Page 1 of 2 12 LastLast
Results 1 to 20 of 28

  Click here to go to the first Dev post in this thread.   Thread: 2022-05-12 Content Update (292148)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1.   Click here to go to the next Dev post in this thread.   #1
    Spacetime Studios Dev Futumsh's Avatar
    Join Date
    Feb 2010
    Posts
    6,544
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    4,014
    Thanked in
    1,893 Posts

    Default 2022-05-12 Content Update (292148)

    + Ursoth badges should now work properly.
    + Increased the range of the Knight's Energy Saber pull effect.

  2. #2
    Senior Member Scalpel's Avatar
    Join Date
    Aug 2017
    Posts
    699
    Thanks Thanks Given 
    14
    Thanks Thanks Received 
    12
    Thanked in
    10 Posts

    Default

    yay


    Sent from my iPhone using Tapatalk

  3. #3
    Member
    Join Date
    Jun 2021
    Posts
    182
    Thanks Thanks Given 
    19
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Thanks sts for the maintenance and the update

    Sent from my Redmi Note 7 using Tapatalk

  4. #4
    Member
    Join Date
    May 2019
    Posts
    136
    Thanks Thanks Given 
    9
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    please make it possible to purchase the other classes vanity sets in vendor

    Sent from my M2007J3SG using Tapatalk

  5. #5
    Star Guard octavos's Avatar
    Join Date
    Jun 2011
    Location
    Playing AL
    Posts
    4,189
    Thanks Thanks Given 
    920
    Thanks Thanks Received 
    1,080
    Thanked in
    561 Posts

    Default

    Quote Originally Posted by Norrey.AL View Post
    please make it possible to purchase the other classes vanity sets in vendor

    Sent from my M2007J3SG using Tapatalk
    agreed. i have alts and farm on my main
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=54483&dateline=131136  6901
    PL-Ghosts | SL-DL-AL- Ghost | SL-DL-AL-Octavos

  6. #6
    Blogger Jtflorencio's Avatar
    Join Date
    Jul 2018
    Location
    Portugal
    Posts
    161
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    53
    Thanked in
    37 Posts

    Default

    Quote Originally Posted by Futumsh View Post
    + Ursoth badges should now work properly.
    + Increased the range of the Knight's Energy Saber pull effect.
    Tysm for this buff

    Enviado do meu M2006C3MG através do Tapatalk

  7. #7
    Junior Member
    Join Date
    May 2022
    Posts
    26
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by Futumsh View Post
    + Ursoth badges should now work properly.
    + Increased the range of the Knight's Energy Saber pull effect.
    Thanks for the buff!

  8. #8
    Senior Member
    Join Date
    Dec 2020
    Posts
    2,157
    Thanks Thanks Given 
    80
    Thanks Thanks Received 
    27
    Thanked in
    24 Posts

    Default

    Increase token drop rate on normal bosses without altar is too low.




    Pls ty

    Enviado de meu SM-G770F usando o Tapatalk

  9. #9
    Banned
    Join Date
    Mar 2020
    Posts
    524
    Thanks Thanks Given 
    59
    Thanks Thanks Received 
    37
    Thanked in
    25 Posts

    Default

    Pls make the saber proc dmg boosteable in base of str of the war

    Enviado desde mi SNE-LX3 mediante Tapatalk

  10.   Click here to go to the next Dev post in this thread.   #10
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,464
    Thanks Thanks Given 
    87
    Thanks Thanks Received 
    12,133
    Thanked in
    3,176 Posts

    Default

    Quote Originally Posted by Necl View Post
    Pls make the saber proc dmg boosteable in base of str of the war

    Enviado desde mi SNE-LX3 mediante Tapatalk
    This is not necessary for the weapon. Thanks for the suggestion but the pull radius change is the last buff we'll be doing for the Knight's Energy Saber.

    Best wishes!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  11. #11
    Senior Member PatD's Avatar
    Join Date
    Mar 2016
    Location
    Québec
    Posts
    1,891
    Thanks Thanks Given 
    853
    Thanks Thanks Received 
    742
    Thanked in
    418 Posts

    Default

    Quote Originally Posted by Cinco View Post
    This is not necessary for the weapon. Thanks for the suggestion but the pull radius change is the last buff we'll be doing for the Knight's Energy Saber.

    Best wishes!
    Seem its less good since you have add this buff... look like its bug, kind of cd have been add or smtg, and seem infinite cd if we hit before cd end, can u look at it please?

  12. #12
    Member
    Join Date
    Apr 2021
    Posts
    125
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts

    Default

    Quote Originally Posted by Cinco View Post
    This is not necessary for the weapon. Thanks for the suggestion but the pull radius change is the last buff we'll be doing for the Knight's Energy Saber.

    Best wishes!
    Tysm for the buff cinco . Sooo coool and op


    Sent from my iPhone using Tapatalk

  13. #13
    Banned
    Join Date
    Mar 2020
    Posts
    524
    Thanks Thanks Given 
    59
    Thanks Thanks Received 
    37
    Thanked in
    25 Posts

    Default

    Quote Originally Posted by Cinco View Post
    This is not necessary for the weapon. Thanks for the suggestion but the pull radius change is the last buff we'll be doing for the Knight's Energy Saber.

    Best wishes!
    Oka So the saber will do a pull it have proc so a weap for pull wont work at all, no enough dmg to clear waves of mobs that it pulls no proc stack so have to wait to swap to other weap proc nice the saber is just a papweweight nice

    Enviado desde mi SNE-LX3 mediante Tapatalk

  14. #14
    Senior Member Ilove_Poopoo's Avatar
    Join Date
    Feb 2020
    Location
    South East Asia
    Posts
    2,287
    Thanks Thanks Given 
    163
    Thanks Thanks Received 
    625
    Thanked in
    334 Posts

    Default

    Quote Originally Posted by Cinco View Post
    This is not necessary for the weapon. Thanks for the suggestion but the pull radius change is the last buff we'll be doing for the Knight's Energy Saber.

    Best wishes!
    Um the cd is more of a nerf than a buff.

    Before we could still pull while other weapons procs were active such as dozer for example. Right now you can't.

    Also before we could keep pulling on charge, and do normal hits, and pull on charge again because it had no cd. The extending cd made the weapons proc useless.

    Sent from my SM-N975F using Tapatalk

  15. The Following User Says Thank You to Ilove_Poopoo For This Useful Post:


  16. #15
    Blogger Jtflorencio's Avatar
    Join Date
    Jul 2018
    Location
    Portugal
    Posts
    161
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    53
    Thanked in
    37 Posts

    Default

    Quote Originally Posted by Ilove_Poopoo View Post
    Um the cd is more of a nerf than a buff.

    Before we could still pull while other weapons procs were active such as dozer for example. Right now you can't.

    Also before we could keep pulling on charge, and do normal hits, and pull on charge again because it had no cd. The extending cd made the weapons proc useless.

    Sent from my SM-N975F using Tapatalk
    That's right, i feel it is still very useless maybe worse before the update

    Enviado do meu M2006C3MG através do Tapatalk

  17. #16
    Blogger Jtflorencio's Avatar
    Join Date
    Jul 2018
    Location
    Portugal
    Posts
    161
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    53
    Thanked in
    37 Posts

    Default

    Quote Originally Posted by Jtflorencio View Post
    That's right, i feel it is still very useless maybe worse before the update

    Enviado do meu M2006C3MG através do Tapatalk
    I made the knight know attack a little more from a distance , and to more targets

    Enviado do meu M2006C3MG através do Tapatalk

  18. #17
    Banned
    Join Date
    Mar 2020
    Posts
    524
    Thanks Thanks Given 
    59
    Thanks Thanks Received 
    37
    Thanked in
    25 Posts

    Default

    Quote Originally Posted by Ilove_Poopoo View Post
    Um the cd is more of a nerf than a buff.

    Before we could still pull while other weapons procs were active such as dozer for example. Right now you can't.

    Also before we could keep pulling on charge, and do normal hits, and pull on charge again because it had no cd. The extending cd made the weapons proc useless.

    Sent from my SM-N975F using Tapatalk
    Seems like they dont really care about that I suggested they could buff the damage over time and make it based on str to make this one weap a mob killer but they prefer to make it a one pull weap and nothing more, should test the weap by their own on elite maps and elite bosses and compair to check if its useable like they said it is, disappointing

    Enviado desde mi SNE-LX3 mediante Tapatalk

  19. #18
    Member
    Join Date
    Apr 2022
    Posts
    54
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Idk if its just me or no but energy essence drop is so low.

    Sent from my YAL-L21 using Tapatalk

  20. #19
    Forum Adept
    Join Date
    Jun 2021
    Posts
    444
    Thanks Thanks Given 
    9
    Thanks Thanks Received 
    24
    Thanked in
    11 Posts

    Default

    ty for the buff with effect… cool

  21. #20
    Senior Member PatD's Avatar
    Join Date
    Mar 2016
    Location
    Québec
    Posts
    1,891
    Thanks Thanks Given 
    853
    Thanks Thanks Received 
    742
    Thanked in
    418 Posts

    Default

    Please remove that "reset cd if hiting", its really make the weapon not funny to use at all, it is suppose to be a hack and slash game!!

    Not a hack and wait and slash and wait....

  22. The Following 2 Users Say Thank You to PatD For This Useful Post:


Similar Threads

  1. 2022-03-18 Content Update (290367)
    By TzatOps in forum DL Announcements
    Replies: 15
    Last Post: 04-12-2022, 02:52 PM
  2. 2022-03-22 Content Update (290437)
    By asommers in forum DL Announcements
    Replies: 43
    Last Post: 03-26-2022, 05:07 AM
  3. 2022-01-28 Content Update (289264)
    By TzatOps in forum AL Announcements
    Replies: 11
    Last Post: 02-06-2022, 11:28 PM
  4. 2022-02-01 Content Update (289329)
    By TzatOps in forum PL Announcements
    Replies: 1
    Last Post: 02-01-2022, 03:17 PM
  5. 2022-01-27 Content Update (289224)
    By TzatOps in forum AL Announcements
    Replies: 8
    Last Post: 01-27-2022, 03:41 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •