
    Very nice imagination:thumbup:

    -Raghav

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    Quote Originally Posted by Kevinbb View Post
    When I said weapons with special abilities I actually meant the rivet could have special abilities such as.... Hmmm lets see.. You guys know how at the end of a round you defeated the boss and u can't find the last enemy? Instead of wasting time why not let your rivet guide you directly to them?
    best idea ever

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    pets that do stuff, me like
    Before you judge a man, walk a mile in his shoes; after that, who cares?! He's a mile away and you've got his shoes! -Billy Connolly

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    I like it accept for the part that whenever they die you lose 100cr

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    Default

    Please guys if you really want this spread the word and tell people about this thread.

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    This would be great, especially since I paid 250 plat for mine and all it does is move around me in circles... not even a stat bonus...

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    Ikr

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    R.I.V.E.T. should also come with a super fast beer chiller.

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    Oh hahah I didn't see the --- note reader must read this sarcastically

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    Great idea!Would you have to buy special enhancers for the rivet?0.0

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    O.o very interesting. I'd agree, but on the flip side, one should note how elaborate this game already is in consideration of the fact that it is a mobile platform (you should appreciate how remarkable it is that they managed to make a mobile MMO in the first place), and that this is not likely to be implimented simply because it's too much for a mobile game.

    I should emphasize I love this idea but it likely can't happen.

    Let me explain the lateness of signatures with a page of my homework.

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    Love it. Thumbs up

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    How about... the rivet has 1 xp and everytime you make it through one level without him dying you get 28,000xp!!
    Edit 1- the rivet has 1 hp
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    Quote Originally Posted by PianoWizzy View Post
    O.o very interesting. I'd agree, but on the flip side, one should note how elaborate this game already is in consideration of the fact that it is a mobile platform (you should appreciate how remarkable it is that they managed to make a mobile MMO in the first place), and that this is not likely to be implimented simply because it's too much for a mobile game.

    I should emphasize I love this idea but it likely can't happen.
    I realize that, but still, this game is also in android and desktop. And the idea could be used in a future spacetime game that could/could not be in mobile devices
    Last edited by Kevinbb; 07-17-2012 at 04:50 PM.

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    Quote Originally Posted by Flashgunner View Post
    How about... the rivet has 1 xp and everytime you make it through one level without him dying you get 28,000xp!!
    Edit 1- the rivet has 1 hp

    I was thinking something like every 10 of your own exp = 1 rivet exp

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    This would be an amazing idea , some games thrive on the diversity of pet functions and could really be an unexplored tertiary for SL. Maybe pets which have passive skills such as hp regen , mana regen , Dmg + for a certain amount of time ( similar to buffs ). Higher the level the longer the buff ( More buff , less duration / less buff , More duration )

    Ideas like this have been implemented before ( The Zenonia series for example ) so i wouldnt expect this to be too difficult, would certainly make SL a whole lot more diverse.

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    Cool story, bro!

    [no sarcasm!]
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