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Thread: Tredos Art(New Ideas) + (Update)

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    Lightbulb Tredos Art(New Ideas) + (Update)

    Greetings friends))) I am glad to announce that I am resuming my creativity and I am ready to share new ideas with you and inspire the developers of our favorite game Arcane Legends to diversify the game, because no one knows better than the player himself what he would like to see in his favorite game. ☺️

    WELCOME to the World Tredos

    This theme was created to inspire the designers and developers of STS.

    Below are different variations of all AL content.

    Various skills, abilities, combinations, bonuses, enhancements, etc.
    will be described. weapons, armor, pets, honors, banners, auras, etc. Various visual variations of weapons, auras, pets, armor, etc.


    will be on display.

    The collection will be gradually replenished.

    Stay tuned for content updates.
    .


    A huge request to the moderators of the Forum not to close this topic.


    Thanks a lot to everyone))) Good luck, Legends. ☺️

    Help:

    Description of Procs, etc. Translated using Google Translate, please understand.)))

    Proc "X" - No Proc name.

    Proc "X" Stats - Amount of strength as a percentage of each proc, left to Sts for better balance if the procs represented are added to the game.
    Last edited by Jvvy; 06-19-2022 at 10:19 PM.
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    New Arcane Weap
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    Sword Proc: When charged attack activates Proc - "X".

    Proc - "X": Normal attack on an enemy, causes a burst of poisonous bushes from the ground, which envelop enemies in a large radius from the attacked enemy. Burning enemies completely lose the ability to attack, move, and cast spells and gradually lose health(-15%(-8% PvP, Boss) HP from Max HP per 1 sec) from poisonous discharge for 6 sec.(PvP, Boss for 4sec)

    A repeated charged attack summons the fiery light of the sword, thereby instantly setting enemies on fire. Enemies set on fire instantly lose an additional 30% HP from Max. HP and additionally -15%(-8% PvP, Boss) HP from Max. HP per 1 sec. during Proc "X" activity. (Damage from poison and ignite stack)

    Sword adds passive bonus +25% damage (stacking), -15% skill cooldown(stacking)



    Bow Proc: When charged attack activates Proc - "X".

    Proc - "X": Hits an enemy with an arrow containing "mysterious flower" seeds and increases the caster's normal attack speed by 50% for 5 seconds. Poisoned enemy loses an additional 5% HP from Max. HP on each normal caster attack for the duration of the proc.

    A repeated charged attack on a hit enemy with "Mysterious Flower" causes a "mirror zone" around the affected enemy in a large radius for 5 seconds, enemies caught in the specular zone are slowed by 50% while the proc is active and take equal damage. (all enemies in the "mirror zone" " take the same damage regardless of who was attacked by the caster).

    Bow adds passive bonus +3% Hp and Mp Regen Per 1 sec.(stacking), +15% armor(stacking)


    Gun Proc: When charged attack activates Proc - "X".

    Proc - "X": Roots of the "Tree of Life" envelop Caster, creating strong armor that absorbs damage taken by 65% ​​(does not stack with the sorcerer shield) and increases damage dealt to enemies by 300% (100% PvP, Boss) for 6 seconds .

    Each charged attack for the duration of the proc fires a powerful beam of light that strikes up to 3 enemies and instantly deals additional damage equal to 10% of Max. HP. Enemies hit by the Beam of Light lose 5% of Max HP every 1 second. HP for 2 sec.

    Gun adds passive bonus +25% Haste(stacking), +15% move speed(stacking)




    Cooldown All Proc: 20 sec

    Translated using Google Translate, please understand.)))
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    New Aura

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    Last edited by Jvvy; 06-19-2022 at 10:43 PM.
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    NEW ARCANE GUN

    GUN PROC:

    Chance (70%) when attacking to activate Proc "X".

    Proc: "X" - Places a blood seal on one target. (Enemy takes 150% more damage)

    Subsequent normal attacks deal increased damage to the target by 2x(only PvE)(stacking), and with each attack, the caster increases by 5% damage, 5% hp, 5% mp, 15 int, 15 str, 15 dex, 3% crit chance, 10 % crit damage, 150 armor, 10% boss damage, 10% elite damage, 15% move speed,(All stack) and a subsequent charged attack on the target creates a bloodthirst zone around the target with the blood seal. (All enemies around the target automatically attack the target, counting the target enemy. (All allied and enemy player attacks hit the target while all attackers are in the bloodthirst zone)

    The "Bloodthirst Zone" effect lasts 5s (3s PvP).
    An enemy hit by the Bloodthirst Zone is stunned for the duration of the effect.(Effect cannot be removed)

    Cooldown Proc - 12sec.


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    ARCANE SET - Bone Helm of Dread, Bone Armor of Dread

    Bone Helm of Dread - has a proc - Chance on attack to activate the Blood Horror proc - The proc adds an additional ability to the FIRE BALL skill, when attacked with the FIRE BALL skill, a whirlwind is created in the enemy's area of ​​effect, which pulls enemies together every 1 sec. within 3 sec. within a 10m radius, and Whirlwind deals additional damage.

    Bone Dread Armor - has a proc - Chance to activate the Bone Dread proc when attacking Bone Dread Armor - has a proc - Chance on attack to activate the Bone Terror proc - The proc Throws out a blood spray every 2 seconds (3 bursts (waves)) around the caster, knocking back all nearby enemies within 8 meters, slowing by 90%, blinding (hit reduced by 100%), enemies lose health over time, 70% chance to panic, all effect lasts 5sec.

    If you put Bone Weapon, Helm, Armor together, then the set gives bonus - 30% damage, 30% boss damage, 30% elite damage, 25% movement speed, 20% all stats.

    Helm Proc Duration - 7 sec.
    Helm Proc Cooldown - 15 sec.

    Armor Proc Duration - 6 sec.
    Armor Proc Cooldown - 15 sec.
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    Demonstrated

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    NEW ARCANE SWORD - Bone Blade of Terror

    Sword Proc: Has the proc "Might of Blood" All attacks (normal, charged, skills) activate proc.

    Proc "Might of Blood" - Creates a deadly hurricane of bone blades around the caster with a 3m radius that deals additional damage every 0.5s, increasing damage by 30%, haste 50%, 20% HP, 50 str, 50 dex, 50 int, 25 % Crit chance, 300% reflect all damage, 50% damage reduction.(all stats stack)

    A charged attack during the Might of Blood proc creates a vortex with a 5m radius and pulls in enemies, pulled enemies are slowed by 70% for 3s, the vortex deals additional damage every 0.5s.

    Pull Radius - 15m.

    Duration Proc - 6 sec

    Cooldown Proc - 16 sec


    Bonus: All damage dealt by the bone blade hurricane and vortex is equal to the caster's damage and can be boosted by ultimate skill or damage elixir.



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    Bone Helm of Terror and Bone Armoe of Terror

    Bone Helm of Terror Proc: - When attacking enemies, a chance to activate the "Blood Regeneration" proc - restores 25% of health all alies every second for 4 seconds and removes all negative effects every 0.5 seconds for 4 seconds.

    Bone Armor of Terror Proc: - chance with all attacks (weapons and skills), to activate the "Bloody Adrenaline" proc. Grants immortality for 4 seconds and taunt all enemy within 10 meters.

    Arcane Set Bonus - Equipped together - Bone Blade of Terror, Bone helm of Terror, Bone armor of Terror - Adds to all allies on the map +5% damage , 30% move speed, 250 hp, 250 mana, 10% crit chance, 5% haste, 15 all stats, 10% damage reduction.(all stats stack, all stats stack with bonus arcane set rogue and sorcerer)

    Helm Proc Duration - 4 sec.
    Helm Proc Cooldown - 14 sec.

    Armor Proc Duration - 4 sec.
    Armor Proc Cooldown - 14 sec.


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    NEW AURA - Bone Aura of Terror
    Last edited by Jvvy; 07-11-2022 at 05:42 AM.
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    NEW Aura - Shuriken Aura
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    NEW Aura - Aura of Poseidon
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    New Arcane Weapon
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    Blades of the Kraken(Sword)

    Proc: on a charged attack, throws out a powerful "DEATH WAVE."
    DEATH WAVE - travels in a line from the caster, leaving a trail of water for a short duration (8 seconds), pushing back all enemies in its path, dealing significant damage, slowing enemies by 50%, reducing dodge by 70% of max. dodge and increase the recharge time of skills and attacks by 50% (35% PvP) for 5 seconds.

    Proc Sorcerer Combo: When using the "Ice Bolt" skill by the sorcerer while the water trail is active, all enemies within the radius of the water trail are frozen for 5 seconds. (Boss 3 sec)

    Proc Rogue Combo: When a rogue uses the "Shadow Storm" skill while the water trail is active, all enemies within the water trail's radius lose their attack skill for 5 seconds. (Boss 3 seconds)


    Aegis of the Crab King(Aegis)

    Proc: On a charged attack, activates "SEA WHIRLS" around the caster.

    "SEA SWIRL" - Pulls all enemies to the caster within the whirlpool every 1 second, reducing the damage, armor and hit of enemies by 50%. The whirlpool is active for 5 seconds, before deactivating the whirlpool, all enemies are attracted in a large radius, after which there is a powerful burst of a wave that throws all enemies far away, causing huge damage and with some chance (20%) instantly killing, those enemies who are still alive are stunned for 5 sec.

    Combo Proc: If the Warrior uses the "Chest Splitter" skill while Maelstrom is active, all enemies within the Maelstrom's radius take additional damage equal to the skill's damage.
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    New Arcane Weapon type Rogue

    Deadly bow squid


    Proc: Charged attacks, shots 5 ink arrows. "Ink arrows" - envelop the enemy and blind, reducing hit by 70%, movement speed by 50%, 30% chance for enemies to panic.

    A re-charged attack releases a swarm of predators fish that attack the affected enemies and deal additional damage to them every 0.2 sec for 3 sec.

    If enemies that are damaged by predatory fish release the "Shadow Storm" skill, then the explosion of "Shadow Storm" deals instant heavy damage, forming an ink mist at the enemy's place, which blocks all skills while the enemy is in the fog area.


    Deep Sea Coral Daggers

    Proc: Chance on charged attacks to hit enemies with "Terror of the Deep."

    Enemies hit by Terror of the Deep take 700%(200% PvP) damage from the caster's skills. "Razor Blade" skills activate a protective shield that absorbs 50% of the damage taken during the duration of the "Razor Blade" skill.

    When charged attack while the protective shield from the Razor blade skill is active, when the enemy is hit by Terror of the Deep, the protective shield breaks and deals high mass damage to all enemies located in a large radius from the caster.
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    ARCANE WEAPON(Sorcerer)

    Staff of the Octopus King

    Proc: Charged attack activates "Octopus Might".

    "Octopus Might" - hits enemies in a large radius around the caster, causing all hit enemies to panic for 5 seconds, each hit enemy loses 15% of max. HP, 10% of max. damage, 5% of max. crit, 5% of max. move speed, increasing caster max. HP, damage, crit, move speed from each enemy for 8 seconds (stealed stats stack from 10 enemies)

    During the duration of the effect, the next charged attack deals 2x damage from max. caster damage. (The inscription appears - "Strike of the Depths"

    Note: During the "Might of the Octopus" effect, if you use the "Fire Ball" skill, then the affected enemies receive 100% more damage from a re-charged attack (Strike of the Depths).



    Abyssal Pearl Rifle

    Proc: Chance on a charged attack against an enemy to activate the "Pearl Effect".

    "Pearl Effect" - lasts for 5 seconds if the caster does not attack the enemy with a charged or normal attack from a rifle.

    During the effect of the "Pearl Effect" - normal attacks with a rifle inflict damage increasing by 5%, from max. caster damage, as well as reduces armor, crit, max. mana, max. health by 5% with each attack. Max. stacks up to 8 times, after which the inscription "TIME TO FALL" appears.

    After the inscription "TIME TO FALL" appears, a charged attack of rifles causes a bright explosion, removing 50% (30% of the boss, pvp) from max. Health to the enemy and all enemies in the middle radius
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    New Arcane Weap

    Light Angel Blade(Sword)

    Proc: Chance when attacking to activate "Light Amplification" for 5 seconds.

    "Light Amplification" - increases the caster's attack speed by 65%, movement speed by 100%, normal attacks release light waves flying in a line at a medium distance, which deal 10%(5% boss, PvP] additional damage from max. HP of the enemy, those enemies that get in the way of light waves, and the charged attack accumulates a clot of light on the tip of the sword and hits the ground for 50%(30% boss, PvP] additional damage from max. Enemy's HP and burning 80% mana and blocking healing for 3 seconds. (Normal attacks only hit targets in a line, and charged attack up to 6 targets in a circle radius.)


    Aegis of Heaven(Aegis)

    Proc: A charged attack activates a "Shield of Heaven" that lasts for 6 seconds.

    "Shield of Heaven" - Creates a light shield around the caster, which absorbs 80% of damage from each hit or skill of the enemy and converts all absorbed damage into HP and adds to max. HP for the duration of the proc.

    Re-charged attack within 3 seconds after the duration of the "Shield of Heaven" effect, converts all stored HP into damage, which deals to all enemies around the caster with a powerful flash of light and burns 80% of mana and confuses all enemies hit for 3 seconds. (stun)

    When Shield of Heaven ends, the caster's damage is increased by 3x for 5 seconds.
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    Arcane Weapon(Rogue)

    Volcanic Dragon Claws(Daggs)


    Proc: Chance on attack to activate "Lava Shell".

    "Shell of Lava" - the caster wraps armor of fiery lava, increasing damage by 4x, damage absorption by 90% (50% PvP), in a large circular radius from the caster, enemies are gradually covered with lava. Lava causes enemies to burn, gradually slowing down over 3 seconds (-10%/-20%/-40%/-60%/-85%/-100%MS) after slowing enemies are frozen in lava for 5 sec(3pvp, boss). losing the ability to move and heal.

    Caster while active "Lava Shell" ignores all negative effects in pvp and pve.

    Lava Shell proc lasts 5 seconds.

    Cooldown proc - 15 sec.



    Volcanic Dragon Breath(Bow)

    Proc: Chance on attack to activate "Spirit of the Volcano".

    "Spirit of the Volcano" increases the caster's damage to normal mobs/elite mobs/normal mini/elite mini by 800%, damage to the boss by 300%.

    Charged attack fires a bright yellow beam in a line that deals additional damage and burns all wounded enemies.

    Proc "Spirit of the Volcano" lasts for 5 seconds.

    The proc does not stack with the procs of other weapons.

    Cooldown - 15sec.
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    Arcane Weapon (sorcerer)

    Flameguard's Gloves(staff)


    Proc: Chance on attack to activate "Fire Magic."

    "Magic of Fire" - increases the damage of the "Fireball" and "Lightning Strike" skills by 3x, the "Gale Force" skill releases a fiery wind that deals additional damage and causes enemies to burn for 5 seconds, replenishes the ultimate skill by 25%, increases elite damage by 200 %, Boss damage by 100% for 6 sec.

    The proc has an additional buff: when the proc is active, the ultimate ability "Meteor" double strike with meteorites. After activating the ultimate skill "Meteor", the first wave of meteor impact is made, followed by the second wave of meteor impact within 1 sec.

    The first wave of meteor impact stuns all enemies (mobs/mini/bosses) for 2s.

    Cooldown - 20sec.

    Plasma Shooter Rifle(gun)

    Proc: Chance to activate "Plasma Sphere" when attacking.

    "Plasma Sphere" - a shot with an infected attack creates a plasma ball around the enemy that pull all enemies within the radius of the plasma sphere. Enemies within the Plasma Orb's range will burn with fire, rapidly losing health over the duration of the Plasma Orb.

    Normal attacks against enemies in the plasma sphere cause an explosion in the sphere, damaging all enemies within the sphere's area of ​​effect.

    There is an additional proc: Passive skill: Every 1 sec. the caster is healed by 5% HP and MP and cleared of negative effects.

    The Plasma Orb lasts for 5 seconds.

    Cooldown - 20sec.
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    Arcane Weapon(Warrior)

    Sharper than the Magma Lord(Sword)


    Proc: Chance on attack to activate the "Magma Command" proc

    "Magma Command" - normal attacks impose a magmatic effect on 3 enemies, which reduces damage absorption and attack reload speed by 10% with each subsequent normal attack stacking up to 5 times.

    While the proc is active, if the chance of a critical strike is triggered, the caster deals 5x critical damage with attacks/skills. Insightful Passive Proc: All buffs from "Vengeful Blood" are increased by 2x and stack with other buffs.

    Proc duration: 6 sec.

    Cooldown: 13sec


    Sword and glove of the Fire Lord(Aegis)

    Proc: Chance to activate the "Magmatic Activity" proc when attacking.

    "Magmatic Activity" - an active volcano zone is created around the caster, lava geysers burst out of the ground on enemies in the affected area, which cause instant damage and cause burning, which gradually deals damage equal to the caster's damage. Lava geysers create lava pools that deal additional damage every 0.3s, the lava pool disappears 3 seconds after spawning.

    Additional proc: Ultimate skill "Rage" Increases the strength of the Warrior by 10x Max. Str.

    Note: All damage from the proc, instant and over time, is dealt to enemies equal to the Warrior's total damage.
    Burning damage from Lava Geysers and lava pools can stack.

    Proc duration: 6 sec

    Cooldown - 20sec.
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    NEW ARCANE WEAP PACK

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    Neon heavy sword

    Proc: On a charged attack, activates the "Neon Cyber ​​Empowerment" proc.

    Increases caster damage, str, dex, int, Max HP, Max Mana, crit chance, damage reduced, armor, move speed, attack speed by 3x(150%), boss damage 100%, elite damage 200%, crit damage 3x, skill recharge speed is increased by 50% and increases the duration of all ultimate skills by an additional 10 seconds.

    Proc Duration: 5sec

    Cooldown: 15sec.



    Neon sword and Shield

    Proc:On a charged attack, activates the "Neon Protection" proc.

    A shield is created around the caster that returns 700% of the damage taken, burns 25% of mana from each received attack, heals by 20% every 1 sec, all damage taken is converted to caster damage, maximum health increases by 3x. The shield returns all attacks and skills, as well as gradual damage (poison, burning, ice, etc.)

    Proc duration: 6 sec

    Cooldown: 8sec



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    Neon Bow

    Proc: Chance on attack to activate "Neon Chaos".

    When the proc is triggered, the enemy loses 30% of his max. health additional, lost 30% max. of health are converted to 30% damage/ dex/ str/ int/ mana/ hp/ mana regen per sec/ hp regen per sec/ armor/ damage reduced/ crit damage/ move speed/ haste. Passive Proc: The ultimate ability "Medicinal Herb" additionally increases 2x damage, 50% damage absorption, 2x max. HP. during the duration of the skill.

    Proc duration: 5sec.

    Cooldown: 15sec.



    Neon Daggers

    Proc: Chance to activate the "Neon Technique" proc when attacking.

    Creates neon blades around the caster that deal damage to the enemy every 0.3s, increasing additional Dps by 8,000 points, armor by 3x, damage reduction by 50%, movement speed increases by 200%, max. health by 2x. Skill damage 5x while proc is active.

    Proc duration: 8sec

    Cooldown: 16sec.



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    Neon blaster

    Proc: Chance on attack to activate the "Neon Beams" proc.

    Normal attacks fire laser beams that deal 8,000 additional damage, each attack removes 20% of max HP. enemy HP, laser beams block health healing for 6 sec. Repeated Charged Attack during the duration of the proc, releases a powerful beam that instantly kills enemies below 70% health (40% PvP, Boss). Passive proc: If "Neon Blaster" is equipped +20% bonus damage(stack), +2,000 Dps.

    Proc duration: 7 sec

    Cooldown: 14 sec


    Neon bat staff

    Proc: Chance to activate "Neon Magic" when attacking.

    Increases skill power by 100% and original ultimate skills by 50% ,normal attack increasing additional damage.

    Repeated the first charged attack, lights up a purple circle around the caster and activates the ultimate skill "Energize" with a normal gain. (65% recharge) Mana cost: 10%

    Repeated second charged attack, lights up a red circle around the caster and releases the ultimate skill "Meteor" with a normal gain. (Normal damage) Mana cost: 20%

    Note: The proc does not consume the energy of ultimate skills.

    Proc duration: 6 sec

    Cooldown: 16 sec.



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    Neon Aura

    Animation Weap and Aura

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    New Pets

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    Demo Arcane Ability
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    Pet: Neon Dron egg

    Type: Arcane

    passive skill:

    Attack Distance: Medium

    Lvl 1: Energy wave attack in a line, hit 2 enemies, reducing dodge by -15%, hit by -10%, movement speed by -15% for 3 sec.

    Lvl 2: Energy wave attack in a line, hits 3 enemies, reducing dodge by -18%, hit by -15%, movement speed by -18%, damage by -10% for 4 sec.

    Lvl 3: Energy wave attack in a line, hits 4 enemies, reducing dodge by -30%, hit by -25%, movement speed by -25%, damage by -20% for 5 sec.

    Lvl 4: Energy wave attack in a line, hits 5 enemies, reducing dodge by -55%, hit by -40%, movement speed by -35%, damage by -30%, skill cooldown by -15% for 5 sec.

    Lvl 5: Energy wave attack in a line, hits 6 enemies, reducing dodge by -80%, hit by -50%, movement speed by -55%, damage by -40%, skill cooldown by -25%, haste by -15 % for 6 sec.


    Happiness Bonus: 30% Damage(stacking), 15% primary stats, 50 str, dex, int, 30% reduced damage(stacking). (passive: 20% chance skill recharge)


    Arcane Ability: Activates an aura that buffs all allies.

    Adds 30% of Max Health to all allies within the aura. the amount of health of enemies (bonus health stacks from 5 enemies) in the area of ​​​​the aura, + 35% damage (stacks), updated every 1 sec. a shield that absorbs 8,000 damage and increases the damage received by 5 enemies in the area of ​​​​the aura by 700% (boss / pvp 200%).

    Arcane Ability duration: 6 sec.

    Arcane Ability cooldown: 20 sec.



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    Pet - Cyber Worm

    Type: Arcanite

    Passive:

    Max LVL Pet:

    Attack Type: Distance

    Passive attack: Attacks up to 5 enemies, 50% chance when attacking enemies to speed up the cooldown time of all allies by 35% for 1 time, 30% chance to increase the cooldown time of enemy skills by 30%.


    Happiness Bonus: 30% damage(stack), 65 primary, 10% dex, 10% str, 10% int, 20% crit chance, 800 mana.

    Arcane Ability: Grants all allies a Cyber ​​Shield that buffs allies by 55 str, dex, int, 30% haste, 35% Boss Damage, 35% Elite damage.

    Arcane Ability: duration - 6 sec.

    Cooldown: 20 sec.



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    Ghost Egg

    Type: Mythic

    Max LvL Pet.

    Attack Type: Distance

    Passive Attack: Attacks up to 2 enemies. Chance when attacking will apply a "countdown" effect on enemies for 8 seconds. (countdown: enemies under 25% health die, including bosses, mobs, minis and players) passive aura add Allies bonus 40% Gold Loot.

    Happiness Bonus: 25% damage(stack), 55% gold loot, 35 primary, 45 str, dex, int, 30 mana regen.

    Arcane Ability: The ghost terrifies all enemies around him, causing them to panic (stun) for 5 seconds and the effect of "Death fear" (enemies with less than 40% health (25% boss, pvp) die), and adds + 50 to all allies % gold loot, +30% luck. (Effect: Death Fear can stack with the countdown effect)

    Arcane Ability: duration - 8 sec.

    Cooldown: 22 sec.



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    Dronny Egg

    Type: Arcane

    Passive:
    Max LvL Pet:

    Attack Type: Distance

    Passive Attack: Attacks up to 3 enemies, each time an enemy attacks, the pet heals the hero for 5% of max. health, a chance when attacking to impose a silence effect on enemies. (With the effect of silence, the enemy loses 30% of mana and the ability to attack for 3 seconds.)

    Happiness Bonus: 25% damage(stack), 45 primary, 45 all, 500 hp, 450 mana, 10% armor.

    Arcane Ability: Leech: Reduces 3 enemies' damage, crit chance and armor by 50%, increasing the hero's damage, crit chance and armor by 50%.

    Arcane Ability: duration - 4 sec.

    Cooldown: 14 sec.
    Jvvy

  19. The Following User Says Thank You to Jvvy For This Useful Post:


  20. #16
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    These are all great man! Keep it up. I would love to see some lightning weapons on here. Thanks in advance.


    Sent from my iPhone using Tapatalk

  21. #17
    Forum Adept Jvvy's Avatar
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    Poison Aura
    Jvvy

  22. #18
    Blogger Juicymango's Avatar
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    Wow bro these are just amazing. Im just speechless. Keep it up!!

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    Nice thread.

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    Amazing design

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